{"author_link":"\/author\/shadowfoxnixill\/","author_name":"ShadowFoxNixill","author_uid":"60772","comments":[{"author_name":"martincohen","author_uid":"55211","time":"Dec 14, 2015 @ 3:50am","epoch":1450064700,"text":"=O &lt;3"},{"author_name":"Hybrog","author_uid":"59571","time":"Dec 21, 2015 @ 2:45am","epoch":1450665600,"text":"I really, really like this game! It's simple, easy to pick-up and play, fun, and surprisingly varied with the different power-ups! This is a very polished production, well done. You should be very proud of yourself. Although some music would be nice, the sound effects were still a good touch."},{"author_name":"Dreyan","author_uid":"52023","time":"Dec 24, 2015 @ 10:51pm","epoch":1450997160,"text":"Nice! A lot more fun than I expected, thought out rather well, just difficult enough to be interesting, and the sound effects were a very nice touch! (although when I started the game my headset was a bit loud and the starting noise scared me, hahah) I only wish some of the power ups weren't completely boxed in by the bugs ):"},{"author_name":"mahalis","author_uid":"46778","time":"Dec 25, 2015 @ 5:26am","epoch":1451020860,"text":"Cool! Elegant, simple idea. The power-ups add a nice degree of variety, though I haven't made it far enough to use most of 'em... :)"},{"author_name":"johnnwfs","author_uid":"45706","time":"Dec 25, 2015 @ 9:11pm","epoch":1451077560,"text":"This was a fun game. I like having to anticipate in advance which way to go to prepare for another path, although I kept getting to points where a decision made had zero outs and I just had to wait for my vine's demise. :-) Nice though. I like the zap sound when you hit the red thing."}],"images":["ld34\/60772-11019d02b00cd2e91895fc88cdd9825d.jpg","ld34\/60772-8d16878fd5cca2d9f92cccb8f1b42374.jpg","ld34\/60772-e9105a118d3dd9c07836e3710d290d4f.jpg","ld34\/60772-8d6e3a9f6f365fbcfdf3d31619572f23.jpg"],"links":[{"url":"http:\/\/shadowfoxnixill.itch.io\/vine-climb","text":"All downloads including source"}],"metadata":{"g_key":"5937","g_author":"60772","g_event":"LD34","g_eventkey":"31","g_subevent":"COMPO","g_urlkey":"5963","g_title":"Vine Climb","g_status":"UCHK1","g_place":"99999","g_commentcount":"5","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/60772-shot0-1450061849.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/60772-shot1-1450061849.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/60772-shot2-1450061849.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/60772-shot3-1450061849.png-eq-900-500.jpg"],"text":"This is my first Ludum Dare, and the theme was announced while I was out on a bike ride. I decided to go for a game where you climb a wall as a (growing) vine, and you have to dodge left and right (two buttons).\r\n\r\nIt's basically a high score game.\r\n\r\nHere's a run-down of the powerups:\r\n(Red) Pesticide: kills half the bugs on the screen and reduces the spawn rate\r\n(Brown) Plant pot: A single save point per game, allows you to restart from a death with a reduced score instead of restarting from zero. Note that your previous score is uncounted if you do that; even if you get a high score.\r\n(Yellow) Seed: Splits your vine into two. Each scores one point per crossing, and only one needs to stay alive to keep playing.\r\n(Cyan) Shield: Speeds you up (by 30% of original) and makes you invulnerable to a single hit. The speed stacks, the invulnerability does not.\r\n(Blue) Speed up: Speeds you up (by 50% of original).\r\n(Magenta) Slow down: Slows you down (by or to 50% of original, whichever results in a higher speed).\r\n\r\nYour speed gradually resets to the original as you keep playing.","title":"Vine Climb"}