Spectre Circuit by Theg
A racing car where you're stuck in a loop of track, forever trying to get ahead of the ghosts of your past.
Changelog (Last update 2020-10-08)
-Fixed rare issue where players could get stuck by not being able to steer -Adjusted audio -Made road collisions more accurate
Ratings
| Overall | 834th | 3.475⭐ | 22🧑⚖️ |
| Fun | 523th | 3.579⭐ | 21🧑⚖️ |
| Innovation | 771th | 3.368⭐ | 21🧑⚖️ |
| Theme | 410th | 3.95⭐ | 22🧑⚖️ |
| Graphics | 922th | 3.425⭐ | 22🧑⚖️ |
| Audio | 966th | 2.789⭐ | 21🧑⚖️ |
| Humor | 777th | 2.735⭐ | 19🧑⚖️ |
| Given | 23🗳️ | 9🗨️ |
After a few laps the steering of the car becomes really difficult tho
I also didn't rate audio because if I'm not wrong there are no audio in the game, so you should probably opt-out of this category :)
Edit: Nevermind, got my sound settings wrong
The only cristicism that I can make, it is the lack of music, it would have added more ambiance to the game.
Overall very nice work!
I tried again, this time forcing myself to go fast, but I lost on my second lap, which downgraded my turning, but then my steering controls just outright broke and I could no longer turn... like, at all.
The graphics are pleasant, though! The track was really smooth and the 3D car (or pseudo-3D, can't tell) looks really cool.
The car is actually not 3D but a sprite stack generated from a voxel model that was generated from a standard 3D model and I'm happy with how it turned out.
Ah nice, the car turned out great. What was your pipeline for going from 3D -> voxel -> sprite layers?
Btw, I ended up playing a few more times and forced myself to go fast, and it's definitely much more fun that way.
I found the problem with the steering. The fix I did was to clamp the stat value above the point that the steering would stop working. The problem was I did the clamping AFTER the stat got applied to the car so it was basically doing nothing. I *think* the rules allow this kind of fix after the deadline so I'll probably update the game.

During our brainstorming session, we pitched the idea of racing endlessly in the same track. Not only am I impressed that the idea was easy to come by, but that a game like this actually took it to a far more creative level. I love the theme, and I love how you're your very worst enemy. I feel that I could cheese the game by starting slow and gradually get better, but I felt the game was so fluid that I wanted to go as fast as possible.
Simply put, this game was very good. Nice controls, excellent use of the theme. I'll be sharing it with my friends. Do continue enjoying this rating period!
Loved the simple graphics too. No fuss, you got right to the point with this game and I love it!