Robot Tale by Majadroid
Once upon a time, a strange thing happened to a robot. He found a human being in a cryo-chamber. He decided to rescue him. Will the robot be able to keep the human alive?
The cryo-chamber needs energy cells and water. You should collect them, or you will loose. Avoid or destroy the enemy drones and find the evacuation ship.
Controls: - Left Mouse Button = Move - Right Mouse Button = Shoot
Objectives: - Stay alive - Find the evacuation ship - Collect energy and water for the cryo chamber



Ratings
| Overall | 409th | 3.55⭐ | 42🧑⚖️ |
| Fun | 579th | 3.213⭐ | 42🧑⚖️ |
| Innovation | 736th | 3.025⭐ | 42🧑⚖️ |
| Theme | 642th | 3.55⭐ | 42🧑⚖️ |
| Graphics | 276th | 3.775⭐ | 42🧑⚖️ |
| Audio | 177th | 3.638⭐ | 42🧑⚖️ |
| Humor | 617th | 2.528⭐ | 38🧑⚖️ |
| Mood | 486th | 3.244⭐ | 41🧑⚖️ |
| Given | 44🗳️ | 48🗨️ |
Also spooky big guys holy gee let's go.
Very cool mood though, perhaps too much text at the start, controls not so pleasant.
**Things that I like**
- very good execution, from into to the end it felt that someone experienced worked on it
- fit to Ludum Dare theme
- perfect background music and sound effects
- gorgeous art
**Things that could be improved**
- As I was moving right game was occasionally stuttering, I feel like it may have something to do with generation of objects?
- after a while I figured out that I can just run trough enemies and just pick up med-kits, that made them non-interactive and little bit empty. Maybe add feature that they would drop some loot on kill?
Overall this was one of the better games that I decided to review and I am glad to do it :smile:
Like somebody else, I also noticed occasional lag spikes.
Anyway art is nice pieace of pixel art :) Soundtrack is good also :) Good work, nice entry :)
Loved the art and the music. Very satisfying sound effects too.
First of all, the movement + shooting mechanics was very interesting. I would usually expect this to be top down controls with cardinal directional movement, having mouse movement with free shooting seems very interesting (Good work on the pathing btw).
Art and music are good.
Also I found it really funny that when I failed my human "dried out" that was a humorous touch.
I think if you ripped the theme out of this and designed it around a different objective it could be a very fun commercial game.
That being said I love the graphics, gameplay and sounds. Love the grid-based movement and the challenge of finding batteries, health and water for a robot haha. Anyways good job! Would like to see this game worked on a bit more and released for play with tons of stages.
The game lacks a background outside the location and a more thoughtful creation of objects.