Enshrine by MicroChasm
Enshrine is a turned-based game about traveling up a mountain pass guarded by ancient stone golems. Build and destroy walls to sneak your way passed these watchers. Check their field of view to find the path forward.
Get to the to the top of the mountain, and keep her memory alive.
WASD or arrow keys to move E to skip turn Spacebar to enter wall-replace mode WASD and arrows to move wall selection Spacebar to select a wall Spacebar again to place the wall into a new tile.
WebGl version works just fine, but some models do not display their materials correctly right now. Because of this I would say that the Windows version is the definitive version.
https://youtu.be/vWkwMposROU


Ratings
| Overall | 1501th | 3.37⭐ | 56🧑⚖️ |
| Fun | 1622th | 3.13⭐ | 56🧑⚖️ |
| Innovation | 957th | 3.415⭐ | 55🧑⚖️ |
| Theme | 2439th | 2.611⭐ | 56🧑⚖️ |
| Graphics | 1136th | 3.694⭐ | 56🧑⚖️ |
| Audio | 1504th | 2.51⭐ | 54🧑⚖️ |
| Mood | 1546th | 3.202⭐ | 54🧑⚖️ |
| Given | 78🗳️ | 77🗨️ |
This game is very cool, very cool art style.
I didn't understand exactly what was the point if this game, but it looked like that if I got what this game is about I would really enjoy the game.
There are a few things about this game that really need to be fixed:
1st of all, the controllers are VERY confusing. I could control my character like I wanted to.
2nd of all, there is no music. Music will make the game a lot more interesting.
3rd of all, The game was very confusing. If there was a tutorial it would make the game a lot better.
This game is very good for 3 days!
Great visuals! The wall animations look really cool. I didn't really enjoy the game play look that much. I found the controls to move the walls a little clunky and got caught by the enemies often without really knowing why. Some more visual feedback would be nice (aside from the "view cones" when in wall moving mode). Liked the general mood you presented with the lighting and models. Good use of the 3d engine.
Like I said, the core game play wasn't for me, but I bet there are players out there, who will enjoy it :)
The animation of the wall being built up and down really looked great!
I like the low poly artstyle, pity you didn't add any free music, that would have really added greatly to the mood I think :) (I mostly search those on youtube; mostly they just require you t credit them and that's it :)
Anotherfont would have also been sweet (sinply copy it into the Fonts Folder in Unity)
The puzzles were fun, although I didn't understand the ock mechanic first but maybe I'm just dumb ^^
I couldn*t make it past the second level yet, but I will give it another try later :)
Good job on finishing your game! :D