Die with the spikes by JaviCoder
Walk through the temple, until you reach the end. Every stone slab could be a trap.
Live, Die, MEMORIZE, and Repeat.

I've run out of time for different traps, rooms etc :(
Made the whole scene, inside Unity using probuilder, and done the textures with photopea.com. Toke me a long time to bake nice lights and shadows... Music made with Garageband.
Ratings
| Overall | 460th | 3.136⭐ | 35🧑⚖️ |
| Fun | 538th | 2.682⭐ | 35🧑⚖️ |
| Innovation | 597th | 2.424⭐ | 35🧑⚖️ |
| Theme | 445th | 3.273⭐ | 35🧑⚖️ |
| Graphics | 112th | 3.924⭐ | 35🧑⚖️ |
| Audio | 110th | 3.636⭐ | 35🧑⚖️ |
| Humor | 315th | 2.466⭐ | 31🧑⚖️ |
| Mood | 133th | 3.606⭐ | 35🧑⚖️ |
| Given | 70🗳️ | 36🗨️ |
There isn't much point in restarting once you finish the course once.
Nonetheless, I enjoyed the fact that respawning is fast enough to avoid too much frustration.
Atmosphere was really good though.
- Loved the main menu vibe
- Usage of the cinemachine during the intro was spot on. I so need to learn how to do that. So cool
- Volume lighting (fake), fog effect/particles added to the vibe, nicely done
- Background music was great
Improvements
- The graphics disappeared a lot and then repainted for some reason
- More smaller levels but with progressive difficulty
- Remove the FPS ;)
Thank you for voting for me game so I seeked yours. Well done on your first entry for LD! So looking forward to more of your work