Blobitronica by crucknuk

[raw]
made by crucknuk for LD34 (JAM)
Hello !

For this Ludum Dare, we chose the growing theme.
The player grows exponentially as he eats, in an ever-growing hostile environment.
Eat the tasty looking balls, while avoiding contact with traps, missiles ... and LASER BEAMS !

There are two different modes:
- Classic (which is good for starting)
- GoFast (which is more nervous and challenging)

LOCAL MULTIPLAYER:
The game can be played with a friend in local mode. Cooperate with him, or push him into traps, your choice !

CONTROLS:
Player one - arrows key
Player two - WASD (or QWSD for our friendly azerty keyboard users).

TIPS:
Don't be afraid of traps much smaller than you ;)

FIXES:
-Joystick controller enabled
-Balanced ennemies so they start spawning later in the game rather than right at the start.
-Fixed a little camera issue when playing in "Go fast" mode.

Post-jam modification:
-Less slippery on the player
-More to come ;)

Know issues:
-In 2 players mode, if a player dies, the second player can still move despite the gameover screen appearing. However, the score stops increasing
-In classic, if you don't move for a while and the screen is full of food and you take them all very quickly, you grow so fast that it freezes

Have fun, and submit your high score in the comments ! :)

Ratings

Coolness 100% 1
Overall(Jam) 3.71 181
Audio(Jam) 3.64 171
Fun(Jam) 3.75 106
Graphics(Jam) 3.48 505
Innovation(Jam) 3.37 346
Mood(Jam) 3.35 397
Theme(Jam) 3.98 250

Feedback

psychopsam
15. Dec 2015 · 05:16 UTC
I really like the zooming of the background. The fact that most impacts made you smaller was great. I just didn't like the death ray killing you instantly. Good game - well done!
utoxin
15. Dec 2015 · 05:17 UTC
You got nearly a perfect score from me. Lots of fun, and VERY polished. Good job!
Monochrome Bears
15. Dec 2015 · 05:18 UTC
Nod bad game. It is solid and have good graphic. I played something similar on iPad but it definitely has some fresh ideas.
xodene
15. Dec 2015 · 05:20 UTC
The graphics are really great, nice work while being minimalist. Dodging everything is a lot of fun but the instant deaths make things pretty difficult. Perhaps save the rays of death after the player is further into the level.
mf1214
15. Dec 2015 · 05:21 UTC
Simple but fun game. Fits the theme well.
sathorn
15. Dec 2015 · 05:54 UTC
Really fun game. There was just so much stuff going on and i didn't really understand what the different thing were doing.
VideoDog
15. Dec 2015 · 06:31 UTC
Reminds me of the cellular stage of Spore. Pretty good!
RougeRogue
15. Dec 2015 · 07:14 UTC
Everything about this game looks, sounds, and plays beautiful.
MisterMortal
15. Dec 2015 · 15:01 UTC
Fun little game, it gets quite hard when there are small spikes left over. Like the concept a lot!
TeamCalin
15. Dec 2015 · 15:02 UTC
Great job, the 2 players mode is very fun !
behzad_robot
15. Dec 2015 · 15:05 UTC
Woooow!! Sooo good!
Benjamin
15. Dec 2015 · 15:08 UTC
Really fun and good rythm. The fact that spikes are immortal the center of the screen a dead zone that you always want to avoid. I dont know how you could fix this, if you make the small spikes vanish too fast you will loose the zoom feeling.
🎤 crucknuk
15. Dec 2015 · 15:13 UTC
Thanks everyone for the positive feedback !

@Benjamin : Actually, the smallest the enemies, the less damage they do compared to your own size, so you can clear the screen of little objects without too much trouble. The laser also clears everything in its path :)
Reccy
15. Dec 2015 · 16:55 UTC
Fun arcade game, really like the music and there's a cool sense of scale. :)
Zeriver
15. Dec 2015 · 17:03 UTC
Whoaw, didn't expect that! Cool game with great visual effects and engaging gameplay. Good job!
swipefaststudios
15. Dec 2015 · 17:39 UTC
Cool take on the theme! Reminds me of Agar.IO
I also like the music!
alexrus07
15. Dec 2015 · 19:11 UTC
A really fun and polished game. I liked the zoom effect and the controls were tight. Good work :)
Berserker_Chris
15. Dec 2015 · 19:35 UTC
Nice Audio, cool game
TheJackiMonster
15. Dec 2015 · 21:03 UTC
Great job, this game is fun and hard! It really becomes problematic, that this little spikes stay as dangerous as when they were as big as the player. But I think this brings a nice gameplay! ^^
TomenLuca
15. Dec 2015 · 21:05 UTC
The look and feel of this game are amazing. I got absorbed in the frantic gameplay immediately. Looks very polished.
Louspirit
15. Dec 2015 · 21:06 UTC
Really fun game, you dont see the time passed. 2 player feature is a plus. But once I got the game over menu without being dead. And please think of those who dont have qerty keyboards!
AnaglyphCoding
15. Dec 2015 · 21:07 UTC
Awesome little game. At first I was confused, there were little balls appearing out of nowhere, but then I started to move around and suddenly MINDSPLOSION! EVERYWHERE! :D
Cake_Catastrophe
15. Dec 2015 · 21:09 UTC
Fun! Loved the zooming scope as you grew - made it very satisfying to grab a bunch of blobs in a row. A little bit strange that you sort have to hit the obstacles eventually - I didn't initially realize that hitting them when you're much bigger is basically fine (in fact, when they're small and numerous it often seemed to be best just to bulldoze them when it's relatively safe). Otherwise, a great example of a simple game with fantastic feedback from from sounds and visual. Music was good too.
batmanasb
15. Dec 2015 · 21:47 UTC
The controls don't work that well of this type of game, it needs something like a mouse or joystick for diagonal movement. But the art is nice!
Taldius
15. Dec 2015 · 22:30 UTC
Really nice game, it feels very polished and is pleasant to play. Also it seems to have a lot of content which is impressive for a game jam game.
Great job! :D
propter_ludus
15. Dec 2015 · 23:37 UTC
I was really into it!
the effects were well done and the music was amazing!
I like that there were different modes.
pjimmy
15. Dec 2015 · 23:42 UTC
nice, awesome game :D love it! great arcade action, love how the level grows with you, very clever, well done :)
silkworm_sweatshop
16. Dec 2015 · 00:39 UTC
That was fun! I preferred the second mode more as it gave you even more sense of urgency.
KZdev
16. Dec 2015 · 01:38 UTC
I love this game, the ever-expanding scale is very cool and Go Fast mode really gives you a sense of urgency. Rates highly on all metrics as far as I'm concerned.
srakowski
16. Dec 2015 · 02:09 UTC
My #1 favorite game title so far. Blobitronica is just fun to say :). Good use of the theme. Great job.
Archonthewizard
16. Dec 2015 · 02:37 UTC
Great game. Had a bit of an agario feel - with traps. Very polished for a jam game. The trap placement could perhaps use another balance pass
alvarop
16. Dec 2015 · 04:15 UTC
Great take on the theme, great visual effects and overall, a fun gameplay experience. I think the game needs to give some more feedback to the player as to what is happening / when he is being damaged / etc., but besides that I had a lot of fun playing this one, as you could see on the stream.
Benjamin
16. Dec 2015 · 07:53 UTC
@crucknuk Oh I didnt notice it on my first tries ! This is clever ! Totally worth an extra innovation star :)
Astro Cat
16. Dec 2015 · 09:22 UTC
it so colored and luminous! Fun
NoWandStudios
16. Dec 2015 · 09:29 UTC
With simple graphics you've made a good game. Good job!
Beavl
16. Dec 2015 · 11:17 UTC
Game-design wise this one has lots of cool calls. Really enjoy it. Congrats!
zzapp
16. Dec 2015 · 13:03 UTC
Great game. Really loved how it kept zooming out and the use of the theme.
Well done!
gebirgsbaerbel
16. Dec 2015 · 13:17 UTC
The graphics are awesome, growing out, but not getting more space, was an interesting mechanic.
Rodaja
16. Dec 2015 · 13:40 UTC
I like the camera zooming away as you grow, though having to hit the obstacles once they're too small for you is kind of weird, maybe make obstacles move around and have them go away once they're too small.

Good job!
zguerrero
16. Dec 2015 · 21:50 UTC
Nice game, very addictive, and the musi is great!
NirabazGAMES
16. Dec 2015 · 23:52 UTC
Funny game :)
smells like teen spirit:)) good idea!
TheBreakfast
17. Dec 2015 · 01:48 UTC
This was a lot of fun! Definitely very thrilling. I loved the aesthetic, and the "Go fast" mode; I think an even faster mode would be lots of fun! The death ray feels a little unfair, but overall the rest of the game is awesome.
nunesbarbosa
17. Dec 2015 · 01:59 UTC
I think the idea was the two player but the game would be better played with a mouse
publicidadeba
17. Dec 2015 · 11:12 UTC
The zoom idea was awesome and I had great time playing it.
Oddly Shaped Pixels
17. Dec 2015 · 13:35 UTC
The infinite zoom effect a la Pix the cat is a really nice touch, gives a lot to the game feel. Well done!
Hot Box Games
17. Dec 2015 · 15:52 UTC
Neat idea! Pretty effects!
The ball was a bit too slippy on the controls for my taste, but it was fun nonetheless. Good job!
pontooncity
17. Dec 2015 · 17:14 UTC
Well done! Only issue I have is it seems like the food frequently spawns where you have to hit a trap to get it.
HUMANICS
17. Dec 2015 · 22:39 UTC
The scaling is amazing, really nice game!
Imagos Softworks
18. Dec 2015 · 01:02 UTC
The music was awesome. The GoFast mode really feels like the way to go. It is more arcade like and faster paced. Also playing two player modes with one person is also an interesting challenge I think everyone should try!
GFM
18. Dec 2015 · 01:56 UTC
OK, I'll settle with a highscore of 60.

Fun game! I'm quite amazed by how simple and effective graphics and audio are. The game also is amazingly polished, with tons of tweens, little animations and SFXs...

Great job!
herniewise
18. Dec 2015 · 02:26 UTC
Good job, loved the graphics and the camera :)
bryantdrewjones
18. Dec 2015 · 03:59 UTC
Love the fractal nature of the game...it gives a cool sense of scale to the experience. The controls were a bit too floaty for me, especially as the game got harder. It there was less acceleration in the movement, I think it would increase the skill ceiling nicely and make the gameplay feel more intentional.
bradur
18. Dec 2015 · 14:23 UTC
Simple controls and challenging gameplay! It was fun with a friend. Graphics, sound and music were very nice. Good job!
Crashmore Studios
18. Dec 2015 · 15:11 UTC
Well polished game! The controls are weird in the way they respond, and at the same time very intuitive. You don't see that everyday. Great music too! You can walk away from LD34 with pride
BuffaloPhil
18. Dec 2015 · 18:46 UTC
Very cool!
ramoncb
18. Dec 2015 · 23:25 UTC
Impressive! I think it's very polished even for the Jam.

The conecpt is very cool and is quite addicting. Plus, there are diferrent modes!

Good job!
JamesMowery
19. Dec 2015 · 06:08 UTC
This game is really tense, but fun. It kept me going, and that's really cool. I also like the graphics. But it also had me on the edge of my seat.
23
19. Dec 2015 · 07:19 UTC
This is great! The music's amazing, it looks gorgeous and the difficulty has a nice ramp-up.

Kind of confused about how bubbles can spawn inside spikes though - it seemed like it was usually but not always a good idea to take them even if it hurt.
Nega Drive
19. Dec 2015 · 17:19 UTC
I knew there'd be a lot of Osmos/agar.io style games in the Growing theme. This is the best one I've played so far, its a great twist on the concept. The constant zooming out and escalation of hazards appearing makes it frantic and keeps you on your toes. Excellent presentation too.
Ludum34
19. Dec 2015 · 17:32 UTC
Very fuuuun!
randomhuman
20. Dec 2015 · 10:47 UTC
Fun, fast-paced game, I like it. It gives a good sense of growing massive!
Diel Mormac
20. Dec 2015 · 14:19 UTC
Addictive game,
Nice art and sound, fits the theme well!

Congratulations!
gkxd
20. Dec 2015 · 17:16 UTC
I wasn't a big fan of the menu graphics, and I didn't know what to press to select an option in the start menu.

The game itself was really fun, although the controls felt a bit too slippery for me.
gokottastudio
20. Dec 2015 · 19:26 UTC
Original game!. Good Job.
Gornova
20. Dec 2015 · 20:10 UTC
Perfect for theme, impressive graphic and background, well done!
pianoman373
20. Dec 2015 · 21:20 UTC
Whoa! Awesome job! Best jam i've seen yet!
Krafty
23. Dec 2015 · 06:25 UTC
This was a lot of fun! Really cool game idea and very well executed. I think maybe you should be able to absorb the very small spike balls at a certain point, though, because the middle gets kind of cluttered otherwise. Super cool, great job! =D
Cherishing.Team
23. Dec 2015 · 14:04 UTC
Love the arcade vibe of the game. I can see myself playing something like this when I was a kid in the 80s. Well done
zenmumbler
24. Dec 2015 · 21:08 UTC
Cool how the level is like a fractal, constantly zooming out, nice and original. No octopi this time :'(
scorched
24. Dec 2015 · 21:16 UTC
Nice Osmos clone! Enjoyed the fast mode!
nlbi21
25. Dec 2015 · 02:14 UTC
OMG this game is fun and original, i like the music and graphics. Good job bro. :D
Weeping Rupee
25. Dec 2015 · 14:06 UTC
Nice looking game, plays smoothly, and the music really tied it all together. Not terribly innovative but awfully fun. I wasn't able to test 2 players so I hope I'm being fair in just rating it on the single player mode; two players seems like it would be a blast.
Claire1605
27. Dec 2015 · 12:07 UTC
Nice game! Liked the Go Fast mode in particular - definitely a great variation on the classic Spore/Feeding Frenzy style gameplay. Graphics and music were also great!
munchor
27. Dec 2015 · 14:33 UTC
Love the zooming mechanic, great great work for 3 days!
Ithildin
27. Dec 2015 · 15:32 UTC
Great entry! The music helps keeping a fast pace, graphics are minimal but clear (I really liked the zoom-out effect) and gameplay is simple but effective, polished and addicting! :D
piper82
28. Dec 2015 · 10:38 UTC
had a great fun with a friend. excellent theme and decent polish. did you know you can continue playing after game over screen? good job.
thebrickanator
28. Dec 2015 · 19:41 UTC
Pretty awesome game :D twas very hard yet still satisfying and I loved the style along with the zoom effect :)
Shurty
29. Dec 2015 · 12:24 UTC
Nice job, really like the way everything is getting smaller and smaller. Congrats
lawendt
29. Dec 2015 · 19:30 UTC
Really amazing, quite frantic, great audio and graphics too. Keep up with the awesome work!
qkerguelen
31. Dec 2015 · 11:42 UTC
This is really impressive for a jam game! Multiplayer, two modes, a cool music, nice graphics! GG! It was fun to play!
Franklin's Ghost
02. Jan 2016 · 12:09 UTC
This is fun and nice and polished. The zooming out effect worked really well and added to the feeling of growing. Thought it was a great use of the theme.
Xanjos
02. Jan 2016 · 14:13 UTC
Pretty fun concept, great use of the theme plus brilliant soundtrack. Also GoFast mode is insanely addictive (My best was around 56).
Pantoufle
03. Jan 2016 · 16:25 UTC
I like the idea and the realization is polished and well made. I get how the game can be enjoyed, but I personally found it a bit aggressive. It might be the music, or SFX, or overall pace of the game. I don't know.
Anyway, that's great work here, Congrats!
I rated you quite well, even if it's not the type of games I enjoy :-)
Leon Möhring
04. Jan 2016 · 17:18 UTC
You got the zooming out done very well... I actually wanted to make something with zooming out too, but it turned out to not fit my expectations. Anyways, Overall a cool and finished game!