TRONZO by Tykev

[raw]
made by Tykev for LD34 (JAM)
This is TRONZO! It is a gold square.

Drag him around and place him precisely side by side to other objects to grow. As you proceed, you will have to create more difficult shape patterns.

This game is a skillbased geometric puzzle.

Don't forget to turn up the volume!

Ratings

Coolness 100% 1
Overall(Jam) 3.98 60
Audio(Jam) 3.82 113
Fun(Jam) 3.96 53
Graphics(Jam) 4.12 160
Humor(Jam) 2.06 789
Innovation(Jam) 4.29 6
Mood(Jam) 3.80 132
Theme(Jam) 3.84 356

Feedback

propter_ludus
15. Dec 2015 · 02:18 UTC
I quite enjoyed this!
I had a really hard time for level three.
It was quite fun.
antonuklein
15. Dec 2015 · 03:04 UTC
Seriously an amazing game this jam.
ohmmus
15. Dec 2015 · 20:02 UTC
FUN! I love the amount of polish that your game has. the little details like particle effects when you connect shapes really put everything together! Well done!
DinnerInTheDark
15. Dec 2015 · 20:08 UTC
Fun and innovative, great work!
GoodwolfStudio
15. Dec 2015 · 20:11 UTC
This game has an amazing quality. It's super polished and interesting. So why is there no game over state or restart button? I literally tried every button on my keyboard.
blackbird806
15. Dec 2015 · 20:12 UTC
Very good concept, I enjoyed this a lot!!! =)
TomenLuca
15. Dec 2015 · 20:16 UTC
The game looks very polished. It looks great and it plays amazingly well. Sometimes though I died without knowing what I did wrong, I'm guessing I was going out of bounds.
phi6
15. Dec 2015 · 20:20 UTC
Lots of fun! Visually great. Level 3 quite frustrating - also seems to restart randomly sometimes?
dmecke
15. Dec 2015 · 20:21 UTC
Very well done! Graphics and audio are awesome and a very innovative concept!
The only criticism I have is that the control felt a bit strange. Maybe my mouse movements could be more direct transferred to the square. But thats really criticism on a very high level. Great game!
Jeroenimoo0
15. Dec 2015 · 20:21 UTC
Very cool concept! At first I did not know that where I dragged the cube from mattered a lot, also a restart button in-game, a hotkey or auto-restart would've been nice. Overall well done!
DonEngland
15. Dec 2015 · 20:24 UTC
Interesting mechanics. Made it to level 11
Digitaldude555
15. Dec 2015 · 20:25 UTC
Great gameplay! Spent a lot more time on this game than nearly all the other games I have played so far. Can't really find any part of the game I'd criticize but an R key for a quick restart of the game would be great.
crucknuk
15. Dec 2015 · 20:36 UTC
Nice game ! Went up to level 15 before stopping (gotta test more games :D)

You should do something to limit the number of particles on the screen at a time though, when multiple forms collide, the game lags hard.
I really like it, a very solid entry of this Ludum Dare !
bitdecaygames
15. Dec 2015 · 21:15 UTC
Good game. getting used to how to manipulate the shape took some getting used to but not painful by any means. Nice work.
Multiplexor
15. Dec 2015 · 21:42 UTC
Cool! Simple but very polished! The music is very fitting! Overall a great entry! Keep up the good work :)
rogberth
15. Dec 2015 · 21:44 UTC
Very polished game! Great job. A bit difficult to grasp at the beginning it gets easier to control after some levels.
the-arrival
15. Dec 2015 · 22:04 UTC
Superb! The physics-based controls are simple and enjoyable, and the game is very addicting. The menu design, music, and particle effects all help to give the game a strong visual style and as a result it feels incredibly polished! Great job!
luke
16. Dec 2015 · 00:15 UTC
really nice, i'm feeling like a artist http://prntscr.com/9eodpv
Split82
16. Dec 2015 · 00:16 UTC
Almost perfect. Really innovative and fun. Awesome job!
fluidvolt
16. Dec 2015 · 11:25 UTC
Super fun! I loved the precision required and how well-tuned it all felt. Surgically swerving shapes into a big mass was awesome. The graphics, while simple, worked well and had a lot of little details, and the synthy dance music was great and kept the action groove going. Nice one!
csanyk
16. Dec 2015 · 21:25 UTC
Rather good! Controls are a bit tricky. I felt like it was more of a struggle than it should have been to assemble the shapes, because I couldn't adequately control Tronzo. But this has real potential!
disdanes
17. Dec 2015 · 05:21 UTC
This was really fun, it was definitely challenging since all the pieces were moving and it was hard to align, nice job.
pjimmy
17. Dec 2015 · 12:26 UTC
awesome! one of the best I've played so far. the concept is very creative, super engaging, one of my favorites, well done :D
puddelipip
17. Dec 2015 · 12:49 UTC
I really liked the feel of the pieces connecting and the music was iun that good zone of being enjoyable and add to the mood, but not taking over and being too noticeable.

Gameplaywise I can't find the challenge, I like the attaching mechanic though.
Perhaps it's because of the graphics but doing a shooter where you pick up parts of the enemies ships when you destroy them came up in my head, asteroids type of gameplay
Dejvo
17. Dec 2015 · 18:59 UTC
nice and neat idea.
Webravenz
18. Dec 2015 · 10:59 UTC
I don't know what to say it's perfetc !
ajopart
18. Dec 2015 · 10:59 UTC
I really like the connecting animation ! Nice game and challenging !
SK16 Games
18. Dec 2015 · 16:40 UTC
I really had fun playing this! Great take on the (growing) theme! 5/5
Trizek35
18. Dec 2015 · 22:09 UTC
Great game, when you think about it, it actually fits both of the two themes pretty well. It's really fun game, well done !
StaNov
22. Dec 2015 · 21:12 UTC
Graphics is great, so is audio - the joint sound is cool :) I would appreciate total levels count. Thanks for making this, cheers from Brno :)
Clabbage
29. Dec 2015 · 06:24 UTC
I really liked this game. The art style was simple but beautiful and the gameplay felt tight.
Geckoo1337
31. Dec 2015 · 19:05 UTC
Fun and innovative. Neat ++
Wakefield
03. Jan 2016 · 18:42 UTC
Super fun idea! my only concern is about lose. maybe if you have no chance to make the shape, the game need to say that you lose and start again. Except that, I truly love the game, hope to see it someday in playstore o something!
Akhera
03. Jan 2016 · 20:21 UTC
Great concept. I had a lot of fun with it.