Santa Inc. by mde
A game about Santa's factory made by me and two others. You are in charge for controlling the machines in Santa's factory. You start with TWO BUTTONS, but the button panel GROWS every time you finish one of the 4 levels. We didn't like either of the themes, so we went with a bit of both.
We didn't really finish the game in time, but decided to release it anyway...
We also had no time to make proper instructions, so here you go:
Level 1: Green presents have to go down (left button), blue ones have to go right (right button)
Level 2: Melt the metal to tin soldiers, but don't burn the presents
Level 3: Sugar has to be stamped to candy canes. It then gets wraped in the present machine, but all other presents get destroyed in it, when it's on
Level 4: Cook chickens, Hack chickens, Mix chickens with candy canes (to get chicken filled with candy canes?), chop color cans open, stamp wood to get wodden figures, mix paint with wodden figures, wrap wodden figures, half cooked chicken, filled chicken, ... I hope I didn't forget one.
Controls:
The controls are displayed under the buttons on the screen. They change every time you start a level to make things more interesting.
Also check out the instructions in the menu.
We didn't really finish the game in time, but decided to release it anyway...
We also had no time to make proper instructions, so here you go:
Level 1: Green presents have to go down (left button), blue ones have to go right (right button)
Level 2: Melt the metal to tin soldiers, but don't burn the presents
Level 3: Sugar has to be stamped to candy canes. It then gets wraped in the present machine, but all other presents get destroyed in it, when it's on
Level 4: Cook chickens, Hack chickens, Mix chickens with candy canes (to get chicken filled with candy canes?), chop color cans open, stamp wood to get wodden figures, mix paint with wodden figures, wrap wodden figures, half cooked chicken, filled chicken, ... I hope I didn't forget one.
Controls:
The controls are displayed under the buttons on the screen. They change every time you start a level to make things more interesting.
Also check out the instructions in the menu.
| Web | http://mde.itch.io/ld34 |
| Source | https://github.com/MDeiml/LD34 |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=48768 |
Feedback
Lukbebalduke
20. Dec 2015 · 00:56 UTC
Nice game! I really missed the sounds but I liked the graphics and the gameplay. The fouth level has too much information to me haha. Overall, very nice entry!
Anachron
20. Dec 2015 · 05:11 UTC
Rad! Also didn't get past level 4... that would take a long long time I think. Nice concept for a frantic puzzle game though. I can't believe the controls are different for every level aaargh certainly adds to the challenge.
kabel
23. Dec 2015 · 16:03 UTC
The graphics are adequate, but it feels kinda empty without the sound effects. A nice little in-game tutorial would have been nice too... I would love to see a much bigger factory in motion.
alliel_a
26. Dec 2015 · 21:05 UTC
nice game
Benjamin
27. Dec 2015 · 23:41 UTC
Well I gave up on the beginning of level 4. The game is pretty cool but I see no point in changing the control, it's hard to get used to it and ou dont want learn it again on each level / play. I think the game could be made easier with fix controls and a bit harder with failure count. Some SFX would also add a lot. Anyway I had a lot of fun playing it and shipping my presents was really cool :)
Haokarlos
04. Jan 2016 · 08:59 UTC
Good job guys