Tobias mustn't die by psydack

[raw]
made by psydack for Ludum Dare 46 (COMPO)

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Save tobias pushing as many buttons as you can

No sound. if it's laggy, download the .exe

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Ratings

Overall 618th 3.342⭐ 21🧑‍⚖️
Fun 352th 3.5⭐ 21🧑‍⚖️
Innovation 402th 3.447⭐ 21🧑‍⚖️
Theme 95th 4.132⭐ 21🧑‍⚖️
Graphics 742th 3.083⭐ 20🧑‍⚖️
Humor 115th 3.694⭐ 20🧑‍⚖️
Mood 440th 3.306⭐ 20🧑‍⚖️
Given 29🗳️ 10🗨️

Feedback

anthony Marmont
20. Apr 2020 · 18:28 UTC
Nice stuff :)

Really nice effects; it felt really punchy.

Not sure if I'm any good at it alone though :sweat_smile:
SuperGamersGames
20. Apr 2020 · 20:09 UTC
SPAM: The Game
Llewellyn and Michael
20. Apr 2020 · 20:13 UTC
Almost broke my keyboard, but had fun anyway :smiley:
thedashdude
20. Apr 2020 · 20:16 UTC
Tobias needs to look where he's going. I managed to beat it, but I'm not sure how my keyboard felt about it. Fun little game, would do better with some goofy sfx.
Milestone Games
20. Apr 2020 · 20:38 UTC
Fun and crazy hard! I had initial issues with keypresses not being detected, but it worked after a while. It would have been cool to see "Tobias" move on to more traps!
Ruoyu
21. Apr 2020 · 14:03 UTC
It's handy that I've got a mechanical keyboard.

The game is very simple. I like the colors. This can be turned into a hypercasual game however you might need to make the core gameplay more "casual" friendly :-)
Lex
22. Apr 2020 · 01:56 UTC
I cheated, sorry.
regisclaus
25. Apr 2020 · 19:25 UTC
I discovered some strange shortcuts playing that game. Congratulations Rofli! Simple and brilliant.
Hcursino
28. Apr 2020 · 14:00 UTC
Nearly broke my keyboard and still failed to save tobias T.T
johnnysix
28. Apr 2020 · 19:41 UTC
My keyboard just melted, and Tobias died anyway. Would've been cool to see more traps, or some random effects related to the actual keys pressed ( Left of keyboard pushes left side etc )
sypdev
28. Apr 2020 · 19:42 UTC
Couldnt save him :/ Maybe add timer how long you survived?
Bredian
28. Apr 2020 · 20:24 UTC
Simple conceptual game for 30 seconds - no more, no less. Simple graphics, primitive(in a good way) gameplay. While tried to save the Tobias I paused game, opened itch.io source code, opened some programs on my computer. He died at 12th second.
almost
28. Apr 2020 · 20:27 UTC
The visual effects on the menu and in response to key presses were pretty cool

The gameplay seemed a bit too simple and the game too short. It would be nice if there was something that would change how much button mashing I want to do.
(The rate of button mashing that is possible might also vary from keyboard to keyboard)
JonasPK
29. Apr 2020 · 21:13 UTC
The game is really stylish and attractive! Difficult to play, though a pretty simple challenge. I noticed the timer (A little small) in the corner of the screen, and I assume that something would happen when the timer runs down, but I couldn't last that long. Overall a very beautiful and reasonably unique entry.
congusbongus
29. Apr 2020 · 22:26 UTC
Hahaha it took me a while to figure out what the game was about but it was pretty funny! Shame there's no audio, but the presentation was very good otherwise.