Keep it Olive! by Nathalia Hohl
The game
Keep your olive orchard safe from the enemies with flamethrowers. Throw stones before they put fire to a tree to make they run back to where they came from. If a tree is on fire, spray water to extinguish it.
Survive the enemy waves and keep your trees ~~alive~~ olive!
Instructions
- * Walk * with * A and D * or the * arrow keys *
- * Throw stones * with the * Left Mouse Button *
- * Spray water * with the * Right Mouse Button *

Look at this **cker! Don't you wanna throw a rock at its flamethrowing face?
Comment below your best score and your feedbacks too :smile_cat:
Credits
- Felipe Guimarães - programming and design
- Nathália Hohl - art
- Marllon Santos - music and audio
Made with Godot and Blender
Ratings
| Overall | 1914th | 3.184⭐ | 40🧑⚖️ |
| Fun | 1797th | 3.038⭐ | 41🧑⚖️ |
| Innovation | 2249th | 2.667⭐ | 41🧑⚖️ |
| Theme | 1321th | 3.615⭐ | 41🧑⚖️ |
| Graphics | 1857th | 3.103⭐ | 41🧑⚖️ |
| Audio | 995th | 3.25⭐ | 42🧑⚖️ |
| Humor | 1213th | 2.842⭐ | 40🧑⚖️ |
| Mood | 2198th | 2.676⭐ | 39🧑⚖️ |
| Given | 55🗳️ | 55🗨️ |
@fat-cat I'm happy you liked it, it's our first time with a musician in the team. Jumping really does feel good, sad that it wouldn't have a purpose. ):
@png It does get unplayable at the end :/ We should've diminished extinguishing time at some point. I'm glad you had fun nonetheless. =]
I also like the low poly esthetic of it. But on this subject I think it would have been more fitting if the flames were low poly particles too.
It would also be nice if the punches and water had more range to it and were a little more in the center of the camera to see better what we were doing.
Small nitpick too : I used the Linux build and the folder downloaded is just named "Linux". It would be better to have your name attached I think.
Overall goodjob, it was a funny experience
Everything felt fairly smooth too.
With a game in this style it probably would be good to add some sort of ending goal, even if it's just a timer, to keep things from getting really frustrating when the game become impossible(not sure if I got to that part of am just bad).
I got 227 points.
@adinimys Thank you for the feedback, we'll definetly use low poly particles next time.
@mrchippy Thanks a lot ^-^ We'll try to balance things out and add a goal next game we make.
@quade-zaban Thanks for the warning!
Overall, it was enjoyable
The art was nice. Love the Low poly look. The music also fit fairly well. Nice tune. The controls ware very tight and I had no problems navigating the orchid. Good job on that.
All in all, a nice little arcade shooter. Maybe a little too frustrating without a winning state :) I really get stressed out when there's no way to win