The Nightmare by SaltFactory Studio
Premise
With no idea where you are, you must search for clues on how to escape the labyrinth. Be wary of the being that lurks around these parts and find a way to escape the loop you're seemingly stuck in. The path out may not be as obvious as it seems.
Control: - W-A-S-D: Movement - Left Shift: Run - Space: Interact
Software: - Maya - Mudbox - Blender - Unity - Adobe Photoshop - Substance Painter - Substance Designer - GitKraken - Audacity
For the best experience, consider turning off the lights and using headphones.
TIP: You must find all the clues to reach the ending





Resources - Freesound and Zapsplat - Soundtrack and SFX - Mixamo - Creature auto rig and animation - Poliigon - Wood floor texture maps - DaFont - 'Horroroid' font
| Youtube | https://saltfactory-studio.itch.io/the-nightmare |
| Original URL | https://ldjam.com/events/ludum-dare/47/the-nightmare |
Ratings
| Overall | 784th | 3.5⭐ | 31🧑⚖️ |
| Fun | 1036th | 3.138⭐ | 31🧑⚖️ |
| Innovation | 1432th | 2.638⭐ | 31🧑⚖️ |
| Theme | 1095th | 3.328⭐ | 31🧑⚖️ |
| Graphics | 378th | 4⭐ | 31🧑⚖️ |
| Mood | 195th | 3.983⭐ | 31🧑⚖️ |
| Given | 17🗳️ | 35🗨️ |
@jag We apologized for the initial confusion since we forget to add in the tip section when submitting. If you have time, perhaps you can give it another tries and see if you can find all the notes.
@locopelli1 @jammygunns We really appreciate the in depth feedback you provided, and it is great that you enjoyed it. We agree that movement could be smoothen out. We're happy with the way the monster move around, but there's definitely room for improvement. Nevertheless, we are really happy that you enjoyed this.
@steffy @cax We hope that it gave you a good scare, it certainly did for us when we were testing.
Just take your points and leave.
*I hate this. I hate this. I hate this.*
Nice graphics and ambiance.
*I hate this. I hate this. I hate this.*
Maybe we could keep the notes when we die ?
*I hate this. I hate this. I hate this.*
One thing, maybe don't put the monster in the main game page, because the fact that I already saw, what I was supposed to be afraid of kinda ruined the game for me. This monster games are usually only scary because you don't really know what the monster is. I liked the overall look of the labyrinth, I just wish it was a bit less bright, or the monster a bit more dark, because it's a bit goofy that he is so bright next to the darker walls. Unfortunately, the map was not really good for gameplay like this. There are far too many dead ends which just get you killed, and you can't do anything about that. The monster seems to find me every time, so the game always turns into a chase, so it would be nice not to have dead ends. I couldn't find the exit, even though I tried a few times to check all the side walls. Overall, well done for the time available.
A problem with this theme (and this isn't your fault at all) is I never know if there's an end condition or if I'm just supposed to get some kind of meta-message that I'm stuck in a loop and quit. I think some feedback on the clues would have clarified this for me. So, if there was an end-condition, I'm sorry but I missed it.
Man oh man did you nail the scary theme! I literally jumped a few times, even after I had seen the monster before and knew full-well what that music meant. :stuck_out_tongue_closed_eyes:
The music played perfectly into the mood, as did the foggy atmosphere. Great job!
@szabe We agree that the map could use some more improvement and the game can be tested better. We will surely spend more time testing our game before submission next time. We really appreciate the insights you provided, and we hope you have a good time playing our game.
@codertrevor If you find all the clues it would trigger the endgame sequence, which is sort of the end of the game. We did realized that it's somewhat difficult to get to the endgame sequence but didn't have the time to make the appropriate changes. Nevertheless, thank you for your feedbacks and we're glad you got a few good scare from the game.
@empty-set Thanks for playing our game, and the monster does roam around the maze searching for the player so you have to actively avoid it while searching for the clues. We hope you had fun.
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My mistake.
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I think I had a heart attack.
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I'm still on edge.
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After my first monster attack I was like "I want to climb the walls! I don't want to die!" Darn, that was the scariest thing I have ever played. It would be nice to be able to save the clues you've already found, because I DON'T WANT TO GO BACK IN!! and yet I want to beat the game!
My
God...
I almost screamed.
Good work with sound. And this... abomination.
Overall - very nice and kind game. I will advise it everyone.
That's how you know you nailed the scariness!