The Daring Entrepreneur by zedutchgandalf

[raw]
made by zedutchgandalf for LD34 (COMPO)
​Do you have what it takes to grow your own business from the ground up?
Do you have what it takes to become the biggest, most Daring Entrepreneur there ever was?​




The Daring Entrepreneur is an incremental game made with an experimental version of OpenJGL: the Open JavaScript Game Library (http://bit.ly/OpenJGL)!

This game also works on mobile, but I'll probably port it in the next week or so to make everything look a bit better/bigger on mobile. But it should still be completely playable as it is now!

DISCLAIMER: After the compo was over, I've added an option to save your game, since this was really lacking in my opinion (and more or less making the game uncompletable). Under the links at the bottom of this page you can find the source code of both the original version (as uploaded before the deadline) and the new version which includes saving functionality. The embedded version above and the one on itch.io are both the new, improved version. A full changelog can be found on the itch.io page.

Ratings

Coolness 80% 2
Overall 2.93 742
Fun 2.93 644
Graphics 2.44 795
Humor 2.73 319
Innovation 2.05 916
Theme 3.32 768

Feedback

David Cookie
15. Dec 2015 · 18:51 UTC
A clicker game. Well made :) It's a great idea that fits perfectly well the theme!
VladRusu
16. Dec 2015 · 12:52 UTC
lol, cute for kids. we like the text
gebirgsbaerbel
16. Dec 2015 · 12:53 UTC
Reminds me a lot of adventure capitalist, another really fun clicker game. Nice.
tantumgames
16. Dec 2015 · 12:53 UTC
Great graphics and good idea for theme.
NoWandStudios
16. Dec 2015 · 12:54 UTC
Nooo a clicker game! We need back to work :'(. Nice job buddy!
marod
16. Dec 2015 · 12:55 UTC
Why did you this to me? Clickers are my perdition.
CremaGames
16. Dec 2015 · 12:57 UTC
I've tried Chrome and Firefox and the first button (go shout) doesn't work for me so I can't do anything :(
local minimum
16. Dec 2015 · 13:07 UTC
I can't click on the shout in the street button, I get the hover for the buy a sign. I'm running FireFox. Disabling uBlock doesn't seem to make a difference.
Yvanor
16. Dec 2015 · 13:26 UTC
It's really one of my favorite kind of game ^^ Simple but fun, good job ^^
🎤 zedutchgandalf
16. Dec 2015 · 13:46 UTC
CremaGames and local minimum, do you block cookies in your browser? I think that might be the problem, but I'm not entirely sure
🎤 zedutchgandalf
16. Dec 2015 · 13:49 UTC
I've tested in both Chrome and Firefox myself and disabling cookies does nothing (the game just doesn't save but it doesn't crash either). Could you maybe paste your console output (only what's in red)? On windows you can open the console by pressing F12. On Mac it's Cmd+Alt+C in most browsers, I think.
gogo199432
16. Dec 2015 · 14:11 UTC
Nice little game, gotta love incremental games :) Good job
Reccy
16. Dec 2015 · 14:15 UTC
Fun clicker game :)
LastResortGames
16. Dec 2015 · 14:16 UTC
Idle games get me every time. Looks good.
Monochrome Bears
16. Dec 2015 · 14:17 UTC
I lost about hour of my life =0=
Gins
16. Dec 2015 · 14:20 UTC
It's a clicker game that fits the theme, doesn't really seem to require much input from the player though other than clicking every once in a while to max out the customers.
Crashmore Studios
16. Dec 2015 · 14:37 UTC
As a basis for a clicker-game, it's a pretty neat concept. The expansions also kept it from just being a clicker-fest and both added a goal for the player to strive towards and not to mention added some nice little visual distractions.

The only thing I would've liked would've been a bit more auditory feedback, like for instance hearing sounds from the radio once you had purchased it or the sounds of customers in the background or the like.

Otherwise, it was pretty neat.
Niels.Tiercelin
16. Dec 2015 · 15:28 UTC
Good job !
Jesse Freeman
16. Dec 2015 · 17:05 UTC
Took me a little bit to figure out what I was supposed to do. Not a fan of clicker games unfortunately. Wish it had a little more feedback as to what was going on when I clicked on stuff. Great job!
Xanjos
16. Dec 2015 · 17:30 UTC
Pretty clever interpretation of the theme there :)
🎤 zedutchgandalf
16. Dec 2015 · 17:32 UTC
@Crashmore Studios: Yes, that's also something I would have wanted in there. But sadly there wasn't enough time (I even mentioned this in the tooltips of the upgrade that unlocks the radio :P)
Rocketship
16. Dec 2015 · 17:37 UTC
Charming and slightly addictive. However, I feel the clicker aspect goes a bit to waste because when you increase the effect of your shouts it's very easy to keep the customers full at most times. I think a little bit slower build-up would have worked better here.
local minimum
16. Dec 2015 · 19:17 UTC
Now I got to work in another browser. My store it accumulating wealth as I write this. A nice little clicker-entry. I think it would have been nicer if one could see all future upgrades per section as it would allow for more strategy. It feels quite slow too, much wait or not enough gain from clicking. The feedback from the upgrades was a very nice touch though! However a bit hard too to see if one should/could click the larger buttons. Nice entry in all.
Warboys
18. Dec 2015 · 12:18 UTC
I like incremental games and the key to a good one is great balance. I find that there's a large gulf of nothing to do between buying the Neon Sign and expanding your store (I have 20 customers and a line, but nothing to click). Also after expanding I've not got many options.

Add some more things to buy and I think you've got something good going here :)
Aaranos
22. Dec 2015 · 19:07 UTC
Simple concept. I couldn't get it to let me shout at all, or if I did then it did nothing.
jachepe
22. Dec 2015 · 19:14 UTC
A very funny game! Maybe (for me) a clicker game is a bit out of the theme "2 buttons". Good work!
eerongal
22. Dec 2015 · 19:38 UTC
Clicker games are always fun. Nice work!
Two Scoop Games
22. Dec 2015 · 19:58 UTC
My shop sold dank memes. Many happy customers!
Afendar
26. Dec 2015 · 15:07 UTC
simple idea. Game is fun but with sound or music that can be better. Great job !
rodobodolfo
26. Dec 2015 · 18:10 UTC
This was fun, the upgrades are awesome. Too bad you culdnt add sounds or music...
loxo
28. Dec 2015 · 10:34 UTC
Nice simple game. I like that you can see the changes that the upgrades make. Some background music, sound effects and animations would be nice. But I don't like that you linked only the updated version of your game even when you only made small changes.