CRAZY PARTY RESUSCITATION (CPR) by ajahks

In CRAZY PARTY RESUSCITATION you play as DJ Insert Name Here headlining Club LS's annual COOLPARTY but some people think it's lame so you gotta RESUSCITATE the JAMS via REAL TIME BEAT INPUTS master the BEAT SWITCH SYSTEM to KEEP the PARTY ALIVE for as long as POSSIBLE TAP to the BEAT on RHYTHM to change the SONG to what the people wanna hear BALANCE their DEMANDS to keep as many people as possible ENTERTAINED

TUTORIAL
In CRAZY PARTY RESUSCITATION you play as a DJ trying to keep a party alive.
Every guest wants to listen to their own favorite song, indicated by their color and the rhythm they dance to during the "Listen..." phase. They also change what they want to hear at the start of the "Listen..." phase.
Once the "Listen..." phase ends, you'll have to play back the rhythm they are dancing to in order to change the song to what they want to hear. However, after a while the crowd will start asking for multiple songs at once, and anyone not dancing to their favorite song will start to leave the party.
You can only play one song at a time! Do you want to keep as many people dancing as possible? Do you want to cater to the people near the exit to stop them from leaving? Their rhythms will also cross over each other, so you have to take care to still play the correct beat!
| Youtube | https://lsstudios.itch.io/cpr |
| Original URL | https://ldjam.com/events/ludum-dare/46/crazy-party-resuscitation-cpr |
Ratings
| Overall | 1575th | 3.341⭐ | 24🧑⚖️ |
| Fun | 1832th | 3.023⭐ | 24🧑⚖️ |
| Innovation | 719th | 3.545⭐ | 24🧑⚖️ |
| Theme | 687th | 3.909⭐ | 24🧑⚖️ |
| Graphics | 1338th | 3.542⭐ | 26🧑⚖️ |
| Audio | 233th | 3.932⭐ | 24🧑⚖️ |
| Humor | 813th | 3.2⭐ | 22🧑⚖️ |
| Mood | 561th | 3.75⭐ | 24🧑⚖️ |
| Given | 31🗳️ | 33🗨️ |
My biggest quibble is that the audio playback when I repeated the rhythm was delayed by a fraction of a second, which made it difficult to repeat the rhythm (I assume the input itself was unaffected, but it was disorienting to hear the rhythm I was playing a tiny bit slow).
Other than that, neat idea, catchy music, and a nice atmosphere. Well done for 72 hours.
over all this game is truely a fun little gem you should be proud.
I struggled a little, but that is just me LOL
I would love more feedback, I wasn't sure if I was doing anything right or not, and sometimes I was very confused why they were leaving.
When it comes to mood, visuals and audio work very well together. Nice job overall :blush:
Some visual feedbacks like in Guitar heros kind of games would be appreciated to help see when i have to hit the space bar.