Forest Idle by Firewill
Upgrade your income and your troops to endure the assault of the black army until the world regains its colours.

Our small idle game for the JAM, balance might be a bit overtuned, sorry for that, it's a fairly active clicker, we barely made it but it was still quite a lot of fun.
will be posting Win and Linux builds soon.
And maybe some balanced post jam versions.
| Youtube | https://github.com/guidoarnone/ludum-dare-46 |
| Youtube | https://guidoarnone.github.io/ludum-dare-46/ |
| Original URL | https://ldjam.com/events/ludum-dare/46/forest-idle |
Ratings
| Given | 10🗳️ | 7🗨️ |
I do like the combination of genres - clicker + MOBA-like. Well done on the gameplay!
@theceases : Yeah it is you losing, the first wave was supposed to be beatable without player input but it slipped past us, you are absolutely right about the visual feedback, just one of the things that kinda slipped past as lower priority.
@beavergames : I get what you mean but we felt it'd an easy genre to work with, (which it kinda wasn't). there have also been some pretty sweet games in the idle genre, like "A Dark Room" and "Candy Box", not that we came close to those but I wouldn't write the genre off entirely.
I do partly agree with the autoclicker part, but it does give the player something to do in the earlygame where not much is happening, and it becomes useless at about the 1min mark.
Thanks for sharing your experience, rest easy knowing that I've had enough of clickers for at least the next 5 ludums :stuck_out_tongue: