Keep your Distance by teamIndot

[raw]
made by teamIndot for Ludum Dare 46 (JAM)

Screenshot05.png

This is a game for the ludum dare 46 game jam. The theme was "keep it alive" and we created a game in which the player must act as a virus, jumping from person to person in order to survive. Use WASD for move the character and aim with the mouse.

https://www.youtube.com/watch?v=qhEOZH7t1ak

Press and hold Space to sneeze on to the next carrier Stay with the carrier long enough to have them infected.

Credits:

Ruben Ornelas @rOctavius: Programming, Game Design

Marco Vale @MarcoValeKaz: Visuals, Audio

Screenshots: Screenshot01.png

Screenshot02.png

Screenshot03.png

Extra info: Graphics were done in 3dsmax, and textures in photoshop. All animations were done in unity and some progress gifs can be found at https://twitter.com/MarcoValeKaz

Ratings

Overall 1000th 3.58⭐ 27🧑‍⚖️
Fun 635th 3.62⭐ 27🧑‍⚖️
Innovation 574th 3.62⭐ 27🧑‍⚖️
Theme 550th 3.98⭐ 27🧑‍⚖️
Graphics 792th 3.92⭐ 27🧑‍⚖️
Audio 827th 3.4⭐ 27🧑‍⚖️
Humor 604th 3.4⭐ 27🧑‍⚖️
Mood 1548th 3.2⭐ 27🧑‍⚖️
Given 21🗳️ 23🗨️

Feedback

HireMeDeveloper
21. Apr 2020 · 05:05 UTC
OMG that was so cute and fun i loved the art and the idea, would be fun if there were different abiliteis, like a cought or a vomit, so that you can get more and more sick haha omg loved it good job. it was very hard to play tho gg
Lees-Pac
21. Apr 2020 · 05:12 UTC
this game is cool, the game is in an odd place where its got a hint of these stealth mechanics, im wondering if this game could lean into a puzzle kinda thing where you gotta infect everyone without being caught, or if it could lean into a fast pace arcadey kinda game
Jin9310
22. Apr 2020 · 14:42 UTC
Had a real blast with this game! Never thought haw hard it can be for a virus to spread especially with all the police and medics around... The eye opener was that I can infect policemen which game the game perspective completely new strategic element :) Really nice and addictive. Wasn´t able to get above 35% but will not stop trying :) Really well polished and overall executed, great job! Thank you for this
Zlabya
22. Apr 2020 · 19:33 UTC
very nice graphics, music and game play. keep your distance.
Emil Sitell
22. Apr 2020 · 19:34 UTC
Fun game although sometimes it wasn't very clear why i died. Otherwise fantastic entry!
Annie Owl
22. Apr 2020 · 22:05 UTC
We actually had a similar idea for a game while brainstorming :smile: Fun game. The graphics look cute and the music and sounds are nice and chill. I only wish there was some sort of indicator for a sneeze area.
Khud0
23. Apr 2020 · 13:31 UTC
I like the feeling of time pressure in the game, you need to move on very quickly which is tricky at times :)
SaraSM
24. Apr 2020 · 11:48 UTC
Good concept, I really like the visuals!
WegPast
24. Apr 2020 · 19:50 UTC
I really loved the concept !
Fun to play, and clever design (those people in capsules shape to spread disease... xD )
I love your lil' guitar tune Marco ;)
Best I'v played so far ! (honestly)
picross
25. Apr 2020 · 08:23 UTC
Funny concept. I wish it was more clear how you were spreading amongst the crowd. Nice models, the sneeze animation is hilarious. Good work!
Chambre19
25. Apr 2020 · 08:42 UTC
This is a great concept and definitely poignant. Great execution and good job with making it engaging. I don't have any complaints! You should definitely keep working on this.

Good work and see you next ludum dare!
Drums
25. Apr 2020 · 22:57 UTC
Gross, but well done.
ProdigalSon
25. Apr 2020 · 23:00 UTC
I found myself struggling with the controls especially the rotation was too fast - this could be because I am primarily a console gamer and I'm not used to using a mouse - plus it never felt like I as able to properly move and aim. However, I did find the gameplay quite easy to understand and get into, the graphics are very fun like little capsule people, the environment feels alive (though to do in a jam so congrats), and the game was as challenging as you make it be. :D
🎤 teamIndot
26. Apr 2020 · 01:09 UTC
thank you everyone for the lovely comments! We do agree the mouse sensitivity might be insane, but the programmer is one of those pc gamers with odd mouse sensitivity settings. He does plan to add a slider to configure that in game.
the scene was done in a sort of modular setting, even the characters are basically materials and props variations, so I hardly had to make anything. All animations were done in unity.
Some fine tuning I think is necessary on the time it takes for you to infect someone, and I think the medic isn't really working properly.
Kayahr
27. Apr 2020 · 15:21 UTC
Mouse-Rotation too fast but except of this I have nothing to complain. Very nice game, thanks!
Fififox
08. May 2020 · 14:06 UTC
Haha the mandatory virus game, well done!

Two notes: as others said, the aim controls are slightly oversensitive, and the % indicator at the top is a bit hard to see/understand at first, but that's not too bad :)