Kalend by Gabriel Pittol

You have to climb to the top of a crumbling rock giant, to see what it's made of and to keep him alive.
A simple and moody-at-times platformer with a lot of puzzles to solve.

| Youtube | https://kalend-studio.itch.io/kalend |
| Original URL | https://ldjam.com/events/ludum-dare/46/kalend |
Ratings
| Overall | 1066th | 3.56⭐ | 27🧑⚖️ |
| Fun | 1186th | 3.34⭐ | 27🧑⚖️ |
| Innovation | 1591th | 3.1⭐ | 27🧑⚖️ |
| Theme | 2245th | 2.979⭐ | 26🧑⚖️ |
| Graphics | 721th | 3.96⭐ | 27🧑⚖️ |
| Audio | 506th | 3.66⭐ | 27🧑⚖️ |
| Humor | 1697th | 2.4⭐ | 22🧑⚖️ |
| Mood | 708th | 3.667⭐ | 26🧑⚖️ |
| Given | 36🗳️ | 42🗨️ |
This is so cool- solid platforming. Simple and effective graphics/anims. Love the self reflexive and engaging story. (Signposting is superb in this- you got me with that first lever- total suprise- perfect game moment, when I fell!) I got stuck in the polys on the next segment (see pic, also- i thought i picked up a blue diamond thing but now i don't see it in the HUD?) would have loved to jump out and keep going. I'll be back! Thanks so much for the game!
@gabriel-pittol Thanks for the reply and the info- love this game!
Music change between lvl 1 and 2 was very nice!
It kept my Attention till the end and i fed the diamonds to the tree =)
I played the whole game trying to avoid the stones falling into my head, and thought that I should never touch the lasers otherwise they would BURN me into ashes!
Some improvements from my point of view:
Lack of sound effects, mainly for the character itself, hear the footsteps, cloths shrugging, equipment shaking, breathing and grunts upon jumping and landing;
An ambience that could reinforce the environment, like the reverberation of some sound effects since it's kinda hollow giant stone golen? Some cave sounds like echoes of water drops, small creatures, howling wind and some gears or pulsating heart to make things sounds like you are inside a huge living thing!