Ozwomp Is Arriving by Melonking
Keep the dream alive! Ozwomp will come, Ozwomp has to come! ITS A GAME CALLED OZWOMP IS ARRIVING!!!
But really, here is a game I made over the last 2 days in Three.js and using a very simple engine I made myself some weeks ago. Im a bit sick of Unity owning game design and I think its about time we took the power back!
This is arguably my first narrativeish game and definitely the first time doing all sound design, I guess its also the first time making a real project with web tech too. Alota firsts!
You can play in browser, none of that downloading nonsense, be sure its an ok computer because timing is not stable ;D
I hope you enjoy the arrival of ozwomp.

| Youtube | https://melonking.net/games/ozwomp/index.html |
| Youtube | https://melonking.net/files/ozwomp-source-LD-0.1.zip |
| Original URL | https://ldjam.com/events/ludum-dare/46/ozwomp-is-arriving |
Ratings
| Overall | 833th | 3.06⭐ | 27🧑⚖️ |
| Fun | 999th | 2.52⭐ | 27🧑⚖️ |
| Innovation | 374th | 3.48⭐ | 27🧑⚖️ |
| Theme | 1073th | 1.92⭐ | 27🧑⚖️ |
| Graphics | 500th | 3.48⭐ | 27🧑⚖️ |
| Audio | 197th | 3.6⭐ | 27🧑⚖️ |
| Humor | 230th | 3.4⭐ | 27🧑⚖️ |
| Mood | 117th | 3.8⭐ | 27🧑⚖️ |
| Given | 27🗳️ | 24🗨️ |
Unsettling experience! :smiley:
I liked the music, it really contributed to the unsettling tone.
The atmosphere is special and intriguing at the same time.
One wonders who this Ozwomp is... So we try to talk with every one, try to interact with some element
And in the end we see this little Ozwomp!
Good job ! Hope you had fun to create your project !
I couldn't get anything to happen, I guess I had to wait further?
I'd really like to see a bigger world like this one put in front of me to explore :)
I talked to the "others", but did not make Ozwomp appear. I feel like I did not understand what I had to to in this experience, maybe to focused on the "keep it alive" theme, but the 3d engine has some potential for sure.
Great job making this in your own engine, and completely agree with the sentiment about Unity. I've done a few previous entries in my own html5 engine before but they were all 2D, this is impressive stuff. At the end of the day I felt I would get what I wanted to do, done, much faster in Unity than any other option this time around but I have high hopes for next time. Thanks for being an example to us all.
Agreed about the world size, id like to see a larger world too!
About the controls. I don't feel traditional mouse locking FPS controls are appropriate for web games, non fullscreen things should not lock your mouse, so this was intended. Using google maps style controls was a first attempt, but maybe there is a better solution someone will find!
Some of you are not figuring out you can click on things? Maybe that should be explained more.

Nice work!
There are so many directions that this project could go in that I needn't speculate.
Good job on the engine and the trippy audio-visuals. Interactivity is next?
*(What about Godot?)*
some information about the controls would help a lot
as for not being sure what to expect this was something :D
seriously though i like the weird, there should be more weird at gamejams
Nice and unique entry, well done!