Who let the Doggos in? by albertnez

[raw]
made by albertnez for Ludum Dare 46 (JAM)

Feed the doggos to keep them alive! πŸΆπŸ’–
You're at home, planning to get some tomato plants, when some doggos start appearing, and they get hungry!

final<em>image</em>ultimate.gif

Controls

move: W A S D
action: E
mute: M
start game: Enter

Tips

πŸ‘©β€πŸŒΎπŸ’²πŸŒ² Buy plants from the shop keeper.
πŸŒžπŸ’¦πŸŒ² Water the plants and give them light so they grow. But don't let them stay too long outside, or they'll dry!
πŸ…πŸššπŸ’² Collect the Tomatoes with the Bucket, and sell them in the truck for moneys!
πŸ…πŸΆπŸ’– Feed Tomatoes to the Doggo to keep them alive.
πŸΆπŸ’€ Don't let any Doggo starve.

Credits

Programming, graphics and game design by: - Albert MartΓ­nez - Albert Vaca Cintora

Music by: - Veuskemini

Tileset based on work by OpenPixelProject, pug Sprite by Oren J Nero.

Dog sounds by Felix Blume, jump sounds by Ace Brian and Felix Yadomi.

Tile collision algorithm by Jordi Santiago, Animation system by Mario Gonzalez, RichText by Cristian PallarΓ©s.

Screenshots

Annotation 2020-04-20 235250.png Screenshot 1: Splash screen.

mid<em>screen.png _Screenshot 2: Gameplay Screen.

end<em>screen.png _Screenshot 3: Game Over & Stats.

Instructions

  • Windows: Download, and run WhoLetTheDoggosIn.exe.
  • Others: Play the HTML5 version on itch.io

Ratings

Overall 705th 3.708⭐ 26πŸ§‘β€βš–οΈ
Fun 892th 3.479⭐ 26πŸ§‘β€βš–οΈ
Innovation 909th 3.438⭐ 26πŸ§‘β€βš–οΈ
Theme 148th 4.229⭐ 26πŸ§‘β€βš–οΈ
Graphics 867th 3.87⭐ 25πŸ§‘β€βš–οΈ
Audio 905th 3.341⭐ 24πŸ§‘β€βš–οΈ
Humor 739th 3.271⭐ 26πŸ§‘β€βš–οΈ
Mood 417th 3.848⭐ 25πŸ§‘β€βš–οΈ
Given 25πŸ—³οΈ 19πŸ—¨οΈ

Feedback

perfectfitz
21. Apr 2020 Β· 00:54 UTC
It was really fun, but I couldn't figure out how to get the doggo to eat my tomatoes or take them off! I was able to make it grow though 3 times.
cavedens
21. Apr 2020 Β· 00:55 UTC
I could not figure out how to pick the tomatoes to feed the doggos. Love the font you chose!
Storyteller Games
21. Apr 2020 Β· 01:29 UTC
Feed the doggos!!
Serious note: I didn't have too much trouble after figuring out the controls, manage to get 3 doggos but it's really hard to keep them after that. Overall great game!
henriquecanella
21. Apr 2020 Β· 01:37 UTC
Nice game really fun at all. Toke me a while to discover that you need the bucket to pick the tomatoes haha
Edalbung
23. Apr 2020 Β· 16:28 UTC
Really cool game with cute graphics !

I liked a lot the concept, even I found a bit too hard for me to manage the money, the plant and Doggo x)

Moreover, I found something strange, the key to interact is "E" currently, but in game it shows a "A" green button, I don't know if it is only on my side ? But it was really weird when I saw that.

Anyway, good work !
PeterBuo
26. Apr 2020 Β· 17:33 UTC
Never thought I could be so sad letting a virtual dog down. Great job
Fernando Tonon de Rossi
26. Apr 2020 Β· 21:44 UTC
Nice game!

I've used SFML for sometime, I liked u guys developed with it!

After reading the comments was easier to find out the controls

Nice graphics and concept! Congrats!
johnnysix
28. Apr 2020 Β· 01:15 UTC
All my doggos dided. I couldn't get the plants to grow either. :frowning:

On the plus side, the art is cool, and the theme is fun. I just wish I was a better gardener!
cheesepencil
28. Apr 2020 Β· 01:17 UTC
Super cute! I didn't keep many puggos happy but I did my best. Gamepad controls worked well.
eduardogacn
28. Apr 2020 Β· 02:16 UTC
Interesting concept, nice graphics.
Great game overall :)
gregoire_d
04. May 2020 Β· 11:46 UTC
Quite hard but cute concept ! I dont know if my dogs are fond of tomatoes though !
guladam
04. May 2020 Β· 14:43 UTC
This is my favourite entry so far. Fun, polished, great art and gameplay, just overall a very decent game in such a short amount of time. :)

Nice idea to put the tutorial in the house as posters.
Virtual Window
08. May 2020 Β· 08:11 UTC
I couldn't pick up the tomatoes at all :( Tneding to the plant worked well. Nice mood :)
VirtuaWorlds
12. May 2020 Β· 01:39 UTC
Nice game. I Like the graphics. I couldn't figure out picking the tomatoes for the doggos. Fun game!
dasilvacontin
12. May 2020 Β· 18:54 UTC
Cool game! Was really nice to find the small platforming shortcuts to improve the efficiency. Didn't notice the wall jumps until I saw the score screen!

Didn't know / remember that you would lose with a single dog starving (!police), so tried that and then lost. Also, expected the sun to burn the plants or something, but to my surprise (and comfort) it didn't. I guess it just depleted their water faster? But I'm a speedy boy, so it's k.

Good game, well jammed. :)