Dungeon Break by radow

You have been imprisoned by cruel forces and must make your way out of the dungeon and through the city. Unfortunately your malefactors have cursed you with a spell that will force you to teleport back to your original location after a set number of steps, if you cant make it to a saving portal in time. Puzzle yourself through a beautiful magical city and escape!
Features
- Puzzle your way through 10 Levels with increasing difficulty
- Each level is carefully designed in a unique diorama style
- Experience 2 cutscenes that round out the story
- Customize your character! (Under settings in the main menu)
- Skip or repeat levels via the level selection in the main menu
- 100% original 3D assets and textures
- Sounds and Music are not original by us, but carefully selected, modified and assigned
- Options, Settings & Menus =D
- Play(fully supported) on Web, Windows or Linux
Controls
- WASD or Arrow keys to move
- Space to teleport back to the start of the level at any time (this is needed!)
- E to interact with levers
- Return in order to affirm tutorial messages
- The number in the top left corner tells you how many steps you have left before you will be teleported back to the start of the level by force
- Playing in fullscreen is recommended!
Making the game
Wanna know more about the process that went into making 'Dungeon Break'? Check out our postmortem post for details and wip-pictures.
The Team
- Pingu - 3D Art, Textures, Level Design, Concept
- Radow - Coding, Level Design, Sound, Puzzles, Concept, Particle Systems, UI
What we used
- 3D Art
- Blender
- 2D Art & Textures
- Blender
- Krita
- Photoshop
- Engine
- Unity
- Version Controll
- git
Builds & Installs
The game is designed to be fully functional as webbuild. However since desktop builds can be more performant and some browsers (e.g. Chrome) occasionally cause issues with the Untiy WebGL player we also supply Windows and Linux Desktop builds.
Screenshots




Changelog
- Fixed a few bugs that resulted in the audioadjustments made in the settings menu not being applied consistenly
- Fixed a bug that resulted in the link-button in the credits to load the website in the same tab, rather than open a new one
- Fixed a bug that kept the levelbuttons in the levelselectscreen from coloring in correctly once a level had been solved
- The original release version without the changes is still availaable for downlaod on itch!
Ratings
| Overall | 72th | 4.179⭐ | 41🧑⚖️ |
| Fun | 181th | 3.949⭐ | 41🧑⚖️ |
| Innovation | 434th | 3.667⭐ | 41🧑⚖️ |
| Theme | 254th | 4.09⭐ | 41🧑⚖️ |
| Graphics | 157th | 4.308⭐ | 41🧑⚖️ |
| Audio | 159th | 3.953⭐ | 34🧑⚖️ |
| Humor | 461th | 3.162⭐ | 36🧑⚖️ |
| Mood | 60th | 4.289⭐ | 40🧑⚖️ |
| Given | 27🗳️ | 45🗨️ |
It would be nice if you could rotate the camera to get a different view because sometimes levers get hidden when gates open or paths towards the back of the level can be obscured by foreground objects.
Overall, amazing work! Great game!
Congratulations.
Great work on graphic !
Sometimes, it is a little difficult to see everything that is going on in the level, which makes it at times a bit more trial and error rather than strategic planning.
@fc85057 fully disagree with this - the occasions where thigns are hard to see are the one thing we would have done a significant bit more on, had there been more time. (Except for a few things in the very last level that are supposed to be a bit sneaky and overwhelming)
We wanted to leave things as 1-screen puzzles without cam movement, but if we were to further develope this we would have to look at these point for sure.
But still the game play is solid and level are really nice!
Assets are great!
The art is beautiful, and the music fits so well. The animated main menu is a really nice touch too!
The only real issues I had was the lack of feedback when teleporting, so I lost track of the mouse a couple of times. The perspective also sometimes makes it hard to see if a door/portal is open or not.
Other than that it's a solid puzzle game with a ton of content for a jam game!
____________________
May @iodi watch over you!
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/767505473?t=3h02m32s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
Stunning how you guys managed to build so many levels!
Nicely done!