AlchemEat by
Turn cooking into alchemy. No boring mixing, no dangerous slicing, no neverending cooking times. Just enjoy the discovery of good food here and now! Drop the ingredients in the cauldron and wait for transmutation to happen! You'll just need a little heat, provided by your dragon Kiki who'll do it for free... or for some of the amazing food you create.
The goal of this light puzzle game is to complete all the recipes in the inventory in the lowest number of combinations.
Watch our for Kiki's energy, if it goes to 0, it's over! Using an ingredient will lock it for a number of turns. Be careful not to run out of possible moves!
Credits to zapsplat.com for sounds and musics. Thank you!

| Youtube | https://drive.google.com/open?id=1HZIiC5w_V68C1gm6Y41nDAlN-Oy2YShi |
| Youtube | https://cristiangurra.itch.io/alchemeat |
| Original URL | https://ldjam.com/events/ludum-dare/46/alchemeat |
Ratings
| Overall | 891th | 3.625⭐ | 22🧑⚖️ |
| Fun | 407th | 3.75⭐ | 22🧑⚖️ |
| Innovation | 1357th | 3.225⭐ | 22🧑⚖️ |
| Theme | 2501th | 2.35⭐ | 22🧑⚖️ |
| Graphics | 783th | 3.925⭐ | 22🧑⚖️ |
| Humor | 863th | 3.158⭐ | 21🧑⚖️ |
| Mood | 413th | 3.85⭐ | 22🧑⚖️ |
| Given | 17🗳️ | 12🗨️ |
I really enjoyed the Game. It is a little bit tricky since you got cooldown on the items - so it is a challenge! But I liked it a lot!
However I never quite understood how energy and mana worked, I was basically just always combining things at random until they came off cooldown or the crystal appeared.
Maybe it's too easy (I tried to kill the dragon... But too hard)
the puzzle part is a bit hidden at the beginning but become more obvious as you start to try to have every recipes and you understand cooldowns: maybe a tiny bit more difficult would be nice? not sure it is the goal of the game anyway ;)
Nice entry!
The goal was that of making the game about exploration, the puzzle was meant to keep you engaged between one new thing and the other but I admit it was not so easy :D
The puzzle didn't come out as expected - we didn't have enough time to balance to make mana and energy meaningful.
Being stuck is a possibility, but I'd really like to change that.
I'll keep all the feedback in mind, and my teammate will be happy about all your compliments on the graphics :yellow_heart: