JellyPirates by Blobby101
Ahoy! JellyPirates is a simple game where gelatinous privateers swashbuckle their way across the high seas!
Pick a destination from your treasure map and set sail, but be warned: other pirates occupy the waters!
Controls:
A or left to jump left
D or right to jump right
Land on the button on a cannon to fire it, cannons aim automatically.
Use the mouse to pick a destination on the map.
Have fun!
-----------
This was another entry that was rushed towards the end - I think I need to work on my time management! As with last time, this was developed with EdgeOwl (http://www.ludumdare.com/compo/author/EdgeOwl/), who you have to thank for the art. Unfortunately he had to drop out after the second day, so if the art quality goes visibly down-hill, that's my fault! xD
I think like a lot of people, we had to drop quite a few of the ideas we had planned as the weekend went on (like multiple player controlled ships, ship customization and the JellyStoreTM!), many of which were implemented to a limited extent, but they could all find their way into a post-compo version at least.
Pick a destination from your treasure map and set sail, but be warned: other pirates occupy the waters!
Controls:
A or left to jump left
D or right to jump right
Land on the button on a cannon to fire it, cannons aim automatically.
Use the mouse to pick a destination on the map.
Have fun!
-----------
This was another entry that was rushed towards the end - I think I need to work on my time management! As with last time, this was developed with EdgeOwl (http://www.ludumdare.com/compo/author/EdgeOwl/), who you have to thank for the art. Unfortunately he had to drop out after the second day, so if the art quality goes visibly down-hill, that's my fault! xD
I think like a lot of people, we had to drop quite a few of the ideas we had planned as the weekend went on (like multiple player controlled ships, ship customization and the JellyStoreTM!), many of which were implemented to a limited extent, but they could all find their way into a post-compo version at least.
Ratings
| Coolness | 50% | 3 |
| Overall(Jam) | 3.00 | 788 |
| Audio(Jam) | 3.18 | 424 |
| Fun(Jam) | 2.77 | 809 |
| Graphics(Jam) | 3.48 | 505 |
| Humor(Jam) | 3.41 | 166 |
| Innovation(Jam) | 3.17 | 497 |
| Mood(Jam) | 3.00 | 679 |
| Theme(Jam) | 3.50 | 681 |
It was fun though I didn't understand what I was meant to do. A fun little sandbox I'd say :)
I really liked the wobbly effect on the graphics and the generally clean looking style.
Good work, just needs to be cleaned up a bit gameplay wise.
I'll do a quick bug fix that makes it possible to play more than 1 game in a row.
Really nice job implementing the physics, and I love the music!
+ good atmosphere