Shy Talker - Keep the Conversation Alive by TrKo
are you already a shy talker? ok, but don't let your conversation points go below zero...
I've been into game dev about a month now, so I'm a beginner and this is my first game jam, I tried to do something super simple, I hope you like it.

Bugfix: I was receiving some comments about short time between the commands show up, and I found that weird so I decided to play the game again an realized that something wasn't working (I commentend the time variable when I was testing) so I rebuild it and now everything it's working
Ratings
| Overall | 284th | 3.685⭐ | 29🧑⚖️ |
| Fun | 345th | 3.519⭐ | 29🧑⚖️ |
| Innovation | 351th | 3.5⭐ | 29🧑⚖️ |
| Theme | 267th | 3.944⭐ | 29🧑⚖️ |
| Graphics | 251th | 3.815⭐ | 29🧑⚖️ |
| Audio | 265th | 3.463⭐ | 29🧑⚖️ |
| Mood | 135th | 3.759⭐ | 29🧑⚖️ |
| Given | 34🗳️ | 30🗨️ |
I'm so bad at memory games :)

Thanks for letting us play!
@oxlox @ciber-turtle @zimny11 @ubershmekel @dylan-pineo @dodger @causalpigeon
Can add some "Negative" sign randomly as level goes up. Like an arrow in a different color.
Player need to input the opposite direction, lol
You've got alot of empty space around the edges. Have you considered zooming in a bit more so we can see more of your art and UI?