Robotanic Mayhem by Rodrysson
Hello human ...
I need your help ...
We must care for these fields ...
Don't let them die ...
And make ... me ... rich ...

CONTROLS - Movement: W A S D - Shoot: Left Click - Irrigate: Right Click (Continuous) - Harvest: E - Dash: Space bar - Pause: Escape | P
| PLANTS |
| ------------- |:-------------:| -----:|
| 1. The plants spawn automatically |
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| 2. You need to irrigate or shoot the plants to increase their water levels (use the recharger if you are out of water!) |
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| 3. To earn money use your harvest skill (only when it is possible) MONEY!! MONEY!! |
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| 4. If the plant is not irrigated on time, it will become a zombie (tomato or corn, always evil) |
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Keep them alive... but you too...
THIRD PARTY ASSETS
Sound Effects - FreeSound
Music - Freemusicarchive - Jason Shaw
Every asset from this game, except those aftermentioned, was created from scratch by the team.
CREDITS
Alejandro - @ethereaxel
Alejandro M - @hialexmartin
Hernán - @HernanMGC
Julia - @Julia_Gamedev
Víctor - @VMonty
Rodrigo - @pituandanti
| Youtube | https://rodrysson.itch.io/robotanic-mayhem |
| Original URL | https://ldjam.com/events/ludum-dare/46/robotanic-mayhem |
Ratings
| Overall | 576th | 3.771⭐ | 26🧑⚖️ |
| Fun | 580th | 3.646⭐ | 26🧑⚖️ |
| Innovation | 864th | 3.458⭐ | 26🧑⚖️ |
| Theme | 351th | 4.087⭐ | 25🧑⚖️ |
| Graphics | 128th | 4.46⭐ | 27🧑⚖️ |
| Audio | 430th | 3.729⭐ | 26🧑⚖️ |
| Humor | 634th | 3.37⭐ | 25🧑⚖️ |
| Mood | 470th | 3.804⭐ | 25🧑⚖️ |
| Given | 29🗳️ | 28🗨️ |
The gameplay was fun and I love the fact that the plants turn into zombies when you fail to water them, a really cool mechanic.
Overall a very nice (but stressfull :wink: ) game
If I had to change one thing I would have made it a little bit more difficult (maybe less Health drops would be a quick fix?), but I know for a fact that balancing a game in such a short span of time is a complicated and time consuming task. Overall a really nice entry, these guys know their business. 10/10
Btw, the wheel rotation... Damn, such a good detail.
Would love to see a use for the money.
I can see this being a lot more engaging with some additions. I had one of the corns actually jump on the fence, so I imagined how cool it would be to have those obstacles block the player and their water but not the zombies at all times. Being able to spend the money on upgrades, purchase automatic sprinkler systems to slow the drain on a patch of plants as the intensity and difficulty ramps, that sort of thing.
One nitpick is there was a sound that kept playing like a gear turning, I had no indication what it meant cause everything possible keeps happening after a point. Great work on this, I do hope you expand it out later!
@northernhawk @toppervideogames @kevin-meissner @frozen-spirit @kevin-meissner Thank your for your kind words too! And thank you for the observations. The game needs more balance to be more challenging, for sure. The money is something we wanted to use on upgrades in the robot but, you know, game jam scope is always difficult hahaha. It ended as a score in a more arcade type of game, which sounded like a correct solution.
We are happy you liked the game, so thank you for playing and commenting you all!!
Lots of Particle effects and nice feedbacks help to understand the game.
I felt it was a bit to easy to survive, my game last more than 10 minutes and i was lacking a clear objective to motivate me to continue.
The art and audio is great!
Here is my playtest:
https://youtu.be/WLwJIQg0590
The 3d is nice and create fun atmosphere. Zombie plants make me laugh.
The difficulty should increase more quickly and zombie plant have to be more dificult kill. Adding more mechanics or items could be cool also.
Great job !
[2020-04-27 19_59_52-LudumDareProject.png](///raw/0d8/d2/z/336c6.png)
https://youtu.be/OMoHT8Vo3dQ?t=1432