Loop of Doubt by King_Cacti
my first Ludum dare!! my game is small and simple and probably has alot of bugs but i dont have any more time to work on it. In my game you work in a brain of a human as a defender and you must defend the brain from members of the loop of doubt to keep your human safe. if you fail your human will be forever stuck in a loop of doubt and worry.
| Youtube | https://king-cacti.itch.io/the-loop-of-doubt |
| Youtube | https://king-cacti.itch.io/the-loop-of-doubt |
| Original URL | https://ldjam.com/events/ludum-dare/47/loop-of-doubt |
Ratings
| Overall | 1579th | 2.711⭐ | 21🧑⚖️ |
| Fun | 1407th | 2.737⭐ | 21🧑⚖️ |
| Innovation | 1662th | 1.917⭐ | 20🧑⚖️ |
| Theme | 1636th | 2.263⭐ | 21🧑⚖️ |
| Graphics | 1229th | 3.053⭐ | 21🧑⚖️ |
| Audio | 987th | 2.711⭐ | 21🧑⚖️ |
| Humor | 1196th | 1.967⭐ | 17🧑⚖️ |
| Mood | 1450th | 2.5⭐ | 19🧑⚖️ |
| Given | 18🗳️ | 9🗨️ |
BUT, as it is your first time attending game jam, congratz mate, this is the first little step.
The game is buggy and far from perfect, but that does not matter. It is your first game!
I did get stuck in an actual loop while playing, though. The game clock kept resetting every 60 seconds so I couldn't progress.
Great work for your first LD Jam. I hope you had fun!
Also, since it's your first jam and you may not know how this works, you will need to play, rate and give feedback on other peoples' games if you want to get more feedback (and a score) on yours - otherwise the site basically makes your game invisible in the Play and Rate list. You need 20 or so ratings to receive a score.
I had fun with it! And I definitely wish that killing my self doubts was that easy. :sweat_smile:
It was a nice entry, even more considering it was your first and you did all by yourself. Good job! :blush:
That is quite a good game, the character controller is tight enough, it just lacks a bit of feedback to be really fun. Adding screen shakes, a small animation when an enemy receives damage (there is already particles, which is good, but I want to see my enemy suffer ! ^^) With a bit of training, adding those effects is not so time consuming and adds a lot to the juiciness of a jam game.
Oh, and maybe not having to spam click would be cool...
Including the theme as a gameplay element would have been really nice, especially as the gameplay itself was really simple.
However, for a first-time jam entry this is really solid. You got the movement down and the core gameplay is really fun. I think you'll be able to do really cool things as you participate in more jams!
It certainly does seem like a bug that the timer resets every 60 seconds directly over text that tells you to make it to 120 seconds.
Great work for a first jam though! It feels good.
Well done!