Cactus Care by west
You are a student trying to take care of the one thing of life in your apartment,
a small cactus!
Make sure it doesn't die!
It gets frantic quite fast
Dev Note:
Try to beat our high score: 15956!
You have to turn on the tap at the sink to get water. ;)
We finished!!! the fifth time competing and only the second time we finished!
Sadly no mac build because unity doesn't like making mac builds on a windows laptop.
| Youtube | https://www.dropbox.com/s/mijlciq1ow3qnlm/Cactus%20Care.zip?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/46/cactus-care |
Ratings
| Overall | 1518th | 3.367⭐ | 62🧑⚖️ |
| Fun | 1268th | 3.29⭐ | 64🧑⚖️ |
| Innovation | 1245th | 3.274⭐ | 64🧑⚖️ |
| Theme | 633th | 3.935⭐ | 64🧑⚖️ |
| Graphics | 1434th | 3.468⭐ | 65🧑⚖️ |
| Humor | 353th | 3.672⭐ | 63🧑⚖️ |
| Mood | 1458th | 3.267⭐ | 62🧑⚖️ |
| Given | 103🗳️ | 99🗨️ |
The game become laggy on my computer after few games, maybe a memory leak issue ?
I like this cactus. Good job !
I had wanted to slowly build up the difficulty by adding stages of growth to the cactus but due to some last minute bugs I only managed to put in small breaks(if you water the cactus the need for water wont go up for a couple of seconds).
I'm currently not sure what the memory leak could be but i'll have a look into it ^_^
Tried it a few times before realising I needed the sink to be on first, then when I tried to water it physics shenanigans happened. Good laughs were had :)
Too bad for the sensitivity and the missing audio
The first time I played, the watering can got stuck behind the collider to turn on the sink; so I was frantically trying to work around the collider to get the watering can back while the cactus was (literally) bouncing off the walls behind me. Hardest I've laughed in days.
Graphics could use a bit of work, and the sensitivity was *way* too high; though to be honest, both of those put together definitely made the game a lot more hilarious and fun to play. Good work, you two!
(This was surprisingly funny. The earthquake and the cactus staring it me were completely unexpected, haha. I recommend going for a lower difficulty next time though - it was a bit frustrating, especially in the beginning.)
A backing track or some audio FX would be nice to have.
It was a little confusing at first when i was trying to water the cactus but it continued to want water. Since the physics are so wonky i couldn't tell if it just wanted water again or it never received what i gave it. If there was a sound, or some kind of visual feedback - even a "nice job u watered it" - that would be plenty avoid confusion.
:D pretty inspiring to me particularly as I've been talking with friends a lot lately about making gardening games
Camera shake was too much when the cactus is dying and I think the cactus does not should have collider, one time the water can throw the plant away.