Rise of the Quack by nervous-composers
Game Length: 1 minute

WSAD to move
Space to jump
J to attack
The year is 20XX. Humanity is on the brink of extinction. The City of Neckar is the last bastion remaining to defend against the Legion of Quack. In the final battle, the evil Quacklord was halted by the psychic Lady Tsunenaga, who was able to enter his mind and recreate his conquest in a virtual simulation, locking him in eternal stasis... at the expense of her corporeal form.
The mutants have risen up and will do whatever it takes to restore Quacklord's body and defeat Tsunenaga. Only the mighty hero Zo can stop them.
Credits: Obliteration by Kevin MacLeod
| Youtube | https://nervouscomposers.itch.io/ld46-unity |
| Original URL | https://ldjam.com/events/ludum-dare/46/rise-of-the-quack |
Ratings
| Overall | 2232th | 2.968⭐ | 33🧑⚖️ |
| Fun | 2096th | 2.848⭐ | 35🧑⚖️ |
| Innovation | 2488th | 2.25⭐ | 34🧑⚖️ |
| Theme | 2051th | 3.188⭐ | 34🧑⚖️ |
| Graphics | 1190th | 3.652⭐ | 35🧑⚖️ |
| Mood | 1894th | 2.968⭐ | 33🧑⚖️ |
| Given | 78🗳️ | 35🗨️ |
The music emphasised the action character of the game.
The gameplay is really simple, short, and easy. But it IS a jam game, after all.
Good work!
Only recommendation would be some slight audio variation in enemy death, and a way to reload the game.
email: m.shahiri.m@gmail.com
Instagram: m.shahiri.m
my LudumDare Game:Social Distancing For LadyBugs