Keep the Party Alive! by TouchMe

About
"Keep the Party Alive" is a game where you play as an overly attentive party host. Keep those drinks, snacks and more going, because the guests are easily bored!
Keep the party alive for as long as you can! Share your High Scores in the comments below!
Gameplay:
In the game, you will need to take care of the Party's guests. Guests will frequently request refreshments or snacks to be delivered.

They will just as often make a mess that you will need to clean up.

The music will not suit everyone's tastes, so you'll have to sometimes switch the soundtrack

Moreover, some of the guests will have one drink to many, and will be needed to be thrown out of the party.

Fulfill the guests requirements for as long as possible!
Controls:

Game by:
TouchMe - Game Design
RahmKota3 - Programming
Nermo - Environment Art and 3D modelling
Software used:
Unity 2019.2.2v1, Adobe Photoshop CC, 3DS Max, Blender
Additional Credits:
Music
bensound.com/royalty-free-music
twinmusicom.org
Character Models
https://assetstore.unity.com/packages/3d/environments/urban/polygon-town-pack-121115
Character animations
www.mixamo.com
Character Models used are from the above source. However, Enviroment and Props were all made within the competition's time. Please consider it when rating the "Graphics" category.
Ratings
| Overall | 796th | 3.667⭐ | 20🧑⚖️ |
| Fun | 754th | 3.556⭐ | 20🧑⚖️ |
| Innovation | 1016th | 3.389⭐ | 20🧑⚖️ |
| Theme | 59th | 4.333⭐ | 20🧑⚖️ |
| Graphics | 832th | 3.889⭐ | 20🧑⚖️ |
| Humor | 309th | 3.722⭐ | 20🧑⚖️ |
| Given | 38🗳️ | 7🗨️ |
I really liked your interpretation of the idea. The ability to throw items is something I hadn't thought of. I think the game should have an end state, like reaching 0 (I played until I was at -1300). The props you made were also really good.
I love the mechanics and the graphics! The low poly is so good!
I had a bit of trouble with the walls I guess, but maybe that was just me... I tried to run as fast as I could to get stuff and was constantly bumping into the walls while internally screaming "WHERE IS THE DOOOOOOOOOOR" hahahahahaha
Very fun!!
Ok I just reread the directions. Sounds ridiculous, but I was picking up the guests and taking them to the thing they wanted.
```
Uncaught abort(186) at Error
at jsStackTrace (blob:https://v6p9d9t4.ssl.hwcdn.net/b7a57138-8873-4a64-ba7c-3053c3b3d171:8:22313)
at Object.stackTrace (blob:https://v6p9d9t4.ssl.hwcdn.net/b7a57138-8873-4a64-ba7c-3053c3b3d171:8:22484)
at Object.onAbort (https://v6p9d9t4.ssl.hwcdn.net/html/2177690/Build/UnityLoader.js:4:11047)
at abort (blob:https://v6p9d9t4.ssl.hwcdn.net/b7a57138-8873-4a64-ba7c-3053c3b3d171:8:489351)
at wasm-function[51142]:0xeef0c0
at wasm-function[23321]:0x9cd826
at wasm-function[23991]:0x9ee05c
at wasm-function[50396]:0xed22bd
at wasm-function[50398]:0xed2a05
at wasm-function[48378]:0xe9fec1
at wasm-function[50914]:0xeee3f1
at Object.dynCall_iiiii (blob:https://v6p9d9t4.ssl.hwcdn.net/b7a57138-8873-4a64-ba7c-3053c3b3d171:8:464148)
at invoke_iiiii (blob:https://v6p9d9t4.ssl.hwcdn.net/b7a57138-8873-4a64-ba7c-3053c3b3d171:8:338871)
at wasm-function[45030]:0xe34c4f
at wasm-function[44512]:0xe1e257
at wasm-function[4962]:0x20c0de
at wasm-function[4961]:0x20c00c
at wasm-function[8444]:0x3347a6
at wasm-function[8441]:0x333b76
at wasm-function[10874]:0x43d5f0
at wasm-function[8885]:0x367e6e
at wasm-function[11301]:0x46e9b4
at wasm-function[11018]:0x44c20e
at wasm-function[11018]:0x44c223
at wasm-function[11010]:0x44b405
at wasm-function[11004]:0x44984a
at wasm-function[50928]:0xeee624
at Object.dynCall_v (blob:https://v6p9d9t4.ssl.hwcdn.net/b7a57138-8873-4a64-ba7c-3053c3b3d171:8:472245)
at browserIterationFunc (blob:https://v6p9d9t4.ssl.hwcdn.net/b7a57138-8873-4a64-ba7c-3053c3b3d171:8:175958)
at Object.runIter (blob:https://v6p9d9t4.ssl.hwcdn.net/b7a57138-8873-4a64-ba7c-3053c3b3d171:8:179019)
at Browser_mainLoop_runner (blob:https://v6p9d9t4.ssl.hwcdn.net/b7a57138-8873-4a64-ba7c-3053c3b3d171:8:177481)
```