Breaking Point by Game_Coder28

[raw]
made by Game_Coder28 for Ludum Dare 46 (COMPO)

Oh No! Your brakes have failed and you need to survive!

Dodge all the traffic and try to get the furthest distance while keeping yourself alive!

1.PNG 3.PNG ezgif.com-optimize (2).gif ezgif.com-optimize (3).gif

Controls

A & D - Left & Right

The shield powerup stops you from dying for 10 seconds

2.PNG 4.PNG ezgif.com-optimize (1).gif

Post your highscores in the comments!

(Burst was failing on unity so maybe a mac os x build soon? i dont know if it will work)

Fixed:

-Music becoming really out of sync after a couple of goes.

-Jittery bike side movement that resulted in poor collision detections

Ratings

Overall 365th 3.593⭐ 45🧑‍⚖️
Fun 198th 3.716⭐ 46🧑‍⚖️
Innovation 844th 2.872⭐ 45🧑‍⚖️
Theme 721th 3.453⭐ 45🧑‍⚖️
Graphics 252th 3.814⭐ 45🧑‍⚖️
Audio 398th 3.238⭐ 44🧑‍⚖️
Humor 385th 3.026⭐ 41🧑‍⚖️
Mood 462th 3.28⭐ 43🧑‍⚖️
Given 50🗳️ 60🗨️

Feedback

Game_Coder28_Dad
20. Apr 2020 · 07:33 UTC
Congratulations!
dan-one23
20. Apr 2020 · 10:24 UTC
This is a really nice game. I like the physics. Only the movement to the sides is a bit slow and jittery.
SeriouslyCrunchy
20. Apr 2020 · 10:26 UTC
This is good fun and pretty funny to play! Few things though, the cars sometimes go flying all over the shop, which is pretty funny but may cause some issues sometimes where they land in odd places. Also, sometimes on restart it can spawn a car right on you and you can lose immediately.
Gerbo
20. Apr 2020 · 11:03 UTC
the game was super fun! I got to 1074 before crashing. there are some bugs here and there mostly with the cars that randomly jump around lol. other than that i had a lot of fun; nice game :D
ben657
20. Apr 2020 · 11:07 UTC
Good fun, although would be nice if the bike was a bit more responsive. I think the difficulty should be in the amount of cars and their movement. Not how slow the bike is.
wizzardMaker
20. Apr 2020 · 11:17 UTC
894.2m!

What a funny game! I love whacky physics and this game has some really great whacky physics. The controls where nice and you felt always in control.
The audio of the horns really suffered under the unity doppler effect though, as they got distorted the faster you became.

:star:
🎤 Game_Coder28
20. Apr 2020 · 11:23 UTC
Thanks everyone for your feedback! it is greatly appreciated.
AryanJumani
20. Apr 2020 · 17:00 UTC
Lovely Graphics. Lovely Physics. Lovely Audio. The best game I have played uptil now!! Yes the bike is a bit jittery but that's Unity for you :smile: my movement turned out to be worse than yours. Anyways would give you a quick suggestion:

Download Unity WebGL https://unity-web-player.en.softonic.com/download (for the latest version of Unity), switch the platform to WebGL and build it and host it on https://itch.io/ after creating your account. It would become easier for everyone to play your game then :thumbsup:.
🎤 Game_Coder28
21. Apr 2020 · 10:10 UTC
@aryanjumani thanks for the webgl suggestion, unfortunately HDRP does not support OpenGl and i will not be able to submit a web build.
Khyrgrim
21. Apr 2020 · 16:43 UTC
Nice graphics and control feeling ! Simple but efficient !
SachaWitto
22. Apr 2020 · 17:18 UTC
Nice ! Cool concept, enjoyed the music. A better sound design (doppler effect was a good idea) and control more reactive would have been nice.
Tybau
22. Apr 2020 · 17:21 UTC
Good game with nice graphics and sounds/musics.

Thanks for your game !
Pagetb
22. Apr 2020 · 17:23 UTC
really cool and funny game, good job!
Barbiche
22. Apr 2020 · 17:30 UTC
I liked that, quick and efficient, that's cool! I really like the music choice, it's quite relaxing. An interesting choice. Good job!
Beelzeboss
22. Apr 2020 · 17:40 UTC
Very polished for a jam game. The menu looks awesome. Great Job!
zguba
22. Apr 2020 · 17:43 UTC
Steering is really unsatisfying in my opinion, I feel like I'm struggling with the game instead the challange of avoiding cars. I'd also rather see some intense music instead cool down ambient :P
JulienLussiez
22. Apr 2020 · 18:25 UTC
Haha nice concept ! It was funny playing it !
Arcus
22. Apr 2020 · 18:32 UTC
Great concept. The high speeds of the game made it a good laugh to play. :smile:
MZA
22. Apr 2020 · 18:52 UTC
I like the crazy physics in the game - its both funny and gr8 to watch. I dont know if it is intentional but sometimes you cars comming from the sky and at times two cars on top of another - like a triple-decker car buts thats awesome too. Sometimes before the screen transition fade-in, a car spawns in from of me - but thats a minor issue.
43sam
22. Apr 2020 · 18:54 UTC
This game is very good imo. The graphics are nice and refined and the city mood is set by the dull colours and fog. It would be cool if the other lane had incoming traffic mainly to see what a head on collision with the shield looks like! Overall, the game is very fun and polished :)
🎤 Game_Coder28
22. Apr 2020 · 19:00 UTC
Thankyou everyone for rating my game! i really appreciate it!
Hedgy
22. Apr 2020 · 19:31 UTC
Great graphics and UI! In my opinion, the control of the bike felt pretty slow, as well as the UI, compared to everything aside. Aside from that, the music was good, the sound effects reminded me of Clustertruck, and an overall great game!
hollowspecter
22. Apr 2020 · 19:55 UTC
It was a very round experience all in all well done!
Here's some feedback
* Sometimes at the start I would immediately crash in a car without having a chance
* Some more sound effects for game feel
* wheeliiiesss
* The blinking lights are awesome!
* The UI is a little slow for en endless runner (i would have loved to restart faster)
* Great pacing/challenge
Untitled Studios
22. Apr 2020 · 20:01 UTC
Great job! Amazing the amount of polish you got in in 48 hours.
Sofy35
22. Apr 2020 · 20:02 UTC
It leaves a weird impression I feel like I'm in cotton dream x) the physics + the speed + the cam + the music its... whoooo chill and phasing
hamrathdoesldjam
22. Apr 2020 · 20:03 UTC
Great game. It could be a bit faster and needs a driver that flies even further. ;)
ctran13
23. Apr 2020 · 01:10 UTC
very polished game. great work!
stefenism
23. Apr 2020 · 01:54 UTC
This reminded me of a youtube vaporwave video.
AryanJumani
23. Apr 2020 · 05:15 UTC
Hey @game-coder28, really wanted to know how did you get the bike to turn when pressed the right and left buttons? Trying to implement some changes to my spacecraft for a post-jam version of my game! Right now the when going right my craft turns completely instead of just smoothing it up. :see_no_evil:
AryanJumani
23. Apr 2020 · 05:18 UTC
Also @game-coder28 nice implementation of the lighting and the fog!!
🎤 Game_Coder28
23. Apr 2020 · 09:13 UTC
@aryanjumani so they way i do it is

if(Input.GetKey(KeyCode.A)){
transform.rotation = Quaternion.Lerp(transform.rotation, Quaternion.Euler(transform.rotation.eulerAngles.x, transform.rotation.eulerAngles.y, leftAngle), leanSpeed * Time.deltaTime);
else {
if(Input.GetKey(KeyCode.D)){
transform.rotation = Quaternion.Lerp(transform.rotation, Quaternion.Euler(transform.rotation.eulerAngles.x, transform.rotation.eulerAngles.y, rightAngle), leanSpeed * Time.deltaTime);
} else {
transform.rotation = Quaternion.Lerp(transform.rotation, Quaternion.Euler(transform.rotation.eulerAngles.x, transform.rotation.eulerAngles.y, 0f), leanSpeed * Time.deltaTime);
}
}

And then you need leftAngle, rightAngle and leanSpeed variables. Obviously your mdel might not roate on the z axis but there is a chance it will. Also, the left angle would not be -rightAngle, it will be 360 - rightAngle.

hope that helps
ArtemFTW
23. Apr 2020 · 09:38 UTC
When I open it I just get a grey screen.
PaoloGinefra
23. Apr 2020 · 09:41 UTC
Nice Graphics
AryanJumani
23. Apr 2020 · 09:51 UTC
@game-coder28 thanks a lot!!! Really appreciate it!
AryanJumani
23. Apr 2020 · 09:53 UTC
@game-coder28 couldn't figure out heads or tails of quaternions so I just based it on animator controllers. Thanks again for giving the code!
🎤 Game_Coder28
23. Apr 2020 · 10:13 UTC
@aryanjumani no problem. glad it helps
randdir
23. Apr 2020 · 11:02 UTC
What can I say, first I thought not that original then when I got shield... wow my dog ! Micheal BAY GAMING ! Awesome and fun pal kee it up ! 4*
🎤 Game_Coder28
23. Apr 2020 · 12:32 UTC
@randdir thanks man!
Kornel
26. Apr 2020 · 08:55 UTC
Simple but very well executed. I found the game a bit to hard later on. Would love to see some way to make the motobike turn faster (upgrade system? :wink:)
Aerolink
28. Apr 2020 · 09:53 UTC
Simple concept but work perfectly with the theme, easy to play, the ambience is really nice. Sometimes the cars do weird stuff like there is a car on top of the other or a queue of 4 car sticking together. Except that I really enjoyed it.
DiegoCTorguet
01. May 2020 · 15:28 UTC
Cool looking game! Nice job!