Hellish Job by robri

[raw]
made by robri for Ludum Dare 47 (JAM)

​So today is your first day, huh? Welcome, welcome, buddy, make yourself at home. You will surely like it here. Everyone likes this place, can't you see? This little job for you will be hella fun. I promise. You can ask anyone, they'd approve it. Oh, just don't drop that lil pebble and everything should be alright.

Oh, by the way, say hello to our last employees of the month:

The Boss - Oleg Bone​

The Artist​ - satacat

The Coder(s)​ - Dozer_stone and Arikaton

The Meme​ - robri

Ratings

Overall 870th 3.447⭐ 21🧑‍⚖️
Fun 1278th 2.895⭐ 21🧑‍⚖️
Innovation 788th 3.342⭐ 21🧑‍⚖️
Theme 167th 4.184⭐ 21🧑‍⚖️
Graphics 378th 4⭐ 21🧑‍⚖️
Audio 685th 3.316⭐ 21🧑‍⚖️
Humor 230th 3.658⭐ 21🧑‍⚖️
Mood 402th 3.763⭐ 21🧑‍⚖️
Given 16🗳️ 15🗨️

Feedback

Dozer_stoun
05. Oct 2020 · 21:14 UTC
WOOOOOOOW!!!!!

IT VERY COOL GAME WOOOWWW!!!

I WAS VERY TERRYFIED AND EXITED TO PLAY THIS SHIT!

ID LIKE TO PLAY CONTI

NICE GAME BROTHERSHOOD;
beeguy
05. Oct 2020 · 22:09 UTC
It's pretty good. The graphics are really good and I love the art style. The music is also really well done. I felt like it takes a bit long to get back to each hill after you respawn. Other than that its a really good game.
AllBetsAreOff
05. Oct 2020 · 22:10 UTC
I'm not sure I would call this game, fun, but it's a solid implementation of a clear idea. I'm thankful for the checkpoints, and I like the other "workers" and the fact that the devil just shows up to mess with you sometimes. It's cool that the mountain implicitly communicates to the player when repeat begins. I wasn't a huge fan of the typing though. the best way I found to play was to use WASD to move from home row typing positions, but that forces you to do quite a bit of finger twisting to hit all the key prompts, while also moving.
Kszaku
05. Oct 2020 · 22:12 UTC
If I got this correctly, this is a satire of working in a boring, repetitive job (with a bit of Greek mythology throw in for a good measure), and such theming is right my alley, lol.
Graphics and audio captured the mood perfectly, there seems to be glitch, however, because the button prompts shown up even while I wasn't pushing the stone.
St1ckY
06. Oct 2020 · 00:19 UTC
I hate you made me waste 20 mins on usless climbing on the mountain... but you did it pretty good... Well played!
Food Lovers
07. Oct 2020 · 11:07 UTC
That game is super conseptual! Great training for blind typing in English. It would be great, if you add different languages keyboards, that will make game more acceceble for non-english persons, and it will add some challenge!
NamidaSai
08. Oct 2020 · 13:48 UTC
Ha, well done, you got me too... It all works great towards the concept and is a great art piece I reckon. I wished the letters to type would have been randomised to allow for even more loopy madness replayability, and also clean up some of the transition times which seemed to be unnecessary long. Love the Atlas reference, but I can't help think that instead of dying seeing the boulder roll down the hill, and you chasing it would have made it even more hellish. Great work on the art and sound effects! The music loop was a tiny bit short, but worked with the concept. Good job overall!
blobo
15. Oct 2020 · 18:08 UTC
I enjoyed the idea, but I wish there was more content. I would've loved to see some other minigames you had to do while still holding the button to walk in whatever direction you're heading. I really like the graphics, and the music is nice too, but short. Really neat game, and well done!
JoelLikesPigs
18. Oct 2020 · 10:47 UTC
Nice concept - I'm curious if there is more to it though - I found a key and a..watering can? And a "Wrong Door" but couldn't proceed.

I feel like this game may actually be a trick and it doesn't have anything more to it, it just is a game about rolling a rock up a mountain both ways - if that's the case touché and great use of the theme
gamechoy
18. Oct 2020 · 16:29 UTC
Love the idea, the spritework was great and the attention to detail was impressive. Nice entry!