Light from a star by munmungames

[raw]
made by munmungames for Ludum Dare 46 (COMPO)

You are the sun, warm up the creatures with your light and cool them down with the shadows, keep them alive until the end of the day. A cute hand drawn puzzle game with 9 Levels to complete ! Retro-ish synth music inside !

:sunwithface: :sunflower:

Comp 3.gif

Screen02.png

Screen01.png

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Ratings

Overall 35th 4.132⭐ 40🧑‍⚖️
Fun 126th 3.851⭐ 39🧑‍⚖️
Innovation 4th 4.526⭐ 40🧑‍⚖️
Theme 5th 4.554⭐ 39🧑‍⚖️
Graphics 122th 4.092⭐ 40🧑‍⚖️
Audio 43th 4⭐ 39🧑‍⚖️
Humor 198th 3.472⭐ 38🧑‍⚖️
Mood 67th 4.014⭐ 39🧑‍⚖️
Given 41🗳️ 48🗨️

Feedback

Owl_Skip
19. Apr 2020 · 20:03 UTC
This is a beautiful game, the art is just right. I'd love to be able to make things like this. I really like how its made in 3D with an orthogonal camera, giving it a great 2.5d feel. One thing I'd like is for the sun to have a bit of heft an momentum, perhaps with keys adding on some acceleration, which decelerates on release. This would also give a more dynamic feel to the background colour transition. Overall excellent work.
🎤 munmungames
19. Apr 2020 · 20:11 UTC
Hello @owl-skip, thank you so much for your nice review ! Much appreciated !
Moomka
20. Apr 2020 · 08:41 UTC
Very cool idea and implementation! However, for me the game seemed too hard
CursedEmbassy
20. Apr 2020 · 08:42 UTC
good job :)
FedorL
20. Apr 2020 · 08:43 UTC
Wow, great theme interpretation and the game overall, fills very polished and nice!
ghostonline
20. Apr 2020 · 08:48 UTC
Nicely worked out entry! I like the hand drawn art and the little flourishes in the menu. I was sadly unable to get to the endgame (possibly because I am just too inept to control the shadows :P) to see if the quality persists, but you sure make very good impression. Well done :)
MartianSteve
20. Apr 2020 · 08:50 UTC
Think this is really neat idea, something quite different. I enjoyed playing through a few of the levels, although I found it got quite hard quite quickly. Because of the speed of the changes, I found myself just dipping the sun under and above the horizon, without any time to think about the different clouds and walls etc. I think if things were slowed down a lot it would actually be more fun and strategic. But still enjoyable to play with nice drawings and music.
MCjammydodger
20. Apr 2020 · 08:57 UTC
Great visuals and music. A very fun and challenging game. I made it to the last level but couldn't quite beat it.

The level with the one cow and moon that rises to block all light made me chuckle.

A great game overall that fits the theme well!
jabdownsmash
20. Apr 2020 · 09:51 UTC
Great aesthetics, great concept, and a lot of content here. Nice work!

I think as it stands levels have too many creatures to keep track of and the game moves a bit too fast. I want there to be strategic movement and waiting and less hectic guess-and-check gameplay. I got to a level with a moving orb and my progress was slowing greatly.
cateye
20. Apr 2020 · 12:42 UTC
unfortunately i cannot play it but it looks like a really cool game
GameDoodles
20. Apr 2020 · 12:44 UTC
Great art, sound, and design! I love how creative this game is. I would tweak the difficulty a bit to provide an easier start, but that's a small gripe. Really excellent work overall!
ZabaMan
20. Apr 2020 · 12:48 UTC
Awesome game, visuals are great and I love the design! I'd prefer if the game was slower and more chill though, but that's just cause the music and art was so perfectly relaxing!
machnikl
20. Apr 2020 · 12:52 UTC
Literally the best game I have played today. Everything is perfect with this. Please consider fully realising it for mobile! :-)
Mumb0
20. Apr 2020 · 12:53 UTC
I really like mixture of the 3D objects with the shadow and the 2D art of the characters, the gameplay is also cool and challenging, smooth controls and nice animations.
alininavcisi
20. Apr 2020 · 12:55 UTC
nice graphics i think
GreenDuck
20. Apr 2020 · 13:01 UTC
Awesome concept with big potential
Qazikol
20. Apr 2020 · 13:19 UTC
A great concept that's really well polished! Very coherent aesthetic and mood.
Alexey Akulovich
20. Apr 2020 · 13:23 UTC
An interesting implementation of the theme. Hand draw images and simple light/shadow shaders from the sun make beautiful picture.
But is gameplay a bit hard?
Team Prosit
20. Apr 2020 · 13:26 UTC
You had a great idea and well developed in only two days. I give you my feedback in case you'd like to polish this game a make a bigger one with more levels. It's impossible to make a perfectly balance a game in two days. At the end of every level I felt like "oh my God, fortunately I survived" and not "yes! I made it". Everything happens too fast. I'd make the level last longer and make the bars rising and decreasing slower. But, again, good job! I gave you 5 stars in Theme and Innovation
Sohrawardi
20. Apr 2020 · 16:54 UTC
Awesome concept and outstanding art :) 5 stars !

I think this is a beautiful story to tell in these trying times
Taffaz
20. Apr 2020 · 18:30 UTC
Great game, found it difficult on level 3 and took about 6 attempts but cracked it and carried on.
somethinboutgames
20. Apr 2020 · 21:57 UTC
I agree with @team-prosit : if the bars rose and fell a little slower one could play more with thought than just frantically shifting so that everybody stays alive. Nevertheless, nice graphics and on theme :thumbsup:
HeliPotterhead
21. Apr 2020 · 09:23 UTC
Very cute idea, but very hard to play in my opinion. Trying to figure out the right ratio between using the shadows and making it night is challenging
Tomáš Selmeci
21. Apr 2020 · 16:01 UTC
Wow, very innovative mechanic. Great game!
mudlee
22. Apr 2020 · 14:36 UTC
If you manage to find a point where all have the same heat, then you're good. But man... finding that point is so fuckn hard :D the idea however is one of the best I've seen in this jam. But yes, it's a bit too hard.
blobo
22. Apr 2020 · 17:13 UTC
Woah cool idea!
Melonking
23. Apr 2020 · 06:19 UTC
I didn't find it very fun to play, felt I had little control, was more go up and down lots and hope for the best. However the production with that simple tutorial on level 1, use of graphics and the audio are really fantastic. I loved the mood created with the audio.
zzox
24. Apr 2020 · 13:56 UTC
Really cool idea, love the hand-drawn graphics. Simple to play, and a definite challenge
bemmu
25. Apr 2020 · 10:48 UTC
I don't think I've ever been the sun before in a game, nice idea.
legavroche
25. Apr 2020 · 17:46 UTC
One of the most innovative games I've seen so far. At first the gameplay frustrated me, but when I changed my mindset to think of it as a puzzle, it was a lot more enjoyable. Great entry!
domkonecny
26. Apr 2020 · 13:16 UTC
nice!
p-r
26. Apr 2020 · 15:31 UTC
Very nice
jspacek
28. Apr 2020 · 02:37 UTC
Awesome awesome concept, and I'm a big fan of the music and art. Like some of the other commenters, I found this game wicked challenging... I think a little bit more lenient tuning of numbers (how fast the bar rises and falls) would be nice, it's a bit hard to sink my teeth into as-is.

However, I'd like to emphasize how GOOD the puzzle design seems, right from level one!! The very first level (3 farmers, one shadow) is EXCELLENT puzzle design, and I got a rush from figuring out how to "cycle" the shadows in a rhythm... it's a bit neat that players can't really "react" to over-heat or over-cold that well, they have to be planning a route, and on-reaction adjustments won't save you if your route is flawed. So, from that perspective, maybe the difficulty level + tuning is pretty much fine?? IDK, haha.

Thanks for making this entry!!
SplitPainter
06. May 2020 · 13:03 UTC
Really cool concept, well executed and polished to some extent. Reminds me of the epic and classic iPhone game, Helsing's Fire, which I love so dearly. I think this is one of my favorite games in the jam so far.

![iphone_ratloop_helsing-light_1.jpg](///raw/e6f/d/z/33c98.jpg)