Journeys to the Spire by C0nt
In honour of our friend, Tihke Tuvi, who got sick and couldn't attend.
"You look around and see my valleys stretch out in all directions. You are a stranger here. I date back to a time that did not know life. My air is holy, my ground is dust.
Your history can be measured in the years of these here mountains surrounding you. As the rains and winds hewed them, your kind came to be. The five-million-year history of your ancestors is one of endless repetition, where each child’s life was a perfect reproduction of the lives of their parents. Your time was a circle. I was given many names across your cycles."

GAMEPLAY INSTRUCTIONS:
Move around using the WASD keys. Space to wait a turn. Hold R to recreate world.
CHANGE MADE DURING SUBMISSION HOURS: You can now also use arrow keys and numpad keys to move around.
Most assets were made during the Jam. Only sound effects are the exception. Music was ours. :)
SOURCES FOR ALL ELSE CAN BE FOUND ON OUR ITCH.IO.
Made in Unity.
| Youtube | https://c0nt.itch.io/journeystothespire |
| Youtube | https://c0nt.itch.io/journeystothespire |
| Original URL | https://ldjam.com/events/ludum-dare/47/journeys-to-the-spire |
Ratings
| Overall | 1312th | 3.121⭐ | 31🧑⚖️ |
| Fun | 1489th | 2.586⭐ | 31🧑⚖️ |
| Innovation | 716th | 3.414⭐ | 31🧑⚖️ |
| Theme | 897th | 3.536⭐ | 30🧑⚖️ |
| Graphics | 1230th | 3.052⭐ | 31🧑⚖️ |
| Humor | 854th | 2.625⭐ | 26🧑⚖️ |
| Mood | 1130th | 3.077⭐ | 28🧑⚖️ |
| Given | 39🗳️ | 31🗨️ |
Unfortunatly i don't have a QWERTY keyboard so i struggled to get it running, couldn't play with the arrows !
Would love to try it out again with some improvements !
Great job!
Also, if you move fast it's a bit disturbing.
Nonetheless nice work =)
Edit:
I played it again after reading the comments and after 3 or 4 cycles i ended up spawning next to the spire lol
I like the feeling of being lost and having to explore, but here may be too much, I just feel I move randomly and the rules for new babies are hard to understand (water or chickens seems to not work).
Also, @samuel-hollywood-summers "people tend not to reproduce asexually outside of this game" :D :D :D
I think @shubart and @criggles hit the nail right on the head. If I were to start the jam over, I would focus a bit less on adding more stuff to the game and focus more on giving feedback to the player through animations and sound. It would have helped to have an indicator for when your tribe member has an increased birth rate. There being no gameplay instructions was definitely a conscious choice though.
The orientation could also have benefitted from the camera being larger just as @samuel-hollywood-summers said. The next thing I would have added is the ability to talk to your hominid brethren, who could give you directions towards the spire. But since this was never implemented, we should have compensated with the camera instead.
@twilight-world I hope that despite the confusion you still got something unique out of it.
Very interesting game! The graphic is simple, but it has its own special look, and I like it.
The music is good, it helps the mood.
I have two problems with the game, the first one is that I didn't understand exactly what I should do in the game. The second one is that the movement feels a little bit like there's a low FPS in the game.
Overall, a very smart and deep idea, and the game itself is really cool and relaxing.
I heard about your OpenGL journey, good luck with that and with this game!
Great idea, I remembered there was also a mmorpg with a similar idea that came out on steam.