Mampfred and the singing, tingling tree by gagapete

You're Mampfred, the only remaining citizen of Dwarf City. The others left when love-crazed princes started attacking to steal the singing and tingling tree. If you could could only find a way to stop them.
Well, there is one. If you can keep the tree alive for about 120 seconds it'll grow to a huge tree, too big for princes to carry. May then even your fellow neighbours will return home. Without the tree all hope will be gone.
:keyboard: Controls
- Move around with the arrow keys
- Pick or use items with Space
- Arm traps with Space
- Talk to the tree with Space
- Quit with Escape
:sos: Got stuck?
You need to keep the tree alive for two minutes. To reach that goal you need to cultivate the little tree by fulfiling it's demands and protecting it from the princes.
The tree tingles when ever it has a demand. It then shows what it needs. For a speech bubble simply talk to it. For the watering can and scissor you need to pick up the right item and use it with the tree.
The princes can be kept away from the tree using the traps that lay around in Dwarf City. Just make sure they are armed.
Ratings
| Overall | 1195th | 3.512⭐ | 44🧑⚖️ |
| Fun | 1494th | 3.19⭐ | 44🧑⚖️ |
| Innovation | 1176th | 3.31⭐ | 44🧑⚖️ |
| Theme | 210th | 4.179⭐ | 44🧑⚖️ |
| Graphics | 1305th | 3.571⭐ | 44🧑⚖️ |
| Humor | 992th | 3.049⭐ | 43🧑⚖️ |
| Mood | 1751th | 3.066⭐ | 40🧑⚖️ |
| Given | 40🗳️ | 50🗨️ |

Thanks a lot for the valuable feedback. :slight_smile: The first two pages of the "How to play" was intended to be lore along with a subtle hint of what the gameplay loop is like. The third page contains tree specific instructions. Did you went back to menu before reaching it or wasn't that text helpful? Would like to improve on accessibility next time.
@senokos
Thanks. I'm sure our graphics artist @sedna will love your feedback. :wink:
Maybe it needs some other random event to screw everything up. Or you could have waves of people wave one being easiest and increasing from there?
A simple but interesting gameplay, this is pretty nice to play!
The sound effects are good!
The art is awesome (however, I would say the Mampfred should move his arms when walking)
I like it!


I didn't figure out how to drop items, but I suppose it's ok. Art and effects are really nice, and with a little more audio in it the game would be perfect)
the graphics are very cute!
Well balanced game I must say, took me two tries to internalize the concept and once I knew what to do everything worked out. Satisfying! Also, the introductory text with the symbols embedded into the text is quite well done. Overall I'd call this game the definition of "solid" - Good work! :D
@vivek-sharma20 Changing the items over time would be pretty cool and help with the games repetitiveness. Thanks for the idea!
@vernalbehemoth Thats true, the game doesn't offer a lot of challenge once you know the optimal strategy. We were trying to make the learning curve as fun as possible. May random events could help prolong the playtime.
@siliel Dropping items never made it into the game. To get your hands free you need to use the item in hand. But I agree that feels weird.
@very-dark-lord Thanks for reporting that bug. It didn't occured at my playthroughs before but at the first playthrough after your report it did. I have an idea why that bug occurs and will see if I can push a little bugfix for that.
Conforming with the rules I just added a very basic port for Android. The only changes implemented are support for touch input (touch and hold on the right screen side to move, touch left to interact) and a separate _Controls_ page explaining those controls in the _How to play_-guide.
Simple, deceptively clever game. Great work.
https://youtu.be/lRO6eo6fBbM?t=2934