ANICTO by WeAreDev
Story:
ANICTO is a game about a space traveler who finds himself stranded on a freezing planet.
After a malfunction sent his lifepod and his ship to separate locations on said planet, he has to find his way back to his ship before he succumbs to the cold.
Luckily the crash has ignited a small fire spending a tiny amount of comforting warmth and light.
Your mission will be to keep the flame alive and make it back to the safety of your ship.
Do not let the fire extinguish as it is the only thing keeping you alive.
CONTROLS:
Mouse and keyboard
Walk: WASD
Pick up items/torch from fire: Left Mouse
Fuel fire: Left Mouse
Drop items: Right Mouse
Create a Fire pit with two stones: e
Return to main menu: r
TOOLS USED:
Unity
Blender
Krita
LMMS
Audacity
yopad
Contributors:
The @WeAreDev Team:
@fenno-boomgaarden
@minorseven
@killua
@ugghmaster
Notice:
Also the webgl build seems to act up currently.
If you want to play the full version with sound we recommend downloading the game.
Additionally to finish the game you have to left click the big Space ship.
Apparently that isn't as obvious as we had hoped.
| Youtube | https://wearedev.itch.io/anicto |
| Youtube | https://wearedev.itch.io/anicto |
| Original URL | https://ldjam.com/events/ludum-dare/46/anicto |
Ratings
| Overall | 1204th | 3.5⭐ | 34🧑⚖️ |
| Fun | 1784th | 3.047⭐ | 34🧑⚖️ |
| Innovation | 1288th | 3.25⭐ | 34🧑⚖️ |
| Theme | 194th | 4.188⭐ | 34🧑⚖️ |
| Graphics | 1094th | 3.719⭐ | 34🧑⚖️ |
| Audio | 1324th | 2.9⭐ | 17🧑⚖️ |
| Mood | 796th | 3.629⭐ | 33🧑⚖️ |
| Given | 34🗳️ | 32🗨️ |
Also I dont really understand how to win the game. But I like the mood and the collect and craft mechanic.
Despite this, I liked the game, good work :)
Still, really enjoyable!
Glad you enjoyed the music, this is the best thing you could tell a composer ^^
As @Ugghmaster said, we thought the re-light issue was fixed, thanks for pointing it out
~ MinorSeven from WeAreDev
As the main artist it is always appreciated to hear people praise the visuals.
Overall, very solid job, this feels way more well rounded that other entries I've played!
@ebediam
I'm glad you liked our game. Getting to this beam of light indeed is a good idea. You're right, exploring the forest isn't really possible but in my opinion that blends in with the tone of the game. Someone who crashed somewhere in the outback won't just go for a walk either ;)
@nathant
We heard about the mouse sensitivity some times. However, some people did not complain there so I guess it would be best to integrate some slider to adjust it (and we sadly did not have time for that :( )
@lyje
Yeah, one clearly should not mess around with that rocks. And the game indeed is damn challenging (I did music and parts of story but no coding/stage design, so it was about as hard to play the game as it is for you :) ). But would you really call it unfair? Btw the relighting bug should be fixed in the most recent download version.
Thanks again for your comments :)
~ MinorSeven from WeAreDev
@pineapple-po yeah rushing this game usually is not a good idea
I also tend to be too impatient when playing Anicto :)
~ MinorSeven from WeAreDev
Thanks for playing, glad to hear that you liked our game and the intro
As for the light, the game would be too easy if it was always on (at least that's what we think). So we decided to have it on periodically to help the players a little bit but still give them enough opportunity to get lost in the woods :)
~ the team member lost in the woods the most ;) (MinorSeven from WeAreDev)