Carp'e Diem! by Archonthewizard
**For the web version you can right click to go into full screen. Otherwise, use "space bar" instead of "right-click" to shoot. Use the link below if the embedded version gives you any trouble! It should work in Firefox.
Carp'e Diem is about a little carp who takes on bigger fish by growing his school of friends and learning the power of friendship... or something!
I mostly followed the "Growing" theme. You grow a school a fish large enough to take on even the biggest fish in the sea. I also tipped my hat to the 2-button theme, by only using 2 buttons (not including mouse movement).
All the art and audio assets were bought or open-source. I worked alone in Unity doing the programming and design myself.
I tried my best to make the game self-explanatory so you don't have to read several paragraphs before playing... so much for that idea, eh?
A special thanks to everyone in Twitch who watched my stream the entire Jam. Your feedback and playtesting was invaluable!
Thanks!
I hope you enjoy my game =)
Carp'e Diem is about a little carp who takes on bigger fish by growing his school of friends and learning the power of friendship... or something!
I mostly followed the "Growing" theme. You grow a school a fish large enough to take on even the biggest fish in the sea. I also tipped my hat to the 2-button theme, by only using 2 buttons (not including mouse movement).
All the art and audio assets were bought or open-source. I worked alone in Unity doing the programming and design myself.
I tried my best to make the game self-explanatory so you don't have to read several paragraphs before playing... so much for that idea, eh?
A special thanks to everyone in Twitch who watched my stream the entire Jam. Your feedback and playtesting was invaluable!
Thanks!
I hope you enjoy my game =)
Ratings
| Coolness | 96% | 2 |
| Overall(Jam) | 3.98 | 60 |
| Fun(Jam) | 3.87 | 72 |
| Humor(Jam) | 2.78 | 432 |
| Innovation(Jam) | 3.68 | 155 |
| Mood(Jam) | 3.87 | 105 |
| Theme(Jam) | 4.06 | 186 |
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Sometimes the collisions may act a little "funny" but everything else is great, indeed: starting from the mood down to the actual gameplay.
Easy to learn, harder to master as you go (which is perfectly fine by me).
Even if you stated you bought\used "third party" assets, you did a great job in putting them to work in so few days. Congratulations!
Very immersive gameplay. Liked the sonic-like health system that makes the game more relaxing. Animations when you move are very nice (caught myself trying to make fishes swim and dance around the environment).
Great game overall :)
Nice work! Would love to see this with better graphics and more mechanics.
The fish movement is slightly shakey, and I think it might be similar to a problem I had while developing my game. When I used a combo of mouse-based movement (screenpointto) and anticipated velocity for the camera, I had to set the rigidbody "Interpolate" setting to "Extrapolate." This got rid of the issue for the most part.
Overall, this is one of the best games. I was really glad to see you play my game on your show, and I'm really happy I had the chance to play your game too :) Thanks again! Good luck in the competition!
Awesome music and atmosphere. I feel like this would be a great game for kids (I mean that in the best possible way).
Bravo!
good job ;)
The only gripe I have at times is that the camera doesn't pan out far enough showing me things ahead of me (since that's the shooting direction).
A lot of fun, and perfect mood for the game.
I liked the underwater theme, and the music. I wasn't too challenging, and had a good flow.
Thank you for sharing your game.