You're A Loop by RIBOUT Horace

[raw]
made by RIBOUT Horace for Ludum Dare 47 (COMPO)

You're a loop.

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Go with the flow and let yourself chill with the wave.

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Two command

Left click/space bar : change the direction of the flow.

Right click/down arrow/up arrow/scroll wheel : change the size of the flow.

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Explore and have fun. It's a toy, not a game. But if you need goal, maybe there is some secret hiding.

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[If you try to reach the goal, there is a clear end with a message]

Now with a web version !

Ratings

Overall 161th 3.71⭐ 33🧑‍⚖️
Fun 249th 3.403⭐ 33🧑‍⚖️
Innovation 73th 3.919⭐ 33🧑‍⚖️
Theme 63th 4.177⭐ 33🧑‍⚖️
Graphics 85th 4.016⭐ 33🧑‍⚖️
Audio 101th 3.683⭐ 32🧑‍⚖️
Humor 372th 2.25⭐ 30🧑‍⚖️
Mood 58th 3.867⭐ 32🧑‍⚖️
Given 26🗳️ 32🗨️

Feedback

NamidaSai
05. Oct 2020 · 10:24 UTC
Really cool looking minimalist graphics! The soundscape was pretty neat too. Not sure if the player has any aim or goal though? I guess I'll check back when you've updated the description!
MikoziQ
05. Oct 2020 · 17:51 UTC
An awedropping, stunning game both by sounds and graphics. I've had a very nice journey towards the end. Amazing entry and such an experience to play it. Well done!
Zackavelli
05. Oct 2020 · 20:19 UTC
Mood and atmosphere was awesomely zen. I did glitch out side the play boundary but I just looped in the black abyss enjoying the music haha
Spiderhead20
05. Oct 2020 · 21:25 UTC
The mechanic of moving in circles restricted by their size and the click timing feels trully unique and relaxing combined with the glowy visuals and the calm sound effects. I found myself playing around with it for about 10 minutes, it's very satisfying. I wish there were some goals or gameplay elements to it, but it is interesting by its own
indivicivet
06. Oct 2020 · 00:16 UTC
cute concept, pretty and fun to toy with. reminds me a lot of floating point by tom francis
SharkWithLasers
06. Oct 2020 · 07:59 UTC
What an interesting control scheme! Great work! I really like the minimalist art design and the sound design as well! Nice use of bloom! It was a very soothing experience!
Geegaz
06. Oct 2020 · 12:56 UTC
I really liked it, the peaceful soundtrack and drum sounds made for a calm experience. But the control scheme could get confusing and overwhelming at times - I reached the end by endlessly bouncing off walls in every directions without much control.

But overall great job !
TheCakeConsortium
06. Oct 2020 · 13:15 UTC
What the hell, this one is by far the most creative use of the theme. It is very fun and innovative, it looks and sounds ethereal and the loop is very pleasant to control.

The increased obstacles (every time you collect an item) also adds to the challenge of navigating, making it really fun to progress. I can't think of any complaints.

Fantastic work! I'm so jelly of your work :cry:
LaJazuve
06. Oct 2020 · 15:15 UTC
really cool ! is so statisfying , and the simplicity of graphs works ! No goal but a stroll either and it's pleasant !
🎤 RIBOUT Horace
06. Oct 2020 · 18:21 UTC
@namidasai
Thanks for all the compliment !
I have update the description, and there is a goal but because I also like to see this as a toy, I didn't want to make it too obvious (there is also an end hidden, with a clear "The end" if needed)

@mikoziq
Thank you very much ! The simplest visual sometimes are the best ! (the music take more time, like, a lot more time... I'm glad it work !)


@zackavelli
I'm glad that my game can be enjoy even after a major gitch ! Thank you !
I hope you already got the good music before outing (the tibetan song can be a agresive after a while)

@spiderhead20
Thank you ! I actually add some goal but I didn't want to make it to straightforward but : you have some collectible in the map (and also a clear end, with a little text) just for the player who want to have a closure ! Maybe it can interessed you (I also made the game playable on web, even if it's a bit laggy)


@indivicivet
I didn't know that game ! My concept is clearly not the most original one, but I wanted to give it a try and do it "my way" to see where I go ! And i'm pretty happy with result !!
Effarek
06. Oct 2020 · 22:19 UTC
Loved it ! The art and music fit the gameplay very well and the overall mood of the game is very relaxing and enjoyable.
It reminded me of the "Etch a sketch" toys that I had when I was a child haha
rhoff95
06. Oct 2020 · 23:11 UTC
Great job! Agree this is more a toy than a game, but it really is a fantastic toy. Would much rather play a perfect experience like this than anything else less polished. Hope to see more added.
mohmehdi
07. Oct 2020 · 00:43 UTC
it was so stuck in a loop.
fantastic toy,good use of music
i wanna say that it can improve a lot , maybe some maps to reach a point in a certain time or making a shape using the thing and envirment
m-trigo
07. Oct 2020 · 02:07 UTC
Awesome concept! I would love seeing more of it. It just felt zen and relaxing to move around, but I think the obstacles got in the way of that experience a little bit. More targets and less obstacles would be my request :slight_smile:
Jake White
07. Oct 2020 · 08:25 UTC
Wow, incredible mechanical control and a great presentation. I would 100% buy a full game version, kinda dying to play this with actual levels!
kuro
07. Oct 2020 · 08:35 UTC
Sometimes I wish everything didn't have to be some shooter/fighter/combat action game / RPG with me, so I could think of something like this.

I'm mesmerized and hypnotized, I almost fell asleep, and that is a good thing. 5/5 for mood from me, and theme, graphics and audio are not far behing.
🎤 RIBOUT Horace
07. Oct 2020 · 16:57 UTC
@sharkwithlasers
Thank for all your compliment ! I'm glad to achieved a smooth experience despite so little time.



@geegaz
It's clearly not well balance in the end, yeah... I made the final Level in 1 hours around the end so I didn't have the time to test it and just "imagine" how to make smooth and cool passage, but none of them work as I intend... Playtest are important for level design xD

Thanks for your compliment !

@thecakeconsortium
Thanks you very much !!! It's really heartwarming to receive this kind of comment ;_; Thank you !

@lajazuve
Eheh, thank you ! (the secret ingredient is that, it have a goal ! But I really wanted to not show it to much so people can keep it as a toy and not a game with a clear end.)

And simplicity is sometimes so effective, it still blow me away !
Earlybard
09. Oct 2020 · 07:03 UTC
Love the concept, great to just go with the flow without struggling to complete an objective. Great work!
🎤 RIBOUT Horace
10. Oct 2020 · 14:27 UTC
@effarek
Oooh ! I love that toy when I was a kid (well, I still love that kind of toy, and I'm probably still a kid but still), I wonder if it's influence me...

Well, I'm glad to have succeed to convey the relaxation and the calm of my game development trough the game !


@rhoff95
Thank you ! I will see if I really want to add more of if the current one is already good. If I work on it, it will be more likely to fix the final LD which are too squeashy and not as enjoyable as the free running


@mohmehdi
Agreed ! I already add 4 little collectibles for people needing a goal, but I think other idea could have been better, to keep the toy aspect intact


@m-trigo
You're right, I would be more fun to trying to reach something getting pushed away... (I enjoyed the taiko sound a bit too much maybe ._.)


@jake-white
Thank you ! I appreaciate that a lot ! (One day, I hope I will get better at Level Design, so I can make good level in a jam ;_;)


@kuro
Thank you ~~~ I love to make abstract game and just passing by either feeling, sensation or metaphor. It's just... "purer" I think. (I also love to just make dumb concrete direct game like "you play a pigeon and you eat bread", but, like, it's good to not do only that)
StrangerYann
10. Oct 2020 · 15:01 UTC
euh mais horace y a un soucis c'est qu'il est ouf ton jeu - tu l'as fait tt seul en 48h - mais WHAT!!!!!!!!!!!!!!!!!!!!!???!?!!!???!
tverdo
11. Oct 2020 · 18:14 UTC
I really liked the art and sound design of the game. I just played around a bit and didn't discover the end, but it was still nice. Especially that you made it in 48h is just crazy. Keep it up! :)
Tygrak
13. Oct 2020 · 13:45 UTC
Yay I won! The movement mechanics were pretty fun - it was pretty cool to fly around the level when I got better at controlling the loop. I liked the minimalist graphics. I also do love a game with some cool lighting and cool particle effects :). Good job!
🎤 RIBOUT Horace
14. Oct 2020 · 19:12 UTC
@earlybard
Thank you <3 I always prefer to make toy ! (but I still add a goal in the game for the other kind of player)


@strangeryann
Ouesh j't'ai dis, au bout de 3h j'avais un truc qui me plaisait trop ! Je voulais pas le laisser sans le pousser un peu (finalement, j'aurais kiffer avoir un jour de plus pour faire du vrai LD dessus, et ajouter le tuto)

@tverdo
Thanks you ! I hope you enjoy the walk n_n !


@tygrak
Next time, I will make more room between the walls (and probably add an option to zoom out)

Congrats on getting good on the game, even I didn't succeed to get better
Flying Basement Studios
15. Oct 2020 · 22:30 UTC
Zen calming :) I really like the design.