Cactus Care by west

[raw]
made by west for Ludum Dare 46 (JAM)

Room3.png room2.png You are a student trying to take care of the one thing of life in your apartment, a small cactus!

Make sure it doesn't die!

It gets frantic quite fast

Dev Note:

Try to beat our high score: 15956!

You have to turn on the tap at the sink to get water. ;)

We finished!!! the fifth time competing and only the second time we finished!

Sadly no mac build because unity doesn't like making mac builds on a windows laptop.

Ratings

Overall 1518th 3.367⭐ 62🧑‍⚖️
Fun 1268th 3.29⭐ 64🧑‍⚖️
Innovation 1245th 3.274⭐ 64🧑‍⚖️
Theme 633th 3.935⭐ 64🧑‍⚖️
Graphics 1434th 3.468⭐ 65🧑‍⚖️
Humor 353th 3.672⭐ 63🧑‍⚖️
Mood 1458th 3.267⭐ 62🧑‍⚖️
Given 103🗳️ 99🗨️

Feedback

vano
20. Apr 2020 · 05:55 UTC
That was surprisingly fun! Love the adorable little cactus too. The screen shake scared me at first because I thought I broke the game. Nice job!
Retti01
20. Apr 2020 · 09:03 UTC
It was fun and over all good game.
chertkov
20. Apr 2020 · 09:40 UTC
Very ambitious entry.
dhim
20. Apr 2020 · 09:54 UTC
Oh I wish you had a mac build, I also did a a game with cactuses !
ben657
20. Apr 2020 · 10:50 UTC
Absolutely ridiculous. I love it. Genuinely tense from that camera shake...
ilikescifi
20. Apr 2020 · 10:50 UTC
OH yes this is sweet. I could really connect to this game. I dig caring about cactusses :)
The Missing Bracket
20. Apr 2020 · 11:39 UTC
simple idea executed perfectly
Duck Reaction
20. Apr 2020 · 13:45 UTC
Very fun but too hard. A progressive difficulty should be better.
The game become laggy on my computer after few games, maybe a memory leak issue ?

I like this cactus. Good job !
🎤 west
20. Apr 2020 · 14:10 UTC
@duck-reaction Thank you for your feedback,
I had wanted to slowly build up the difficulty by adding stages of growth to the cactus but due to some last minute bugs I only managed to put in small breaks(if you water the cactus the need for water wont go up for a couple of seconds).

I'm currently not sure what the memory leak could be but i'll have a look into it ^_^
Ramo
20. Apr 2020 · 14:15 UTC
Scariest experience I've had. That was a pleasure.
Haro Games
20. Apr 2020 · 14:38 UTC
It looks good but the screenshake (entended or not) is really bad and it makes me quite dizzy xD fun game though
MantarayTV Games
20. Apr 2020 · 15:44 UTC
I keep a cactus in real life, and can say, this is 100% accurate.
WillyPa
20. Apr 2020 · 16:00 UTC
Very interesting game. This is the first game that I have spent over 20 mins on. So overall very good game
Ritsuka912
20. Apr 2020 · 16:43 UTC
Very Intresting Simulator game!
Alex Mulkerrin
20. Apr 2020 · 18:26 UTC
That cactus gets quite angry when its thirsty :sweat_smile:
Tried it a few times before realising I needed the sink to be on first, then when I tried to water it physics shenanigans happened. Good laughs were had :)
Elvensham
20. Apr 2020 · 20:17 UTC
Love the premise, love the game over screen. That cactus was the epitome of the :upside_down: face. Maybe a little difficult for me as I'm not a huge mouse and keyboard gamer, so controls still take me a while to react to. Still had fun, so great work!!
FallingFlatStudios
20. Apr 2020 · 20:42 UTC
Very neat game, though the mouse sensitvity was a little to fast for me; I also think that the game was trying to tell me that i'm not very good at keeping a cactus healthy.
LukeL
20. Apr 2020 · 22:25 UTC
Great game! hit a bug a couple times where the watering can would get stuck at the taps. I love how when u fail the cactus rages xD... I will now go buy a cactus and paint a smiley face on it :)
dm2684
20. Apr 2020 · 23:38 UTC
Yea really greate game!
superpatch
21. Apr 2020 · 17:26 UTC
Ok, I really went into Live,Die,Repeat mode after the first few tries!
Too bad for the sensitivity and the missing audio
Jamie Slowgrove
21. Apr 2020 · 18:19 UTC
That cactus is adorable :grin: I love it!
Rednaxelus
21. Apr 2020 · 22:01 UTC
cute cactus. The shake is too much
MachMarten
22. Apr 2020 · 01:15 UTC
I agree with the others, a lot more fun than I was anticipating. Was not expecting the cactus to be aggressive.

The first time I played, the watering can got stuck behind the collider to turn on the sink; so I was frantically trying to work around the collider to get the watering can back while the cactus was (literally) bouncing off the walls behind me. Hardest I've laughed in days.

Graphics could use a bit of work, and the sensitivity was *way* too high; though to be honest, both of those put together definitely made the game a lot more hilarious and fun to play. Good work, you two!
Beelzeboss
22. Apr 2020 · 06:06 UTC
Adorable! I also got the watering can stuck but it added to the experience :D. Great job!
Kuodos
22. Apr 2020 · 06:43 UTC
Buggy but fun
tobiasw
22. Apr 2020 · 13:51 UTC
Got a cactus because I heard that they are easy to care for. Cactus exploded after not getting water for 2 seconds when my watering can glitched through the wall into my bedroom. 0/5, needles still stuck everywhere, can't recommend.

(This was surprisingly funny. The earthquake and the cactus staring it me were completely unexpected, haha. I recommend going for a lower difficulty next time though - it was a bit frustrating, especially in the beginning.)
SkelleRoznik
22. Apr 2020 · 16:36 UTC
Nice job! Game is fun and entertaining. But got to get used to the sensetivity and the skreen shake. But overall, i liked it!
RomaRogov
22. Apr 2020 · 17:41 UTC
Wow, earthquake! Looks like this cactus controls the deep depths of a earth. Pretty hard to play, but concept is nice! Good job :)
Maverick95
22. Apr 2020 · 18:54 UTC
I love the idea of taking care of a cactus, but it's harder than what I expected. Plus the camera shaking makes it really hard to move around and save the cactus :(. maybe some balancing would help the game experience and I would only make that the body doesn't cast shadows so we don't see it's a cylinder body
Tyler Bay
23. Apr 2020 · 00:04 UTC
Some sound cues would really help to make it clear that the screen shake is intended. As it is the screen shake just makes it seem like the game is breaking. The art is nice though, and it has a lot of potential.
WhiteFox
24. Apr 2020 · 21:17 UTC
Most intense game I played so far :stuck_out_tongue:. The gameplay was pretty nice. That cactus had me running like hell to provide it with water.
A backing track or some audio FX would be nice to have.
BluShine
26. Apr 2020 · 05:39 UTC
I've definitely been in that situation, taking care of a cactus in a small apartment. I didn't manage to get very far, the physics were pretty unreliable and the mouse aiming was very sensitive which made it difficult to control. Screenshake at the end was funny. I think some sound effects would have really helped the whole experience, even if it was just some ambient noise and free stock sound effects or sounds made in SFXR.
Swanijam
26. Apr 2020 · 05:40 UTC
Hilarious and suprisingly fun for how simple it is! I laughed a bunch in the moments where i was holding the watering can half-tilted above the cactus waiting for it to want something.

It was a little confusing at first when i was trying to water the cactus but it continued to want water. Since the physics are so wonky i couldn't tell if it just wanted water again or it never received what i gave it. If there was a sound, or some kind of visual feedback - even a "nice job u watered it" - that would be plenty avoid confusion.

:D pretty inspiring to me particularly as I've been talking with friends a lot lately about making gardening games
BoxedMeatRevolution
26. Apr 2020 · 15:18 UTC
Wah! That gets intense fast! The way the whole world starts to shake when the cactus needs something is pretty hilarious :laughing: Fun!
TeamMonumental
27. Apr 2020 · 01:22 UTC
Im not sure if sound would make this game more scary or less scary lol. Simple mechanics but very fun and hectic. It was straightforward and easy to understand, nice entry.
Rodrigo Denúbila
27. Apr 2020 · 13:45 UTC
Interesting idea, this is the most demanding cactus ever!
Camera shake was too much when the cactus is dying and I think the cactus does not should have collider, one time the water can throw the plant away.
sypdev
27. Apr 2020 · 17:39 UTC
Great game, interesting idea!
randdir
28. Apr 2020 · 13:58 UTC
As already said guess some sound could improve the UX team. But nice entry and good idea !
AlecMurfitt
28. Apr 2020 · 23:12 UTC
Great Idea, and fun! Had some problems with the physics, but it's part of the charm really :D
MabraX
29. Apr 2020 · 19:09 UTC
Nice concept!. I missed the sound. It is a challenging game to play. I had problems with the jar that got stuck inside the sink more than a few times. I liked the low poly graphics. Nice entry!
Rakowu
30. Apr 2020 · 06:42 UTC
Ok that was really funny xD First i smashed by accident the cacus, that i throwed the can away, than u bugged the can in the sink xDDDD I was laughing so hard. I love games with real physic. Also it feels really intuitive and logical the way i had to fill and pur with the can. Great job. I will now play a bit more xD want to see how far i will get.
Probe31
02. May 2020 · 03:58 UTC
I like the art but its some buggy.
rsninjadev
02. May 2020 · 17:17 UTC
moving around the objects felt kind of clunky, combined with the intense screen shake and lack of sound, it felt fairly frustrating to play