Inverted Dungeon Crawler by PoeticMonkey
Your goal is not to make it through the dungeon. You're goal is to design the dungeon to be impassable for your enemy (the so-called hero).
Ratings
| Overall | 2517th | 2.419⭐ | 33🧑⚖️ |
| Fun | 2532th | 1.919⭐ | 33🧑⚖️ |
| Innovation | 1861th | 2.952⭐ | 33🧑⚖️ |
| Theme | 2544th | 1.672⭐ | 31🧑⚖️ |
| Graphics | 2162th | 2.661⭐ | 33🧑⚖️ |
| Audio | 1476th | 2.6⭐ | 32🧑⚖️ |
| Humor | 2015th | 1.625⭐ | 26🧑⚖️ |
| Mood | 2329th | 2.327⭐ | 28🧑⚖️ |
| Given | 18🗳️ | 35🗨️ |
Currently it's very simple since there's only one tower and a few positions allowed.
Some suggestions :
- A life bar for the hero
- A clear way of seeing what the hero objective is
- A way to switch between camera view
- Different hero types / behaviours
Really interesting concept and take on the theme, as you must keep the dungeon alive. Good job !