The Old Shelter by Seind
Where do legends go to end their days?
Secretly... In the deepest depths of the forest of Piul... some of the greatest personalities took upon themselves to build a place in which to live their last days. A place for them to retire when their time comes.
Many are the beings that looked after the dwellers of this place, many are the ones that did not return, or ever leave. Now you... you are the last of them.
Keep Them Alive

Basic Controls
Movement: WASD keys
Pick /Throw Item: F/ Q keys
Credits
Game Design:
Andrés Soto "Gorke"
Mario Durántez "Warbelt"
Art:
Mireya Capitaine "DarkSaytan"
Programming:
Mario Durántez "Warbelt"
Sergi Romero "s-rom"
Lorenzo Navarro "BraveRobot"
Production:
Adrián Borja "Seind"
Game created for the Ludum Dare 46 under the "Keep it Alive" theme
All sounds have been taken from https://freesound.org/
| Youtube | https://braverobot.itch.io/the-old-shelter |
| Youtube | https://braverobot.itch.io/the-old-shelter |
| Original URL | https://ldjam.com/events/ludum-dare/46/the-old-shelter |
Ratings
| Overall | 2180th | 3⭐ | 31🧑⚖️ |
| Fun | 2186th | 2.759⭐ | 29🧑⚖️ |
| Innovation | 2331th | 2.554⭐ | 30🧑⚖️ |
| Theme | 1058th | 3.732⭐ | 30🧑⚖️ |
| Graphics | 1770th | 3.19⭐ | 31🧑⚖️ |
| Humor | 1495th | 2.6⭐ | 27🧑⚖️ |
| Mood | 1833th | 3⭐ | 29🧑⚖️ |
| Given | 43🗳️ | 27🗨️ |
I recommend it.
The input feels snappy and responsive. That's great.
I found the F / Q for pickup and throw somewhat fiddly though. None the less.
Liked it. Music is awesome.
Well done guys !
Great job!
I love the idea of the little robot serving the last vampire.
Great job !
The gameplay itself... not so much. It's very basic and in a lot of case I end up dying because a vampire ask for something out of the screen.
Also on the visual side there is no coherency between the vector art (really well done and clean) and the grey background texture (more detailed but aesthetically more basic). Considering the size of your team it might have been wise to divert someone from gamedesing/code/production to art in order to get more manpower on this front.
The idea of vampires asking drugs from a robot is kind of fun though ^^ and the game is clean, without any apparent bugs which is always a plus in my book :)
@adinimys I'm agreed with you, I know that the texture don't fit with the vector art, I made the background with texture like a prototype avoiding that it would be only a color plain, but at the end I didn't have time to chage it, my bad. But, I like that you had realice about this detail :) Maybe the coherence between texture and vector art be the same that beteween vampires and robots haha
@naughtybird Yes, we thought about indications for it, but we could not include it in this version. It is more challenging, but I hope you have enjoyed it :)
I had the same idea than @hacktrout about vampire coming out of their coffins.
@hacktrout and @chocolat-endive , we also had the idea of vampires coming out of their coffins too, but we didn't have time to implement it, so we let them like decoration xD