The Village by ExeVirus

[raw]
made by ExeVirus for Ludum Dare 46 (JAM)

screenshot.png

Backstory:

You are a benevolent mystical being who happened upon this quaint village. The people here are rather simple. They have 4 basic needs: food, water, sleep, and fun. Unfortunately, this village they have decided to occupy is subject to many hazards. Now, these are simple people, they have no knowledge of medicine or tools. They are only capable of satisfying their needs with some conveniently placed structures. Luckily for them, you appeared out of nowhere and decided to help them. Each of the necessary structures can become a hazard over time. The food pit can catch fire, hurting the people while they eat. The water can become poisoned, which will eventually kill them if left untreated. The hut for sleeping can be plagued with mosquitoes carrying malaria, which is also deadly. And the fun playground equipment can break, causing injuries bad enough to prevent walking. If they cannot fulfill their basic needs, their health bar will decrease. There are other hazards as well: bears, sinkholes, and banana peels. As more villagers appear in your village, you will think up new tools to help these people survive. However, more hazards will also appear. You will need all your wits about you to keep this village alive. But, if you can get a bunch of villagers to worship you, maybe it will all be worth it…

Controls:

use number or left-click to select. Left-click to place. Spacebar will put the item back.

  1. fence – villagers have to walk around it. Right click to rotate
  2. bucket – puts out fire
  3. shovel – removes banana peels and fills holes (any villager stuck in the hole will be buried)
  4. medicine – cures villager of water poisoning and malaria
  5. cast – heals villager from broken bones so they can walk again
  6. potion – purifies drinking water and wards off malaria mosquitoes (for structures only)
  7. hammer – fixes broken playground equipment (hold down to use, not click)
  8. ladder – allows villagers to climb out of holes
  9. trap – kills bears (also hurts villagers if they step on it first). Takes a few seconds to set up
  10. idol – magically draws villagers to worship as long as their basic needs are not in danger

Notes:

  • This game was too much for our first time and some aspects are incomplete. Sounds are one of those, but music is present :) (note: due to a bug, each playthrough has a chance of playing a different music soundtrack in-game, rather than cycling like a playlist)
  • Hardcore mode and Normal are the same
  • Only one award, many are listed though, let me know in the comments if you finish them all
  • Playtesting showed that it takes time to master and gets hectic quick, be on your guard!

-All Assets and Engine/game were made this weekend+monday.

-The Music: Mr. Virus has been carrying around for a bit (his own stuff)

-Font is Google Font Anton

-Background is 0AD desert texture

--Yes the Screensaver.exe is an early build;)

There is a victory condition, for those of you who get good enough to win, actually quite satisfying :)

The bugfixed version:

  • Ladders now only fill the hole you click on rather than all available holes
  • Music playlist is working properly!
  • These changes are still Jam eligible, I may do a Post Jam version with more polish

Source Code: https://my.pcloud.com/publink/show?code=kZQALxkZJEu05gIRuOhf0HfsOJaCtS9eOBxk

Ratings

Overall 1764th 3.258⭐ 35🧑‍⚖️
Fun 1313th 3.273⭐ 35🧑‍⚖️
Innovation 1194th 3.303⭐ 35🧑‍⚖️
Theme 1782th 3.379⭐ 35🧑‍⚖️
Graphics 2106th 2.75⭐ 36🧑‍⚖️
Humor 1245th 2.823⭐ 33🧑‍⚖️
Mood 1989th 2.891⭐ 34🧑‍⚖️
Given 30🗳️ 46🗨️

Feedback

BoxedMeatRevolution
21. Apr 2020 · 04:29 UTC
Impressive amount of variety! Pretty tough to keep those villagers alive though, I think we maxed out at around 19. They kept jumping in holes and going to get food when it was on fire :laughing: Sometimes we'd dig up a hole, and it felt like disturbing some sort of party

Good work!
mehrdadsh
21. Apr 2020 · 06:55 UTC
Great game! I love the feel of this game
SplitPainter
21. Apr 2020 · 18:34 UTC
My way to describe it is that it feels rich - I liked it! Btw, you said: _This game was too much for our first time and some aspects are incomplete_ - welcome to game jams! :v:
Eulalia Porto Figueroba
21. Apr 2020 · 18:42 UTC
Wow, even if it's not completed, you can feel how massive could be with more time to develop it. The difficult is pretty up, but I love this kind of games so I can't say I didn't enjoy it! Welcome to gamejams, expectation vs reality in the scope is REALLY a thing for everyone hahaha. Hope we see you in the next jams!
Roboimuri
21. Apr 2020 · 18:54 UTC
That was stressful! Great game, see a lot of potential. Music was nice.
kaelXD
22. Apr 2020 · 03:37 UTC
The villager love to play in fire which made it very stressful but in a good way overall the game was fun!
No Grapes Games
22. Apr 2020 · 07:19 UTC
Definitely ambitious! I like virtual life feel... the villagers sure are little death magnets though :)

Great job!
Kanonix
22. Apr 2020 · 12:14 UTC
Quite original and ambitious ! That's some impressive work for such a short time. You can be proud ! :D
JustusPan
22. Apr 2020 · 14:08 UTC
A little bit complex but eventually I did it! Good game with lots of events. Good Job!
HKSpadez
22. Apr 2020 · 15:37 UTC
my gf and i genuinely had a blast playing this game! thanks so much for submitting for us to play on the stream. havent had as many good laughs playing anything else so far. definitely a personal favorite of ours so far this jam :D
Undead Aubergine
22. Apr 2020 · 19:50 UTC
That bush keeps getting on fire! Someone should do something about it.
SAVVU
24. Apr 2020 · 09:48 UTC
I see you had a lot of ideas in mind and the time was too little for all of them! DEspite that it was a great experience and I am sure you will work on the game even after the jam! Well done
SplitPainter
25. Apr 2020 · 09:59 UTC
I keep coming to this game. I really liked it.
Chief141
26. Apr 2020 · 09:40 UTC
That was a really funny and amazing game. :laughing:
gamescodedogs
27. Apr 2020 · 13:55 UTC
Love the rimworld vibe :) Thanks for the game, wish you the best of luck!
Ovid
28. Apr 2020 · 12:03 UTC
I've enjoyed this game very much! The idea fits very well with the theme. Very cool that you made it with your game engine! I liked the music and also the graphics!
Trexxak
29. Apr 2020 · 12:28 UTC
Very nice spin on the RTS genre (at least I interpret it as RTS-y, kind of). Really hope to see more of this!