Snail Puzzle by SpaceStrawberriesStudio

Match the colors, try to solve puzzles,race against time and get the highest score !

1.png

Snail Puzzle is a puzzle game that player tries to solve the given color-based puzzle mission on his own deck. You need to complete every mission without timeout. With winning every single round, player rewards with extra time.Snail Puzzle is a puzzle game that player tries to solve the given color-based puzzle mission on his own deck. You need to complete every mission without timeout. With winning every single round, player rewards with extra time.

2.png

Controls: To Move: Arrow Keys Change Color Of The Tile Player Stands: Space

3.png

Made by SpaceStrawberriesStudio

4.png

5.png

6.png

Ratings

Overall 1445th 2.955⭐ 24🧑‍⚖️
Fun 1302th 2.864⭐ 24🧑‍⚖️
Innovation 1320th 2.81⭐ 23🧑‍⚖️
Theme 1557th 2.568⭐ 24🧑‍⚖️
Graphics 1204th 3.091⭐ 24🧑‍⚖️
Audio 876th 2.976⭐ 23🧑‍⚖️
Humor 991th 2.417⭐ 20🧑‍⚖️
Mood 1292th 2.875⭐ 22🧑‍⚖️
Given 13🗳️ 17🗨️

Feedback

Aimainiac
05. Oct 2020 · 16:57 UTC
A game with room for improvement. Maybe if the player's movement was tile based and flipping through tiles was more consistent?
🎤 SpaceStrawberriesStudio
05. Oct 2020 · 17:33 UTC
@aimainiac thank you for your feedback we are going to improve and publish this game on google play store
Aimainiac
05. Oct 2020 · 17:53 UTC
@spacestrawberriesstudio No problem!
Daniikk1012
06. Oct 2020 · 07:13 UTC
Quite good game, but I do not understand the order of colors when you press space
Anna Karpova
06. Oct 2020 · 07:35 UTC
cute little game! just background slightly does not match with play area
Tori
07. Oct 2020 · 19:53 UTC
That was a cool game, i like the idea, i think you found a good match with the theme and i think the fact that the color order change is a good idea !
🎤 SpaceStrawberriesStudio
07. Oct 2020 · 19:54 UTC
@tori thank you so much
fachscahfttf
07. Oct 2020 · 19:57 UTC
Music was fitting.
Would be nice to have more options available than pressing space. But cool game idea to rebuild a given form :)
Wevel
07. Oct 2020 · 19:59 UTC
Interesting game. As other people have said, it would be nice to have a clearer idea about what the next colour will be.
🎤 SpaceStrawberriesStudio
07. Oct 2020 · 20:00 UTC
@fachscahfttf thank you for your feedback , in future we will add more colors
BroReNata
07. Oct 2020 · 20:00 UTC
Would be far better if movement was tile based.
Kraig
07. Oct 2020 · 20:03 UTC
The mute button in the menu doesn't mute the whole game which is kinda annoying. I like the graphics.
SophieMae0
07. Oct 2020 · 20:05 UTC
This was a fun game! Finding out I could change 2 squares at once was a game changer. A very simple game idea that was well executed, good job :)
Shambles
07. Oct 2020 · 20:07 UTC
this was an interesting idea, simple and fun!
Just_Dante
07. Oct 2020 · 20:07 UTC
Interesting idea with room for improvement. Would be much better if snail "jumped" half of a tile at time.
Nomad912
07. Oct 2020 · 20:23 UTC
It might make sense to display the following color in the corner of the screen
BarelyEvenGames
07. Oct 2020 · 23:23 UTC
So I think there is a good foundation here for something, but overall there wasn't much of a challenge. It was a little strange that the color was random that it chose as far as I could tell. Great game though!
Trypants
09. Oct 2020 · 00:58 UTC
I don't think the music fits the visual. Might be me... You could add colliders to restrain the player from moving outside of the play area. Or you could introduce tile base movements. Keep in mind that when designing a game you protect the player from himself.

Overall, you have a good foundation. You can definitely build on top of that. Best of luck!
Pink shard games
09. Oct 2020 · 10:22 UTC
At first I did not know how to control the game so a short tutorial would be appreciated. A tile based movement would also improve the game feel in my opinion. Otherwise the game looks good!
guimoliveira
26. Oct 2020 · 22:14 UTC
![Screenshot_20201026-190329.jpg](///raw/05c/b2/z/3a7e5.jpg)

I got 3035 points and then gave up. It seems to be infinite. The time limit for each level seems a bit too long, 2 or 3 minutes would be better. Because that way it’s so hard to lose. Overall a good game. Nice job! :)
casual pigeon alt
03. Nov 2020 · 20:26 UTC
hey you should remove the thumbnail because that is not your art...