Graveyard Bones by Jesús González

[raw]
made by Jesús González for Ludum Dare 45 (JAM)

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You awake in a forgotten graveyard with nothing but your bones. Recover your old body parts and escape!

Controls

  • Right mouse key to move.
  • Left mouse key to attack.
  • Space to use things.

Features

  • Big open map to explore.
  • Each area feature different and unique gameplay mechanics.
  • Many different enemies to face.
  • Different music tracks for each area.

Missing or incomplete

  • Controls are bad and broken. Happens mostly on the main area, but the game is playable from start to finish.
  • Playtesting and balance.

Credits

  • Programming: Jesús González
  • Art: Ingrid Peñailillo

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Music

All music licensed under Creative Commons BY Attribution 4.0 License (http://creativecommons.org/licenses/by/4.0/) - "Come Play with Me" by Kevin MacLeod (https://incompetech.com) - "Bonfire" by Alexander Nakarada (http://www.serpentsoundstudios.com) - "Gjallar" by Alexander Nakarada (http://www.serpentsoundstudios.com) - "Valentine Grave" by Joshua McLean (http://mrjoshuamclean.com) - "Midnight Tale" by Kevin MacLeod (https://incompetech.com) - "Bossa Antigua" by Kevin MacLeod (https://incompetech.com) - "Deadly Roulette" by Kevin MacLeod (https://incompetech.com) - "Modern Jazz Samba" by Kevin MacLeod (https://incompetech.com)

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Ratings

Overall 437th 3.569⭐ 31🧑‍⚖️
Fun 621th 3.183⭐ 32🧑‍⚖️
Innovation 879th 2.759⭐ 31🧑‍⚖️
Theme 244th 3.75⭐ 32🧑‍⚖️
Graphics 352th 3.833⭐ 32🧑‍⚖️
Humor 329th 3.185⭐ 29🧑‍⚖️
Mood 427th 3.483⭐ 31🧑‍⚖️
Given 27🗳️ 10🗨️

Feedback

ThePirateNun
09. Oct 2019 · 22:42 UTC
I really liked this game! I think the graphics were certainly the strongest feature, and it just feels very finished. i personally didn't get to the end of the game, but I think the sense of progression in the game is evident throughout. I think the music added to the experience a lot, and the core story is a very interesting take on the theme. If the controls were cleaned up a bit, I think this could easily be made into a bigger game!
Kalliber
10. Oct 2019 · 00:16 UTC
The graphics are super well polished as is the animation/spine stuff. Felt like the audio kinda clashed with the visuals and music as it was kinda glitchy/chiptuney. It has the potential to be something more after the jam if developed further. I liked the narrative elements!
SirRed
10. Oct 2019 · 01:33 UTC
Great soundtrack and Art. Felt like a really well polished experience.
BarracudaDisaster
10. Oct 2019 · 14:19 UTC
Really nice looking game. The music added a lot. There's some minor bugs like the skeleton sprite is on some bushes and at the beginning I wandered of to (what I think was) an of game are with nothing by clicking the trees in the bottom. I didn't get to the end but I found some brains that would let me shoot enemies (although I think I could do it from the start) and that's a great idea to give players new abilites as the player discovers new body parts. Nice work!
Lukvasando
10. Oct 2019 · 14:25 UTC
I think this game deserves more recognition! The game was not boring for me and it stands out from other games because it has a longer gameplay.The art, progression and the mood are great but the battle and open world concept are still a little rough on the edges. Really liked the game!
NoobDev
10. Oct 2019 · 16:54 UTC
The game play was smooth and the art was nice, really loved the character. Having a map would be helpful and controlling the character gets a bit annoying but maybe its just to me as I'm not a point-and-click guy :smile: but the story is interesting and loved how it started. It goes really well with the theme as you literally start with missing body parts :laughing:. Good luck with your game!
SethPaxton
10. Oct 2019 · 20:47 UTC
I love a good graveyard (: The big map was fun to explore, but the slow controls and bone-shooting mechanic got old quickly. I would have loved some way to make/mark my own map in-game, or some way to dodge/block/change what bone I'm throwing to keep the general combat interesting. Great art and impressive scope for the jam, nice job!
Lars-Erik
10. Oct 2019 · 21:45 UTC
Impressively complete game for the jam. Was in awe at the gfx & choice of music. The pathfinding was a bit off and annoying, and a map would've reduced the feeling of grind. But all in all, very well done!
Simon Rahnasto
10. Oct 2019 · 22:07 UTC
I liked the quite literal interpretation of the theme, to be dead is as close to starting with nothing as you can get! The graphics are nice and coherent and the game idea is quite funny.
Tony Redmer
10. Oct 2019 · 22:15 UTC
Love the story behind this one! Movement is a little frustrating, I definitely would have preferred to have wasd or arrow key controls.
Niurguyana
10. Oct 2019 · 23:18 UTC
I like :) Graphics, animation, art, music, gameplay. And alsa? like what you don't need to download to computer. But for me there wasn’t enough maps, infographics of what was already collected and even the bats were not clearly visible. So it was a lot of fun for me to play :)) Thank you!
cybersoftuk
11. Oct 2019 · 07:18 UTC
really funny! nice graphics, good use of sounds and music. i couldn't find my heart (i looked for over 5 minutes) - might have another go at it later. pretty polished for the time we had, well done!
Corentin Benoit-Gonin
13. Oct 2019 · 03:32 UTC
Pretty neat game!
I'll just noticed a few things:
- The levels are either too big or too empty (I personally think it's the former)
- The bats are soooo hard to see! I was hit and it took me a minute to understand what happened!

Good job otherwise!