FORNAX-11 by politecoy
FORNAX-11
a puzzle platformer where your goal is to keep energy until the final level, and if you consumed all of your energy you will be back to the first level so try using energy more efficiently to reach the last level.
Controls:
- Arrow keys to move and jump
- "A" for Interactions
- "R" for restarting the level

| Youtube | https://politecoy.itch.io/fornax-11 |
| Original URL | https://ldjam.com/events/ludum-dare/47/fornax-11 |
Ratings
| Overall | 904th | 3.425⭐ | 22🧑⚖️ |
| Fun | 823th | 3.325⭐ | 22🧑⚖️ |
| Innovation | 759th | 3.375⭐ | 22🧑⚖️ |
| Theme | 1554th | 2.579⭐ | 21🧑⚖️ |
| Graphics | 611th | 3.775⭐ | 22🧑⚖️ |
| Mood | 1016th | 3.188⭐ | 18🧑⚖️ |
| Given | 38🗳️ | 9🗨️ |
I did find the debug button for creating a box, might want to remove that from the build:

What I don't - is the energy system and the fact that there is no option to restart from the very beginning with full energy (you have to spam restart till you'll die).
I'm not sure I like that your energy carries over between every stage. Figuring out how to use your energy efficiently is challenging enough over the course of 2 or 3 levels - coming up against a difficult puzzle when you've expended most of your energy trying to figure out the best solutions to previous rooms is frustrating. Revisiting old levels to try to complete them more efficiently is fun to a point, but when you die on a later level and have to redo the *whole game*, it's stressful.
@empty-set Thanks I'm glad you liked the mechanic and color palette, yeah i agree about the energy system and its stressful to restart the whole game, i will defnltey do a lot of tweaks on the full version of this game, thanks for the feedback!
Thanks for submitting your game!