Pizza Parkour by Luther-1
A tech demo by Luther, Leepic, Marcus Kim (Smoothie), and Noah Jamaldin.
Made in GameMaker studio 2
Programming - Luther, Smoothie
Art - Leepic, Smoothie
Music - Noah Jamaldin (https://soundcloud.com/karamoja-972528574)
Title card (By Smoothie):

Info
This is a sandbox demo for Pizza Parkour. Pizza Parkour is about shmovement and advanced tech, the story is about being a pizza delivery boy and trying to deliver a pizza within 30 minutes or its free. We wanted to include the looping theme by having the player loop back to the start every time they died so they would have to learn to speedrun the first sections of the game as fast as possible. However, we did not have enough time to implement levels so the theme aspect feel apart a bit. We are all very happy with the end product though and have spent far too much time watching each other do sick tech. Big thanks to Noah Jamaldin for making 3 whole songs for a tech demo.
Controls
WASD - Move
Space - Jump
Left Click - Dash
Right Click - Throw / recall pizza
R - Spawn enemy under mouse (the enemy will attempt to hide from you)
Tech list
PD (Pizza Dash) - throw out a pizza and dash attack into it, on hit a dash can be chained into a second dash attack
APD (Air Pizza Dash) - do a PD in the air
BD (Bonk Dash) - dash into a wall at a 45 degree angle
APBD (Air Pizza Bonk Dash) - jump and throw out a pizza and then dash attack into it, after that chain into a air BD
The APBD is the only tech that can clear the bottom of the pyramid jumps.
Extra stuff:
For our fourth ludum dare we went big. This is the first jam that we used some base code for, namely the movement system which helped us skip an hour or two and go straight into tweaking the movement to feel as perfect as we could. This game jam was also the first one where we committed to two programmers. It was rough at points and we struggled to keep synced, but ultimately it was well worth it for the benefits we gained. Congrats to Smoothie for his first published game jam by the way!
Porting to HTML5 introduced some bugs, so here's the list of fixes:
-pizza correctly pushes you back when thrown out
-pizza always returns to player
-air control allows for turning around
Notes:
The pyramid of gaps has confusing hitboxes. This is because the visual for the walls was not added (it would obscure the whole screen!)
Game is hosted on https://www.freewebhostingarea.com/
If you want to mess with the source code it is provided, you need gamemaker 2 to use it.
Ratings
| Overall | 1300th | 3.133⭐ | 32🧑⚖️ |
| Fun | 1117th | 3.067⭐ | 32🧑⚖️ |
| Innovation | 1255th | 2.883⭐ | 32🧑⚖️ |
| Theme | 1665th | 1.914⭐ | 31🧑⚖️ |
| Graphics | 1138th | 3.183⭐ | 32🧑⚖️ |
| Audio | 420th | 3.617⭐ | 32🧑⚖️ |
| Humor | 558th | 3⭐ | 30🧑⚖️ |
| Mood | 1245th | 2.946⭐ | 30🧑⚖️ |
| Given | 27🗳️ | 33🗨️ |
gif of how to do it:
https://twitter.com/Lees_Pac/status/1313657471660040192
gif of how to do it: https://twitter.com/Lees_Pac/status/1313657758261014529
gif of how to do it: https://twitter.com/Lees_Pac/status/1313661546271178752
Player movimentation is smooth! I want to see the final game in future :)
Edit, I've just seen the challenges you put in the comments. I will try the game again now, I think you should add like a panel in game so at least you have a purpose and explore the potential of the dash!
@quadape nice avatar image ahah