Keep Adventurer alive by bigTINYGames

[raw]
made by bigTINYGames for Ludum Dare 46 (COMPO)

A slightly silly adventurer needs your help!

Save him from iconic traps!

boulder.gif

Destroy as many gold crates as possible!

boxesS.gif

Controls

-just click it! Click on Adventurer to switch between walking and idle, click on wooden elements to interact. -some wooden obstacles are destructible (spikes included, but u have to time you click) Feedback is much appreciated :)

It is recommended to play in firefox as there are some problems with inputs in other browsers. (unity webgl issue)!

Ratings

Overall 163th 3.841⭐ 43🧑‍⚖️
Fun 212th 3.695⭐ 43🧑‍⚖️
Innovation 326th 3.537⭐ 43🧑‍⚖️
Theme 492th 3.707⭐ 43🧑‍⚖️
Graphics 223th 3.866⭐ 43🧑‍⚖️
Audio 685th 2.675⭐ 42🧑‍⚖️
Humor 453th 2.908⭐ 40🧑‍⚖️
Mood 379th 3.385⭐ 41🧑‍⚖️
Given 41🗳️ 50🗨️

Feedback

Gerbo
20. Apr 2020 · 08:21 UTC
The game was not bad, i liked it. tho the clicking sound whenever you missed something is really annoying, it made me stop playing quite fast
Willoftw
20. Apr 2020 · 08:23 UTC
Looks great, and really well polished. I wish there was something rolling behind him indie style.
Goldfish Games
20. Apr 2020 · 08:28 UTC
Pretty interesting game! Loved the procedural generation.

Everything takes too long though. You should consider speeding the game up!

Good luck! :)
Barelos
20. Apr 2020 · 08:30 UTC
Great looking game. Without the text it is almost impossible to know what to do and where exactly to press. I would try and add some visual queues to the game. But as I said the graphics are awesome and it's amazing how much effort you managed to put into it in such a short time.
MAJK_FL
20. Apr 2020 · 08:30 UTC
Nice game. I I felt really stupid when I dropped a boulder on the road :)
munmungames
20. Apr 2020 · 08:30 UTC
Nice one ! Great game mechanics with proper animations. Wish were was a bit more efforts on the audio to increase the "run for your life" concept !
Vivoubos
20. Apr 2020 · 08:31 UTC
Nice game! Make it randomly generated make it less repetitive.
I make 261!
Maybe that it miss a little bit action.
Congratulation.
VerttiXPertti
20. Apr 2020 · 08:35 UTC
Terrific! I'm baffled by this game being made in only two days. I don't really have any complaints other than it getting a bit stale, when you get to know the traps, but still I'm sure this game will place somewhere in the top.
🎤 bigTINYGames
20. Apr 2020 · 08:36 UTC
@gerbo There is no sound on missing target besides your own mouse click :D (didn't implement such a thing at all, checked on chrome and firefox if it somehow got to the game and there is no sound for missing targets as far as I know :O)
@willoftw thanks for your feedback, I thought about having something like that but in the end ended up scraping this idea to give player posibility to reduce tempo and make space for some more complicated tiles like logic ridles (you can stop your little adventurer by clicking on him)
🎤 bigTINYGames
20. Apr 2020 · 08:36 UTC
@gerbo There is no sound on missing target besides your own mouse click :D (didn't implement such a thing at all, checked on chrome and firefox if it somehow got to the game and there is no sound for missing targets as far as I know :O)
@willoftw thanks for your feedback, I thought about having something like that but in the end ended up scraping this idea to give player posibility to reduce tempo and make space for some more complicated tiles like logic ridles (you can stop your little adventurer by clicking on him)
🎤 bigTINYGames
20. Apr 2020 · 08:52 UTC
@majk-fl even I sometimes get caught up in this trap :D
@verttixpertti two days was actualy the reason for soo little trap count :(
@munmungames this is my first time making audio for games as it is my first solo jam game (I'd totaly add some kind of Indiana like music if I could make it - I even tried to make it using boscaceoil but it ended up in trash bin)
@goldfish-games I tested tempo on my casual gamer gf and it seemed to be challenging (I understand tho that it might be slow for us - pro hardcore gamers :D)
Piko Monde
20. Apr 2020 · 09:06 UTC
Nice game to play, but unfortunately there is no music. Love the randomized obstacle though.. Nice..​
IronyGames
20. Apr 2020 · 12:19 UTC
It's fun to try and keep him alive, but I think I'd prefer some progression thru levels, kind of like bit.trip. And I enjoy that you can press willy-nilly and trap yourself, very clever.

As feedback, I would replace the arrows with outlining clickables, as they clutter the screen easily.
Scintillae_Creations
20. Apr 2020 · 14:26 UTC
It's nice and funny game. I would maybe prefer gameplay, where you can't stop the adventurer for unlimited time, which would put some pressure on the player.
Really good work on the traps and level generation, the swinging scythes are quite intimidating.
The1
20. Apr 2020 · 15:58 UTC
Really nice graphics! I can imagine seeing that on phone.
🎤 bigTINYGames
20. Apr 2020 · 16:04 UTC
@the1 Thank you for yor feedback, I checked if it is possible to play it on phone and it actualy is even without any magic of porting to mobile. (I think I'll make android version in free time along with content update and implementing stuff from feedback after jam ends)
The1
20. Apr 2020 · 16:07 UTC
@bigtinygames will definitely try ;)
Zalop
20. Apr 2020 · 16:33 UTC
I really love the art. From the character to the environment. It made it stand out and was a really fun game. Really fun level generation and mechanics
Antonis Koutsouradis
20. Apr 2020 · 18:11 UTC
Cant stop playing ! damn good job
EntityNull
20. Apr 2020 · 18:54 UTC
Love the walk cycle! The audio was kinda simplistic and didn't match the visuals all that much, but non-BFXR audio is difficult to create, so...
Camilo Quintero
21. Apr 2020 · 02:36 UTC
Good game! It feels nice just to click and watch, it has tension and excitement! I feel like the sound could use some improvement, but overall it's a pretty cool game! Congrats! :D
Tom Kun
21. Apr 2020 · 05:01 UTC
I like the overall experience of the game but I recommend to add a background music since player spend a lot of time watching. Good job!
Game-mon
21. Apr 2020 · 16:54 UTC
Nice game! Liked the "control the environment not the player" idea haha. Great visuals & particles, sfx are nice, too. Good job! :)
43sam
21. Apr 2020 · 20:25 UTC
This game is nice and you can tell it's very polished! This would make a great mobile game!
codyhansen
22. Apr 2020 · 00:08 UTC
I could see myself wasting a lot of time playing this on mobile!

The game is simple, but a surprising amount of fun! The procedural gameplay makes each playthrough a little more new and less monotonous than it easily could have been.

I lost once by dropping a boulder and blocking my own path, which made me enjoy this game a little more. I lost because I stopped paying attention, and immediately was pulled back in and shown the importance of attentiveness in the game. Well done.

The tapping for each obstacle lends itself well to the idea of mobile and I really hope you pursue it!
jk5000
22. Apr 2020 · 17:31 UTC
This is a very fun and well made little game. I really likes like the graphics and the animations. The procedural gameplay is okay, but sometimes it make the levels really difficult. Overall is this good jam game. Well done.
thx4nothing
26. Apr 2020 · 17:01 UTC
Really cool game! I liked those particle effects alot :D