Keep THEM Alive by ItzJoJo

[raw]
made by ItzJoJo for Ludum Dare 46 (JAM)

ItzJoJo = Code and Design Thijmen = Art and Animations

No Ingame tutorial, because of reasons below :)

WASD to move Left Mouse Button to splashpunch The player has 3 HP A slime has 2 HP A skeleton has 1 HP A minion has 10 HP The game resets when the player dies

The goal is to collect both minions and escape the dungeon with both of them. Slime enemies are only trying to kill the minions and Skeletons only damages the player. Kill the slimes to prevent your minions from dying, but also watch out for the skeletons coming for You.

LD46 Tumbnail.png

Oh well, this was a interesting experience... I had about a week of experience in the engine we used and my friend had never done an animation in Photoshop before.

This and the lack of time resulted in a very challenging and maybe even stressful experience We were not able to polish or fully test the game and had to leave behind a lot of very important features and cool extra things we wanted to add.

The code and the project itself was really messy and far from optimized and some ideas didn't work out due to a lack of knowledge.

We really wanted to give up and not submit anything at some points where we got stuck and couldn't go forward, but we motivated eachother and eventually we were able to submit something we didn't dislike and we could be a tiny bit proud of.

Ratings

Overall 2281th 2.921⭐ 21🧑‍⚖️
Fun 2291th 2.658⭐ 21🧑‍⚖️
Innovation 2467th 2.306⭐ 20🧑‍⚖️
Theme 1509th 3.528⭐ 20🧑‍⚖️
Graphics 1136th 3.694⭐ 20🧑‍⚖️
Humor 1574th 2.531⭐ 18🧑‍⚖️
Mood 2270th 2.528⭐ 20🧑‍⚖️
Given 19🗳️ 10🗨️

Feedback

ben657
21. Apr 2020 · 18:39 UTC
Cool idea, would love to see it evolve into a roguelike sort of thing with the cute allies having abilities to protect you etc.
ToC
21. Apr 2020 · 18:40 UTC
Nice to see a fellow Godot user :smile: I liked the sprite art, especially the cute companions. I could not finish it though, because the skeletons always got one hit in before I could hit them.
Zesix
21. Apr 2020 · 18:44 UTC
So glad you kept going and were able to submit! Great job!
Hueson
21. Apr 2020 · 18:53 UTC
For one week in godot you guys did really well. We did our in Godot too. It's awesome to see what people do with a lesser known engine. The art and animations look really clean.
digitaldude555
21. Apr 2020 · 18:56 UTC
Well, the graphics are really well done, I have done animations in photoshop in previous jams and literally any other program will make your job easier. As for the gameplay, it seems impossible to win I tried a dozen times to beat the game but couldn't the hp is simply to low to win, also could have used hp indicator just a number on the screen would do. Obviously the fact I tried dozen times to win indicates its somewhat fun to play. Doesnt do much with the theme. And again the graphics are great, learn more coding and more about your engine and come back stronger next jam.
Jokku
21. Apr 2020 · 18:59 UTC
Characters textures and animation looked really good! and the game had a nice constant art style. The followers where cutely animated and death animations on those skeletons had a really nice pop to them. I think you had a good base game.

I experienced few crashes when I and a slime hit each other at the same time. I hp bar would have been nice but I understand that you had limited time to create features. I hope we will see a pos jam game with more polish. All the shortcomings aside, what you had time to make was great!
BeregAlto
21. Apr 2020 · 19:07 UTC
I like that! It's really have the potential.
fabula_rasa
21. Apr 2020 · 19:26 UTC
I really liked the two cute companions. Some indicator of companion hp would be nice. And some sound effects as well.

Doing animations in Photoshop is not a good idea at all. That must have been a real pain in the... ;). Also: stick with Godot, you will love it, you'll see. We made our game in Godot as well :)
vrerabek
21. Apr 2020 · 21:21 UTC
Glad you finished and submitted, really nice for one week experience in godot. I wish there were some sound fx, but I LOVE the graphics of characters. The companions are so cute! I could not get through the room with many skeletons and slimes though! :( :D