7's Loop by RMHeuer
Programming by RMHeuer, Art by CapnBones and RMHeuer, Music by CapnBones.
This uses a custom game engine, included with the source code.
The precompiled jar was compiled with Java SE 1.8.
Sorry about the .DS_Store files in the source, I use MacOS and those are added by Finder.
Building
Download and unzip the source code.
In the same directory as pom.xml, run mvn assembly:assembly.
The compiled jar is target/LD47-1.0-SNAPSHOT-jar-with-dependencies.jar.
Ratings
| Given | 9🗳️ | 5🗨️ |
I think you could improve the game with a nice UI? I don't really know during the Boss fight when the fight would start over or how many balls I am allowed to touch? Sometimes it seems like I just absorb the hit or collision with the boss, other times the fight starts over. I was a bit confused by it all :(
[E] Also, cool that you used java!! Was with with LibGDX?