Blood and Volts by

[raw]
made by for Ludum Dare 46 (JAM)

*Tower Defense meets Nuclear Throne. *

screenshot3.gif

Conquer a small alien planet, playing as an indomitable invading robot. Protect your power generator to keep turrets running, buy turrets and powerups using volts, and survive against the endless onslaught of natives for as long as you can. This planet should have remained unvisited.

Use Keyboard + Mouse or Controller. (note: tutorial was designed for xbox 360 controller) Press "U" to toggle fullscreen mode.

Made for gm48 and Ludum Dare 46 gamejams, incorporating both themes: "Small World" and "Keep it Alive"

By @dev-dwarf, @nolnad and @LewmothMusic (twitter).

Ratings

Overall 10th 4.421⭐ 21🧑‍⚖️
Fun 10th 4.421⭐ 21🧑‍⚖️
Innovation 291th 3.816⭐ 21🧑‍⚖️
Theme 196th 4.184⭐ 21🧑‍⚖️
Graphics 45th 4.632⭐ 21🧑‍⚖️
Audio 44th 4.289⭐ 21🧑‍⚖️
Mood 774th 3.639⭐ 20🧑‍⚖️
Given 17🗳️ 11🗨️

Feedback

blabberf
21. Apr 2020 · 00:09 UTC
This game is sick, and the graphics are gorgeous! I love how the turret upgrade gives you a random type, it made getting the upgrades exciting! Music was great too.
daichifob
21. Apr 2020 · 01:19 UTC
Wow was this really made in three days? Everything about it feels well thought out and polished. The locations of the shops did feel a little awkward since your base would be left completely vulnerable if you went to the corner to get a turret or upgrade.
Anyway, awesome job!
daichifob
21. Apr 2020 · 01:19 UTC
Wow was this really made in three days? Everything about it feels well thought out and polished. The locations of the shops did feel a little awkward since your base would be left completely vulnerable if you went to the corner to get a turret or upgrade.
Anyway, awesome job!
beanslasher
21. Apr 2020 · 03:29 UTC
I really really like this game!!! How in the world did you create this in 3 days! This is just really polished and incredible, Great job!!!!!
NanoArch
21. Apr 2020 · 04:33 UTC
This game is extremely polished and fun, this game could easily be expanded on into a full release, the art is amazing, the audio is great, and the game is just plain fun, and it is super satisfying to get into a group of enemies and destroy them. Great Job, this game is amazing.
HomoLudens
21. Apr 2020 · 04:35 UTC
JUICE. Get that screenshake in! I would appreciate some more legibility but otherthan that great game
Shay Cichocki
21. Apr 2020 · 04:36 UTC
Very fast paced game loved the ramping played through the game about 5 times before I felt that I had to readjust my eyes. Quality game built in 3 days and really enjoyed it. Only thing I would like is a way to exit the game when I hit escape. Apart from that great game and great run in this game jam.
Artyom Volkov
21. Apr 2020 · 08:58 UTC
It's a solid submission. Gorgeous art, a lot of juice and perfect realisation of the concept, which our team also had in minds at the beginning of the jam. It's great to see that it works well.
Huang Sicheng
21. Apr 2020 · 10:25 UTC
Nice game! I really love the music and graphics. But it is a bit tough to buy the tower from the right store.
Ismael Rodriguez
21. Apr 2020 · 19:11 UTC
Solid jam entry, very juicy. A couple suggestions, tone down the screen shake a bit, and reconsider the color of the enemy corpses, because the ground becomes the same color as the approaching enemies and makes the game a little harder to read...but great job overall.
Jimanzium
21. Apr 2020 · 19:55 UTC
Controller support was a really nice addition. It has got an overall high level of polish which is really impressive to see. The character designs and other graphics were also very well done.
MadeByChaz
21. Apr 2020 · 22:01 UTC
I love the artwork on this. It feels nice to play but I didn't quite understand the tutorial. It was fun to run around smashing all the little guys up but I didn't know why the turrets were sometimes active or sometimes not etc. A way to quit the application from the pause menu wouldn've been good too, but overall it's a nice package. The audio also works well. Thanks for sharing and congratulations on your entry!
Sciman101
22. Apr 2020 · 04:19 UTC
One of my favorite entries so far. Feels great to control, save for some minor collision errors I ran into. The art and sound work really well and the whole thing has a great sense of game feel. Difficulty ramps up a little too much later on, but if this were polished up and some more features added I could see it being released like a super crate box type thing. Great work all around!
🎤
22. Apr 2020 · 05:01 UTC
@sciman101 could you explain or dm about the collision issue? Thanks for playing!
Sciman101
22. Apr 2020 · 14:48 UTC
@dev-dwarf It was nothing gamebreaking or anything, I just got caught on the hitbox of the enemy guys once there was a bunch of them piled up.
torcado
22. Apr 2020 · 23:16 UTC
dang, blood and volts is so good! the art is incredible, really good colors and everythings clear to look at. the game is super hectic haha. controls remind me a lot of forager? maybe because ive been playing it again recently. anyway nice work!
🎤
23. Apr 2020 · 04:45 UTC
@torcado theres definitely resemblance to forager in how you hit things. Thanks for playing!
jjoeyay
24. Apr 2020 · 03:16 UTC
wow this is -very- good, fantastic job guys!! amazing art for the short timespan, just super fun and satisfying to play all around- i love it! got 11059, heh
NNNIKKI
24. Apr 2020 · 12:54 UTC
This game is near perfect! You got the game juice just right. I honestly can't think of any criticism except maybe adding a menu screen.
🎤
24. Apr 2020 · 20:09 UTC
thanks @jjoeyay and @nnnikki ! glad you liked it!
01010111
11. May 2020 · 17:59 UTC
Really enjoyed this! Frantic and fun and really good looking!