Jerry.IsDead by Natw

Jerry.IsDead is a complex algorithmic-based game where you will die a lot to complete the game
Jerry is a prodigious robot, promised to great future! He got inside him a powerful IA capable to solve any problem. that's why a group of twelves engineer try to improve his knowledge by testing his capacity of problème solving with several deadly testing rooms
In Jerry.IsDead, you play as jerry's IA and you must integrate inside his program a command suite to try to solve engineer test without dying.
you can add command by drag and drop it from your inventory to the command panel, watch out, in your inventory, there are two types of command :
the action command, represented by a symbol, these commands indicate than Jerry must shoot, reload, jump or move in the following direction indicate by a movement command
the movement command: represented by an arrow, these commands indicate in which direction jerry must use the action. exception if you indicate to jerry to move forward ( by using the command action: move and the command direction forward) jerry will jump over the following tiles

| Youtube | https://github.com/kikar4u/Jerry.isDead |
| Youtube | https://natwpinerise.itch.io/jerryisdead |
| Original URL | https://ldjam.com/events/ludum-dare/47/jerry-isdead |
Ratings
| Overall | 1656th | 2.316⭐ | 21🧑⚖️ |
| Fun | 1664th | 1.816⭐ | 21🧑⚖️ |
| Innovation | 1313th | 2.816⭐ | 21🧑⚖️ |
| Theme | 903th | 3.526⭐ | 21🧑⚖️ |
| Graphics | 1113th | 3.211⭐ | 21🧑⚖️ |
| Audio | 796th | 3.139⭐ | 20🧑⚖️ |
| Humor | 1152th | 2.111⭐ | 20🧑⚖️ |
| Mood | 1475th | 2.421⭐ | 21🧑⚖️ |
| Given | 13🗳️ | 13🗨️ |
it's just our thing, I guess :-P
Also timeline is only visible on the first run - then it disappears.
Could you explain it to me (or maybe better - place "How to play" section somewhere)?
This looks like it would be really fun. The graphic design is phenomenal and I love the little Dio-like droid. Congrats to everyone!
Apart from that, cool game :D
Took like 5 tries to get it set up to dodge the first laser gate... and then it didn't successfully dodge it on later attempts, so I'm even more confused now.
I couldn’t really make the character move (even having set a move action + a direction)
It moved to the left & likely died (I’m not sure :p) but after that it didn’t move left/right ever
Also, being able to pause the game to setup the action timeline would be nice ^^
But nice try anyway!

The game has a strong first impression, with nice aesthetics and a very dramatic audio. But after restarting a few times, mixing and matching commands and sometimes getting the robot to move, I was still not certain of what I was doing right or wrong. I can't tell if I'm doing things incorrectly, but from the tutorials and comments, I'm currently at a loss.
If you do end up adding some instructions or tweaking anything that could have been problematic, I'd like to be notified. I wouldn't like to be unfair to your team, since it's clear there's talent and effort.
Unfortunately I don't think I was able to quite grasp this game. :slight_frown: Every time I thought I was making progress, it would seem like it stopped working on the next loop. I think if you guys dedicate a bit more time to teach the player the mechanics of your game, it could go a long way.
I dig the aesthetic and the audio for sure though. I'd love to see this in a more completed form in the future!
Thanks to you too @krysh - unfortunatrly that's very unlikely - we did do a post-mortem but after that the team split - until some later Game Jam some time next year I'm sure :-D - in the meantime most of us were frustrated because we didn't manage our time so well during this LD [1st build --> hour 72 ^^# --> plenty to learn from for our next Jam that's fo sho :-D] so I'd be the first surprised if further updates are made to this game post-LD47 - I'd be sure to let you know if ever it happens tho :-D
This is mad @coleslaughter! Ill check out the stream some time - thanks again for presenting our game that is super kind! And don't apologize - your format is your format dude, what matters is that U have fun doing it - godspeed for your stream fam, peace out <3 :-D
And thanks for the feedbacks @thulium-games, too - I guess presentation is where we shine here on that LD47 ^^# - I'm still enamored with this banner [I'm not the one that drew it, in our group ^^#] - RIGHT!? <3 :D