CoronaLOOP by betovf

[raw]
made by betovf for Ludum Dare 47 (JAM)

Instructions:

  • Destroy all viruses before losing all your lymphocytes.
  • If a virus hits a red cell, it creates another virus.
  • Lymphocytes can kill 2 viruses before dying.

CoronaLoop2.png

Controls:

  • Use ARROW keys to control the camera.
  • Use SPACEBAR to move cells when a virus approaches: red cells move slowly to dogde while lymphocytes(blue) move faster to hit.
  • Use ESCAPE to go back to the menu.

Changelog:

  • Oct 9th, 2020: Fixed some spelling errors in the instructions.
  • Oct 14th, 2020: Web version available.
  • Oct 23th, 2020: Post Jam version with these features:
    • Background added.
    • Contextual indicators for the cell moving direction.
    • Difficulty adjusted.
    • Bug fixes.

PostJam version can be played here: https://betovf.itch.io/coronaloop2

Please try the original version for rating in the following links:

Ratings

Overall 1495th 2.885⭐ 28🧑‍⚖️
Fun 1553th 2.442⭐ 28🧑‍⚖️
Innovation 1082th 3.058⭐ 28🧑‍⚖️
Theme 1428th 2.846⭐ 28🧑‍⚖️
Graphics 1387th 2.712⭐ 28🧑‍⚖️
Audio 950th 2.827⭐ 28🧑‍⚖️
Humor 1055th 2.313⭐ 26🧑‍⚖️
Mood 1513th 2.227⭐ 24🧑‍⚖️
Given 47🗳️ 21🗨️

Feedback

Dama
06. Oct 2020 · 15:26 UTC
Good job guys, nice game
56_
07. Oct 2020 · 16:21 UTC
Was fun to play. And thanks for the linux version btw.
Harrm
08. Oct 2020 · 18:57 UTC
Very cool, but the controls and camera should be improved to provide pleasant player experience.
Gonzalol
10. Oct 2020 · 11:52 UTC
It's a nice mini game
GOD COLO
11. Oct 2020 · 11:07 UTC
Nice little game! Greato Jobu! :smile:
Doc_Moustache
12. Oct 2020 · 19:49 UTC
It might bee too easy but the overall thing was pretty nice. IF you dig the concept more it could be a nice systemic type of game i think!
Sli
14. Oct 2020 · 23:46 UTC
Nice game. Sometimes seems that there less viruses then the UI suggests.
Budaniel
16. Oct 2020 · 12:52 UTC
I wish the I had some kind of on-screen indicator of which way the blue cells would move first when I hit spacebar, because I kept missing when I'd forget if they went right or left first. Other than that, it felt good to wipe that virus out of existence. lol
🎤 betovf
20. Oct 2020 · 07:04 UTC
@sli You're right... I'm currently chasing that bug. Thanks!
🎤 betovf
20. Oct 2020 · 09:50 UTC
@budaniel Great idea! I'm already working on that:

![arrows.png](///raw/79f/33/z/3a4eb.png)

Thank you!
🎤 betovf
20. Oct 2020 · 13:08 UTC
@doc-moustache It's true that sometimes the game turns out to be quite easy (it depends on the random generated direction for each virus). I'm working to adjust the difficulty in a more consistent way. Thank you!
Gabriel Dias Oliveira de Almeida
24. Oct 2020 · 23:08 UTC
Omg, I got crazy hahahaha
Moski
26. Oct 2020 · 20:18 UTC
Victory!

![firefox_9oqAMza7FS.png](///raw/519/z/3a7df.png)

A bit tricky to understand at first. Thought that the movement of the pills was a bit random at first, but after a while and on my second attempt, it made a lot more sense. While a bit short and rough, it was still fun to play to completion. Thanks for hving shared it with me! :whale:
NikolaVuk
26. Oct 2020 · 23:08 UTC
The concept is quite confusing at first, but once I got the grip on it I thought its really clever. But I think that the controls are not at all intuitive and the gameplay, for me at least, suffers for it. I think it would be better if zou could see the whole map from the air and click with a mouse on each cell. It would turn the game into fun little micro management game. I mean the game is fun as is but I think that this would make it better. Also I would really appreciate if u had some sort of indicator on where the cell is going to dash first. Overall a really nice entry.
TheInkSkeleton
27. Oct 2020 · 18:56 UTC
Hey, this is great! At first it was a bit hard to understand, but after it's pretty fun. The graphics were nice, and music was really good, along with sounds. It was a bit too short, but it's understandable. Overall, this is a pretty fun game. Congratulations!