Operation SOL-3 by Joshua Stone

"Aliens have arrived on planet Earth, and they're out for blood. Humanity is doomed for total annihilation, unless you can stand against them and fight. You must stop them at all costs."
My interpretation of the theme ended up a little weak since I was having troubles deciding on an idea, but what I am proud of is the gameplay! It was my first attempt at making a real first-person shooter, so let me know what you think! I definitely had fun making this game, no matter how chaotic it was getting everything done in time.

Programming, Music, SFX & Design by Me
Many 3D Assets used are from the Unity Asset Store

Ratings
| Overall | 1393th | 3.425⭐ | 22🧑⚖️ |
| Fun | 661th | 3.6⭐ | 22🧑⚖️ |
| Innovation | 2497th | 2.211⭐ | 21🧑⚖️ |
| Theme | 2503th | 2.342⭐ | 21🧑⚖️ |
| Audio | 511th | 3.658⭐ | 21🧑⚖️ |
| Humor | 1953th | 2⭐ | 19🧑⚖️ |
| Mood | 914th | 3.556⭐ | 20🧑⚖️ |
| Given | 21🗳️ | 8🗨️ |
as a side note, I worked on an FPS as well and haven't seen many of them in the jam so far--it's fun to play one. good work!
Greato Jobu! :smile:
Few pointers:
* Wow, great to see a shooter in the jam! I haven't played one yet, and yours felt great :) awesome feedback
* Visual effects were great, and as said above, gave great feedback to in-game actions
* Music was great too! Props to the artist!
* Game was challenging, but not crazy difficult - which was a fantastic mix, made the game super enjoyable.
All in all, great work, and I hope to see more at the next Jam :)
Some feedback – the gameplay felt a bit samey and one-note: mainly, hide while health regenerates or during reload, then shoot, then hide. Would have been fun if I could strafe and stuff like that to reduce enemy accuracy and the like, and if not all the enemies immediately stormed the door upon opening – have them hide behind corners and whatnot.
Great work!