Ternimal Velocity by Infraxion

Ternimal Velocity
You wake up and find out you're falling infinitely through some sort of tube. It turns out you hit your head and have amnesia - you've been in this tube for years and you share the tube with a bunch of other animals. Embark on a quest to find out what the deal is with this tube once and for all!
How to play
- Use arrow keys to move.
- Press spacebar to grab and let go of things.
- Press Z to advance text.
Have fun!

Software used: - Unity - Aseprite - FL Studio - paint.net - RX
Made By: - Andrew Wilson (@chao, Twitter) - Coding, Art - Andrew Persic (@yung-failure) - Coding, Art - Ango Zhu (@infraxion, Website) - Art, Music, Sound, Coding
| Youtube | https://chao.itch.io/ternimal-velocity |
| Youtube | https://chao.itch.io/ternimal-velocity |
| Original URL | https://ldjam.com/events/ludum-dare/47/ternimal-velocity |
Ratings
| Overall | 417th | 3.778⭐ | 20🧑⚖️ |
| Fun | 602th | 3.5⭐ | 20🧑⚖️ |
| Innovation | 154th | 3.972⭐ | 20🧑⚖️ |
| Theme | 158th | 4.194⭐ | 20🧑⚖️ |
| Graphics | 344th | 4.056⭐ | 20🧑⚖️ |
| Audio | 615th | 3.389⭐ | 20🧑⚖️ |
| Humor | 243th | 3.639⭐ | 20🧑⚖️ |
| Mood | 593th | 3.583⭐ | 20🧑⚖️ |
| Given | 11🗳️ | 14🗨️ |
edit - just realised you might have meant the feather is blocking you from talking to the mole - if that's the case you should be able to grab the feather and pull it off the platform
Thanks for playing!
The short story was nice as well!
I also found a glitch where, if you push someone over to Mr. Mole's ledge and talk to them while falling too quickly, you'll get stuck repeatedly bounce off it while slowly clipping through it. Also, the background disappeared for a bit, but I don't know what caused it.
What _does_ happen to Mr. Mole? O.O
Thanks for playing <3
After stupidly not noticing Space key, and trying to push all animals together cause I didn't know what else to do, I finally learnt to play and won. The story gave me a pleasantly creepy Cube / Platform horror feel - at times it felt that there is a sinister end in sight :ghost:
The game is well-polished and makes it exciting to figure out what's going on. My only complaint was that some interactions seemed to assume that I already interacted with someone else before I had done so (don't remember the specifics though :/)
P.S. Oh I only just noticed the pun in the game name :joy:
At first I thought the game was strictly a falling simulator where you talk to people in the right order, but I'm really glad you threw in some falling velocity puzzles such as getting the right speed to handle the platform and lever.
This is a really cohesive experience. The art and music all add to the whole concept and even subtle touches like the metal UI were put in there. Really great job :)